Player Matchup

Ra
Ra
Alepeno
Ra
Level 140
God Stats
6W - 6L
1,426 SR
Queue Stats
132W - 103L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
CaPta1nStabbinz
Cernunnos
Level 5
God Stats
4W - 2L
1,749 SR
Queue Stats
29W - 35L
1,566 Elo+
Solo
Fenrir
Fenrir
I bleeded
Fenrir
Level 28
God Stats
27W - 24L
1,460 SR
Queue Stats
259W - 277L
1,513 Elo+
Solo
Xbalanque
Xbalanque
MULA x SOS
Xbalanque
Level 28
God Stats
3W - 1L
1,612 SR
Queue Stats
40W - 42L
1,494 Elo+
Party 2
Nemesis
Nemesis
xDawged
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,178 Elo+
Party 2
Team Averages
Level 40
1,549 SR
1,452 Elo+

VS

Team Averages
Level 20
1,489 SR
1,471 Elo+
Bakasura
Bakasura
Animemeamal
Bakasura
Level 13
God Stats
7W - 12L
1,822 SR
Queue Stats
22W - 33L
1,486 Elo+
Solo
Cthulhu
Cthulhu
MaxDragon 117
Cthulhu
Level 22
God Stats
12W - 11L
1,533 SR
Queue Stats
36W - 39L
1,435 Elo+
Party 1
Horus
Horus
Mosas96DGN
Horus
Level 27
God Stats
14W - 8L
1,568 SR
Queue Stats
28W - 28L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
SDX7 Tohawo
Ah Puch
Level 12
God Stats
1W - 2L
1,288 SR
Queue Stats
15W - 17L
1,498 Elo+
Solo
Kukulkan
Kukulkan
SylentRobot
Kukulkan
Level 27
God Stats
0W - 1L
1,231 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 21
18,451
1,230
65,081
20,818
10,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cernunnos
CaPta1nStabbinz
Cernunnos
20
3 / 9 / 29
14,395
960
25,092
27,090
10,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
I bleeded
Fenrir
20
13 / 5 / 15
15,471
1,031
24,880
20,854
12,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xbalanque
MULA x SOS
Xbalanque
20
9 / 1 / 21
15,160
1,011
27,002
18,443
6,861
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
xDawged
Nemesis
19
0 / 9 / 12
12,504
834
4,577
18,663
7,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Animemeamal
Bakasura
19
1 / 18 / 13
12,856
857
13,246
36,554
19,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
20
2 / 3 / 14
13,226
882
18,089
34,388
30,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
20
3 / 3 / 11
13,474
898
7,321
29,381
41,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SDX7 Tohawo
Ah Puch
20
8 / 12 / 8
14,655
977
25,044
34,755
15,794
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SylentRobot
Kukulkan
20
10 / 8 / 9
14,646
976
32,602
19,370
8,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
79
44
Kills
24
25
Deaths
44
98
Assists
55
Player
Kills
Deaths
Assists
KDA
W
19
1
21
29.5
L
Bakasura
Animemeamal
Bakasura
1
18
13
0.42
W
Cernunnos
CaPta1nStabbinz
Cernunnos
3
9
29
1.94
W
Fenrir
I bleeded
Fenrir
13
5
15
4.1
W
Xbalanque
MULA x SOS
Xbalanque
9
1
21
19.5
L
Cthulhu
2
3
14
3
L
Horus
3
3
11
2.83
L
Ah Puch
SDX7 Tohawo
Ah Puch
8
12
8
1
L
Kukulkan
SylentRobot
Kukulkan
10
8
9
1.81
W
Nemesis
xDawged
Nemesis
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,632
Damage
96,302
105,868
Taken
154,448
47,566
Mitigated
116,369
24,782
Healing
34,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
65,081
5,652
4,569
11,647
20,818
10,077
0
13,719
6,455
112,740
0
L
Bakasura
Animemeamal
Bakasura
13,246
8,029
0
2,838
36,554
19,453
0
14,756
21,454
0
19,188
W
Cernunnos
CaPta1nStabbinz
Cernunnos
25,092
13,965
0
3,675
27,090
10,374
0
22,017
4,832
0
44,705
W
Fenrir
I bleeded
Fenrir
24,880
5,316
0
785
20,854
12,676
0
13,083
7,241
0
35,274
W
Xbalanque
MULA x SOS
Xbalanque
27,002
12,450
0
3,668
18,443
6,861
0
14,145
3,941
0
45,758
L
Cthulhu
18,089
516
749
8,444
34,388
30,830
0
16,431
17,543
43,184
0
L
Horus
7,321
3,082
6,153
7,580
29,381
41,861
0
10,384
18,912
0
20,253
L
Ah Puch
SDX7 Tohawo
Ah Puch
25,044
3,283
0
8,465
34,755
15,794
0
12,611
21,905
43,818
0
L
Kukulkan
SylentRobot
Kukulkan
32,602
3,601
0
430
19,370
8,431
0
9,394
9,553
78,863
0
W
Nemesis
xDawged
Nemesis
4,577
1,672
0
438
18,663
7,578
0
12,771
5,867
0
20,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,981
Gold Earned
68,857
281
Minions Killed
247
10
Camps Cleared
2
1,463,306
Distance Traveled
1,358,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,451
1,230
135
9
0
321,611
1
L
Bakasura
12,856
857
34
2
1
279,855
0
W
Cernunnos
14,395
960
55
4
3
257,248
1
W
Fenrir
15,471
1,031
20
1
1
323,781
0
W
Xbalanque
15,160
1,011
39
3
2
272,993
0
L
Cthulhu
13,226
882
35
2
0
299,275
2
L
Horus
13,474
898
20
1
0
314,594
0
L
Ah Puch
14,655
977
38
3
1
221,597
0
L
Kukulkan
14,646
976
120
8
0
243,092
0
W
Nemesis
12,504
834
32
2
4
287,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role