Player Matchup

Sol
Sol
Chazanator93
Sol
Level 86
God Stats
176W - 168L
1,478 SR
Queue Stats
336W - 323L
1,379 Elo+
Solo
Achilles
Achilles
WoodlandTrees
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,400 Elo+
Party 2
Cupid
Cupid
asmeldia
Cupid
Level 127
God Stats
1W - 1L
1,600 SR
Queue Stats
7W - 11L
1,350 Elo+
Party 2
Team Averages
Level 114
1,526 SR
1,376 Elo+

VS

Team Averages
Level 21
1,617 SR
1,505 Elo+
Ymir
Ymir
MidrexDragon
Ymir
Level 29
God Stats
10W - 13L
1,557 SR
Queue Stats
24W - 30L
1,467 Elo+
Party 1
Anubis
Anubis
SlinKDoN
Anubis
Level 21
God Stats
33W - 47L
1,490 SR
Queue Stats
122W - 154L
1,342 Elo+
Party 1
Olorun
Olorun
v GranAidz o
Olorun
Level 12
God Stats
2W - 1L
1,803 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
11,061
691
21,551
6,874
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WoodlandTrees
Achilles
14
2 / 5 / 7
10,313
645
7,310
15,119
16,121
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
asmeldia
Cupid
15
6 / 3 / 6
11,681
730
14,682
9,180
3,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
10,639
665
5,091
17,572
11,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
SlinKDoN
Anubis
14
5 / 6 / 2
10,515
657
7,888
18,908
7,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
14
3 / 1 / 4
10,521
658
9,711
12,092
4,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
9
9
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
1
5
7
0.9
L
Anubis
SlinKDoN
Anubis
5
6
2
1
W
Achilles
WoodlandTrees
Achilles
2
5
7
1.1
W
Cupid
asmeldia
Cupid
6
3
6
3
L
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
22,690
31,173
Taken
48,572
21,598
Mitigated
24,140
7,591
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,551
2,392
0
2,419
6,874
2,329
960
5,298
1,576
66,724
0
L
5,091
818
1,794
5,548
17,572
11,641
168
6,800
10,248
20,167
0
L
Anubis
SlinKDoN
Anubis
7,888
181
788
6,936
18,908
7,900
84
7,883
10,445
55,548
0
W
Achilles
WoodlandTrees
Achilles
7,310
1,599
0
1,514
15,119
16,121
330
9,715
5,404
0
27,253
W
Cupid
asmeldia
Cupid
14,682
6,206
1,003
2,655
9,180
3,148
1,612
7,742
1,438
0
48,449
L
Olorun
9,711
5,193
2,468
4,606
12,092
4,599
987
5,368
6,319
29,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
31,675
191
Minions Killed
171
0
Camps Cleared
0
857,590
Distance Traveled
796,422
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,061
691
97
6
0
295,615
2
L
Ymir
10,639
665
42
3
0
286,121
2
L
Anubis
10,515
657
71
4
0
240,347
4
W
Achilles
10,313
645
18
1
0
293,457
3
W
Cupid
11,681
730
76
5
0
268,518
0
L
Olorun
10,521
658
58
4
0
269,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role