Player Matchup

Tiamat
Tiamat
DrunkRock
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,840 Elo+
Party 1
Ne Zha
Ne Zha
YourRektumHurts
Ne Zha
Level 45
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 3L
1,737 Elo+
Party 1
Poseidon
Poseidon
ifeedallmygames
Poseidon
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,784 Elo+
Party 1
Team Averages
Level 44
1,582 SR
1,787 Elo+

VS

Team Averages
Level 73
1,394 SR
1,609 Elo+
Hachiman
Hachiman
EpicStyle101
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,667 Elo+
Party 2
Janus
Janus
FuzzyPear123
Janus
Level 107
God Stats
0W - 2L
1,182 SR
Queue Stats
12W - 13L
1,665 Elo+
Party 2
Sobek
Sobek
MajesticMelon7
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrunkRock
Tiamat
11
1 / 0 / 15
8,279
828
8,077
9,875
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 10
8,128
813
9,614
9,766
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
12
10 / 2 / 4
8,632
863
6,860
6,135
4,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EpicStyle101
Hachiman
8
0 / 6 / 2
6,067
607
3,324
8,793
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 6 / 1
8,102
810
6,887
6,938
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
6,584
658
5,673
12,868
8,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DrunkRock
Tiamat
1
0
15
8.5
L
Hachiman
EpicStyle101
Hachiman
0
6
2
0.17
L
2
6
1
0.42
L
1
4
2
0.5
W
5
2
10
5
W
Poseidon
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
15,884
25,776
Taken
28,599
19,839
Mitigated
13,181
9,313
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DrunkRock
Tiamat
8,077
1,447
0
4,695
9,875
10,024
56
4,022
5,688
17,062
0
L
Hachiman
EpicStyle101
Hachiman
3,324
1,489
0
1,748
8,793
2,854
0
5,010
3,783
0
12,084
L
6,887
375
0
671
6,938
2,162
0
3,822
3,116
32,468
0
L
5,673
600
270
2,280
12,868
8,165
0
6,136
6,732
14,142
0
W
9,614
2,022
0
3,418
9,766
5,484
357
4,563
5,021
0
34,500
W
Poseidon
6,860
1,546
497
703
6,135
4,331
234
3,545
2,437
22,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
20,753
118
Minions Killed
88
0
Camps Cleared
0
569,673
Distance Traveled
475,943
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,279
828
20
2
0
181,814
2
L
Hachiman
6,067
607
18
2
0
134,472
0
L
Janus
8,102
810
50
5
0
164,126
3
L
Sobek
6,584
658
20
2
0
177,345
2
W
Ne Zha
8,128
813
46
5
0
214,926
3
W
Poseidon
8,632
863
52
5
0
172,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role