Player Matchup

Thanatos
Thanatos
CrockrCZ
Thanatos
Level 57
God Stats
7W - 13L
1,284 SR
Queue Stats
132W - 147L
1,339 Elo+
Party 3
Baba Yaga
Baba Yaga
Grutney
Baba Yaga
Level 62
God Stats
3W - 2L
1,326 SR
Queue Stats
158W - 187L
1,319 Elo+
Party 3
Chernobog
Chernobog
HuskarOfAtlantis
Chernobog
Level 89
God Stats
7W - 10L
1,472 SR
Queue Stats
151W - 178L
1,328 Elo+
Party 3
Nox
Nox
Leylon
Nox
Level 94
God Stats
35W - 50L
1,418 SR
Queue Stats
179W - 207L
1,328 Elo+
Party 3
Achilles
Achilles
mickster676
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,400 SR
1,363 Elo+

VS

Team Averages
Level 91
1,491 SR
1,421 Elo+
Ganesha
Ganesha
GIUME
Ganesha
Level 94
God Stats
0W - 2L
1,436 SR
Queue Stats
57W - 100L
1,302 Elo+
Party 2
Eset
Eset
Klado
Eset
Level 87
God Stats
3W - 3L
1,510 SR
Queue Stats
10W - 13L
1,430 Elo+
Party 1
Cerberus
Cerberus
TheEdoardodo
Cerberus
Level 83
God Stats
13W - 13L
1,500 SR
Queue Stats
176W - 214L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
koolooloo
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,612 Elo+
Solo
Mercury
Mercury
mightynikhil
Mercury
Level 73
God Stats
9W - 15L
1,507 SR
Queue Stats
274W - 275L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrockrCZ
Thanatos
16
7 / 1 / 5
10,050
558
5,829
13,079
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Grutney
Baba Yaga
16
0 / 0 / 2
9,301
517
8,078
4,137
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
17
7 / 1 / 7
10,763
598
12,425
11,238
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Leylon
Nox
15
6 / 2 / 10
9,555
531
6,800
6,237
2,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
mickster676
Achilles
15
1 / 2 / 7
8,918
495
6,689
12,387
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GIUME
Ganesha
12
0 / 7 / 3
7,546
419
1,318
17,203
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Klado
Eset
13
0 / 1 / 1
7,781
432
4,337
8,270
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
TheEdoardodo
Cerberus
15
2 / 3 / 0
8,755
486
5,247
14,550
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
koolooloo
Danzaburou
14
2 / 6 / 0
8,708
484
5,256
10,072
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
mightynikhil
Mercury
13
0 / 4 / 2
7,695
428
2,186
12,641
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
6
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrockrCZ
Thanatos
7
1
5
9.5
L
Ganesha
GIUME
Ganesha
0
7
3
0.21
W
Baba Yaga
Grutney
Baba Yaga
0
0
2
1
W
Chernobog
7
1
7
10.5
L
Eset
Klado
Eset
0
1
1
0.5
W
Nox
Leylon
Nox
6
2
10
5.5
L
Cerberus
TheEdoardodo
Cerberus
2
3
0
0.67
L
Danzaburou
koolooloo
Danzaburou
2
6
0
0.33
W
Achilles
mickster676
Achilles
1
2
7
2.25
L
Mercury
mightynikhil
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
18,344
47,078
Taken
62,736
24,007
Mitigated
30,905
25,000
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrockrCZ
Thanatos
5,829
943
0
11,229
13,079
5,023
516
2,103
10,951
0
56,346
L
Ganesha
GIUME
Ganesha
1,318
175
473
4,292
17,203
9,967
0
5,971
11,207
17,123
0
W
Baba Yaga
Grutney
Baba Yaga
8,078
215
0
1,441
4,137
1,511
1,250
1,321
2,816
63,748
0
W
Chernobog
12,425
7,326
0
3,936
11,238
4,363
3,979
1,334
9,858
0
68,443
L
Eset
Klado
Eset
4,337
33
297
827
8,270
2,725
0
3,781
4,489
43,518
0
W
Nox
Leylon
Nox
6,800
1,146
1,626
2,726
6,237
2,134
1,941
689
5,523
34,558
0
L
Cerberus
TheEdoardodo
Cerberus
5,247
503
0
5,604
14,550
10,781
386
982
12,998
49,630
0
L
Danzaburou
koolooloo
Danzaburou
5,256
1,623
0
840
10,072
3,243
1,138
2,025
8,047
0
53,607
W
Achilles
mickster676
Achilles
6,689
1,511
0
4,042
12,387
10,976
40
4,809
7,028
0
42,180
L
Mercury
mightynikhil
Mercury
2,186
356
0
4,477
12,641
4,189
0
2,119
10,472
0
45,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,587
Gold Earned
40,485
480
Minions Killed
419
0
Camps Cleared
0
1,713,512
Distance Traveled
1,684,362
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,050
558
106
6
0
366,810
3
L
Ganesha
7,546
419
7
0
0
321,198
2
W
Baba Yaga
9,301
517
118
7
0
323,116
7
W
Chernobog
10,763
598
120
7
0
366,519
6
L
Eset
7,781
432
79
4
0
376,782
9
W
Nox
9,555
531
70
4
0
349,399
4
L
Cerberus
8,755
486
112
6
0
297,773
2
L
Danzaburou
8,708
484
124
7
0
281,599
3
W
Achilles
8,918
495
66
4
0
307,668
1
L
Mercury
7,695
428
97
5
0
407,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role