Player Matchup

Xing Tian
Xing Tian
Giannini663
Xing Tian
Level 17
God Stats
0W - 3L
1,490 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2
Neith
Neith
Kr1ska
Neith
Level 17
God Stats
1W - 1L
1,788 SR
Queue Stats
15W - 19L
1,557 Elo+
Solo
Thanatos
Thanatos
Riiot09
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,535 Elo+
Party 2
Artemis
Artemis
edshot8683
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 28
God Stats
230W - 159L
1,627 SR
Queue Stats
245W - 172L
1,626 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,601 Elo+

VS

Team Averages
Level 21
1,526 SR
1,596 Elo+
Set
Set
Miyäck
Set
Level 22
God Stats
1W - 1L
1,253 SR
Queue Stats
68W - 62L
1,496 Elo+
Party 3
Hel
Hel
ShadyFedora
Hel
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 61L
1,713 Elo+
Party 1
Heimdallr
Heimdallr
Twisterboi
Heimdallr
Level 24
God Stats
12W - 4L
1,830 SR
Queue Stats
92W - 47L
1,704 Elo+
Party 1
Sol
Sol
Williou
Sol
Level 26
God Stats
5W - 5L
1,546 SR
Queue Stats
73W - 67L
1,466 Elo+
Party 3
Fafnir
Fafnir
evildeath02
Fafnir
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 93L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Giannini663
Xing Tian
14
4 / 7 / 6
9,715
486
8,848
19,498
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Kr1ska
Neith
17
3 / 6 / 6
10,650
533
13,894
14,133
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Riiot09
Thanatos
14
1 / 5 / 2
8,652
433
6,254
15,245
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
edshot8683
Artemis
13
1 / 14 / 0
8,118
406
6,668
16,571
5,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
septicflex7
Guan Yu
18
7 / 3 / 4
11,587
579
14,765
21,300
20,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
2 / 6 / 6
10,406
520
7,207
14,815
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

19
11 / 4 / 8
12,244
612
14,949
16,560
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Twisterboi
Heimdallr
19
11 / 3 / 6
12,673
634
21,370
20,104
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
18
9 / 2 / 12
12,240
612
14,805
17,839
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
18
2 / 1 / 7
11,490
575
4,849
12,819
9,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
16
Kills
35
35
Deaths
16
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Giannini663
Xing Tian
4
7
6
1
L
Neith
Kr1ska
Neith
3
6
6
1
W
Set
2
6
6
0.83
L
Thanatos
Riiot09
Thanatos
1
5
2
0.4
W
11
4
8
3.75
W
Heimdallr
Twisterboi
Heimdallr
11
3
6
4.67
W
Sol
9
2
12
7.5
L
Artemis
edshot8683
Artemis
1
14
0
0.07
W
Fafnir
2
1
7
5.5
L
Guan Yu
septicflex7
Guan Yu
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
63,180
86,747
Taken
82,137
54,463
Mitigated
41,243
23,380
Healing
42,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Giannini663
Xing Tian
8,848
867
0
2,315
19,498
17,759
0
6,104
13,394
24,304
0
L
Neith
Kr1ska
Neith
13,894
6,927
0
3,934
14,133
4,873
288
4,969
9,164
0
65,252
W
Set
7,207
3,335
0
2,593
14,815
12,178
1,765
1,212
13,603
0
31,824
L
Thanatos
Riiot09
Thanatos
6,254
2,124
0
9,064
15,245
5,687
0
5,716
9,529
0
57,417
W
14,949
1,662
5,435
9,029
16,560
6,505
894
1,718
14,842
89,031
0
W
Heimdallr
Twisterboi
Heimdallr
21,370
13,998
0
8,369
20,104
7,886
3,197
3,846
16,258
0
90,535
W
Sol
14,805
5,656
0
10,304
17,839
5,015
5,165
1,353
16,486
68,222
0
L
Artemis
edshot8683
Artemis
6,668
3,735
231
990
16,571
5,581
512
11,325
5,246
0
42,041
W
Fafnir
4,849
1,182
0
6,480
12,819
9,659
726
719
12,100
68,438
0
L
Guan Yu
septicflex7
Guan Yu
14,765
2,077
1,004
5,842
21,300
20,563
0
6,924
14,376
0
70,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
59,053
449
Minions Killed
512
0
Camps Cleared
0
1,714,216
Distance Traveled
1,834,411
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,715
486
16
1
0
373,903
0
L
Neith
10,650
533
133
7
0
324,979
3
W
Set
10,406
520
50
3
0
364,441
9
L
Thanatos
8,652
433
100
5
0
354,122
1
W
Hel
12,244
612
129
6
0
363,680
4
W
Heimdallr
12,673
634
117
6
0
352,381
3
W
Sol
12,240
612
114
6
0
358,438
4
L
Artemis
8,118
406
63
3
0
262,884
1
W
Fafnir
11,490
575
102
5
0
395,471
5
L
Guan Yu
11,587
579
137
7
0
398,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role