Player Matchup

Tiamat
Tiamat
DeadlyDonkey254
Tiamat
Level 126
God Stats
2W - 1L
1,282 SR
Queue Stats
155W - 148L
1,551 Elo+
Solo
Merlin
Merlin
M0J0 REL0ADED
Merlin
Level 115
God Stats
2W - 10L
1,190 SR
Queue Stats
453W - 508L
1,482 Elo+
Solo
Thor
Thor
SLAYER BONES
Thor
Level 149
God Stats
1W - 3L
1,196 SR
Queue Stats
84W - 85L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
Zay003
Aphrodite
Level 123
God Stats
4W - 4L
1,734 SR
Queue Stats
87W - 94L
1,450 Elo+
Party 1
Ullr
Ullr
briantehlion
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,520 Elo+
Solo
Team Averages
Level 116
1,380 SR
1,495 Elo+

VS

Team Averages
Level 113
1,493 SR
1,510 Elo+
Xing Tian
Xing Tian
Chemical J
Xing Tian
Level 122
God Stats
1W - 2L
1,427 SR
Queue Stats
77W - 96L
1,433 Elo+
Party 2
Terra
Terra
LBC14 ELF
Terra
Level 128
God Stats
1W - 0L
1,728 SR
Queue Stats
132W - 145L
1,524 Elo+
Party 2
Da Ji
Da Ji
Spidyrara1124
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,549 Elo+
Party 2
Fenrir
Fenrir
brenda3213
Fenrir
Level 100
God Stats
2W - 6L
1,309 SR
Queue Stats
80W - 72L
1,599 Elo+
Party 2
Merlin
Merlin
versteezy
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,408
553
7,081
9,343
5,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 7
13,393
788
24,818
14,804
6,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 4 / 9
11,443
673
10,275
13,369
6,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Zay003
Aphrodite
19
4 / 6 / 10
11,643
685
13,629
17,013
9,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 14
10,409
612
17,156
13,775
6,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chemical J
Xing Tian
19
7 / 4 / 11
12,268
722
11,353
19,810
23,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
LBC14 ELF
Terra
18
0 / 4 / 16
11,723
690
7,517
25,807
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 10
10,931
643
12,104
18,433
10,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
brenda3213
Fenrir
19
5 / 6 / 10
11,662
686
11,004
18,368
11,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
versteezy
Merlin
20
7 / 2 / 12
12,694
747
18,873
13,727
6,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
22
Kills
22
22
Deaths
22
48
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chemical J
Xing Tian
7
4
11
3.13
L
2
4
8
1.5
W
Terra
LBC14 ELF
Terra
0
4
16
2
L
9
5
7
2.5
L
5
4
9
2.38
W
3
6
10
1.33
L
Aphrodite
Zay003
Aphrodite
4
6
10
1.5
W
Fenrir
brenda3213
Fenrir
5
6
10
1.67
L
2
3
14
3
W
Merlin
versteezy
Merlin
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,959
Damage
60,851
68,304
Taken
96,145
34,250
Mitigated
77,455
31,007
Healing
45,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chemical J
Xing Tian
11,353
917
2,600
1,216
19,810
23,805
533
11,840
7,970
22,213
0
L
7,081
813
465
1,614
9,343
5,912
0
6,381
2,962
16,142
0
W
Terra
LBC14 ELF
Terra
7,517
830
11,065
10,135
25,807
25,846
0
9,720
16,087
17,378
0
L
24,818
632
2,663
4,562
14,804
6,413
0
8,945
5,859
49,638
0
L
10,275
930
1,930
1,968
13,369
6,047
201
6,961
6,408
0
17,174
W
12,104
1,366
3,516
3,662
18,433
10,105
310
6,713
11,720
0
15,307
L
Aphrodite
Zay003
Aphrodite
13,629
1,108
9,437
7,165
17,013
9,695
482
10,152
6,861
28,508
0
W
Fenrir
brenda3213
Fenrir
11,004
1,664
1,312
3,228
18,368
11,394
1,439
8,203
10,165
0
23,780
L
17,156
6,458
163
1,040
13,775
6,183
150
5,304
8,471
0
35,706
W
Merlin
versteezy
Merlin
18,873
1,487
4,195
4,864
13,727
6,305
2,468
9,052
4,675
54,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
59,278
162
Minions Killed
142
0
Camps Cleared
0
1,343,497
Distance Traveled
1,495,602
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,268
722
18
1
0
308,982
0
L
Tiamat
9,408
553
13
1
0
180,584
1
W
Terra
11,723
690
17
1
0
320,465
1
L
Merlin
13,393
788
52
3
0
266,503
1
L
Thor
11,443
673
18
1
0
314,225
0
W
Da Ji
10,931
643
6
0
0
267,470
0
L
Aphrodite
11,643
685
44
3
0
286,920
0
W
Fenrir
11,662
686
29
2
0
312,464
0
L
Ullr
10,409
612
35
2
0
295,265
1
W
Merlin
12,694
747
72
4
0
286,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role