Player Matchup

Guan Yu
Guan Yu
Abyss23
Guan Yu
Level 12
God Stats
5W - 0L
1,795 SR
Queue Stats
11W - 9L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
ateam741
Danzaburou
Level 127
God Stats
7W - 0L
1,652 SR
Queue Stats
219W - 156L
1,669 Elo+
Party 2
Nox
Nox
xXAlexisFortinXx
Nox
Level 65
God Stats
31W - 17L
1,671 SR
Queue Stats
213W - 211L
1,507 Elo+
Solo
Team Averages
Level 68
1,706 SR
1,579 Elo+

VS

Team Averages
Level 103
1,357 SR
1,581 Elo+
Ravana
Ravana
Grosso Corpo
Ravana
Level 156
God Stats
2W - 4L
1,528 SR
Queue Stats
25W - 29L
1,534 Elo+
Party 1
Tiamat
Tiamat
TnHv
Tiamat
Level 144
God Stats
3W - 10L
1,266 SR
Queue Stats
201W - 183L
1,557 Elo+
Party 1
Yemoja
Yemoja
iGooN vMnSta
Yemoja
Level 9
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 7L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abyss23
Guan Yu
12
0 / 1 / 11
8,227
633
1,215
9,994
6,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
ateam741
Danzaburou
14
9 / 0 / 3
10,578
814
12,229
9,188
3,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 9
8,919
686
8,149
8,828
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 5 / 0
8,047
619
5,641
9,226
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
TnHv
Tiamat
11
0 / 3 / 3
7,535
580
8,085
7,102
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
11
1 / 4 / 3
8,291
638
4,943
11,706
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abyss23
Guan Yu
0
1
11
5.5
L
Ravana
3
5
0
0.6
L
Tiamat
TnHv
Tiamat
0
3
3
0.5
W
Danzaburou
ateam741
Danzaburou
9
0
3
10.5
L
Yemoja
1
4
3
0.63
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
18,669
28,010
Taken
28,034
14,297
Mitigated
19,304
8,183
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abyss23
Guan Yu
1,215
89
1,453
1,588
9,994
6,880
261
3,680
6,314
0
12,291
L
Ravana
5,641
1,091
0
1,682
9,226
4,468
0
1,586
7,514
0
17,813
L
Tiamat
TnHv
Tiamat
8,085
434
0
456
7,102
4,279
82
2,547
4,379
37,304
0
W
Danzaburou
ateam741
Danzaburou
12,229
7,057
0
3,017
9,188
3,765
2,872
4,853
4,335
0
55,776
L
Yemoja
4,943
624
1,224
3,188
11,706
10,557
270
3,497
7,953
15,826
0
W
8,149
612
0
2,125
8,828
3,652
0
4,575
4,253
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
23,873
150
Minions Killed
88
0
Camps Cleared
0
680,332
Distance Traveled
619,458
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,227
633
23
2
0
262,076
0
L
Ravana
8,047
619
20
2
0
222,514
0
L
Tiamat
7,535
580
48
4
0
205,280
2
W
Danzaburou
10,578
814
82
6
0
215,426
3
L
Yemoja
8,291
638
20
2
0
191,664
1
W
Nox
8,919
686
45
3
0
202,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role