Player Matchup

Zeus
Zeus
Capriotti1998
Zeus
Level 116
God Stats
2W - 2L
1,624 SR
Queue Stats
135W - 116L
1,657 Elo+
Party 1
Ares
Ares
FuryOfAssassin
Ares
Level 26
God Stats
5W - 3L
1,691 SR
Queue Stats
37W - 13L
1,822 Elo+
Party 1
Chernobog
Chernobog
Gioplayer_Kuma
Chernobog
Level 42
God Stats
0W - 3L
1,212 SR
Queue Stats
77W - 68L
1,511 Elo+
Party 1
Team Averages
Level 61
1,509 SR
1,663 Elo+

VS

Team Averages
Level 94
1,558 SR
1,625 Elo+
Scylla
Scylla
El_Metralla7
Scylla
Level 26
God Stats
8W - 7L
1,398 SR
Queue Stats
42W - 25L
1,573 Elo+
Party 2
Ymir
Ymir
Sikxrio
Ymir
Level 149
God Stats
8W - 5L
1,621 SR
Queue Stats
176W - 110L
1,682 Elo+
Party 2
Hun Batz
Hun Batz
empotrator
Hun Batz
Level 107
God Stats
10W - 3L
1,655 SR
Queue Stats
262W - 201L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,991
699
6,541
5,056
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 1
8,088
809
2,931
8,986
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Gioplayer_Kuma
Chernobog
7
0 / 7 / 2
6,092
609
2,081
7,820
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 2 / 9
6,929
693
3,792
4,539
1,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Sikxrio
Ymir
12
7 / 1 / 8
8,527
853
10,318
10,512
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
empotrator
Hun Batz
10
6 / 1 / 3
7,696
770
3,497
5,639
1,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Scylla
2
2
9
3.25
L
2
4
1
0.63
L
Chernobog
Gioplayer_Kuma
Chernobog
0
7
2
0.14
W
Ymir
Sikxrio
Ymir
7
1
8
11
W
Hun Batz
empotrator
Hun Batz
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,553
Damage
17,607
21,862
Taken
20,690
9,988
Mitigated
10,524
1,860
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,541
430
0
384
5,056
1,892
0
3,601
1,455
29,097
0
W
Scylla
3,792
129
0
940
4,539
1,439
74
2,734
1,681
14,895
0
L
2,931
250
0
1,251
8,986
5,173
0
4,500
4,486
10,234
0
L
Chernobog
Gioplayer_Kuma
Chernobog
2,081
1,016
0
225
7,820
2,923
60
6,097
1,723
0
8,341
W
Ymir
Sikxrio
Ymir
10,318
3,437
0
3,579
10,512
7,245
0
3,132
7,154
28,601
0
W
Hun Batz
empotrator
Hun Batz
3,497
498
0
2,301
5,639
1,840
0
3,157
2,289
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,171
Gold Earned
23,152
86
Minions Killed
84
0
Camps Cleared
0
520,294
Distance Traveled
556,712
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,991
699
60
6
0
152,241
1
W
Scylla
6,929
693
21
2
0
219,253
0
L
Ares
8,088
809
16
2
0
185,790
1
L
Chernobog
6,092
609
10
1
0
182,263
1
W
Ymir
8,527
853
35
4
0
173,438
3
W
Hun Batz
7,696
770
28
3
0
164,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role