Player Matchup

Neith
Neith
Azgas
Neith
Level 29
God Stats
15W - 20L
1,278 SR
Queue Stats
90W - 92L
1,443 Elo+
Solo
Ares
Ares
Filtorn
Ares
Level 89
God Stats
5W - 1L
1,988 SR
Queue Stats
88W - 70L
1,528 Elo+
Party 2
Thanatos
Thanatos
Lindholmarn
Thanatos
Level 26
God Stats
5W - 3L
1,475 SR
Queue Stats
41W - 43L
1,358 Elo+
Solo
Medusa
Medusa
Mantaro
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
enricoo
Nu Wa
Level 17
God Stats
6W - 4L
1,545 SR
Queue Stats
16W - 19L
1,404 Elo+
Party 2
Team Averages
Level 36
1,557 SR
1,444 Elo+

VS

Team Averages
Level 13
1,590 SR
1,403 Elo+
Artemis
Artemis
Esi4ka
Artemis
Level 5
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 3
Anubis
Anubis
KOA69
Anubis
Level 21
God Stats
5W - 6L
1,542 SR
Queue Stats
38W - 25L
1,458 Elo+
Party 1
Nemesis
Nemesis
PupyDupy
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
WillecentMuncher
Cthulhu
Level 13
God Stats
2W - 5L
1,298 SR
Queue Stats
8W - 16L
1,286 Elo+
Solo
Horus
Horus
vrringsgo3
Horus
Level 20
God Stats
4W - 1L
1,923 SR
Queue Stats
36W - 29L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azgas
Neith
18
3 / 7 / 14
12,125
466
10,835
18,430
5,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Filtorn
Ares
20
14 / 5 / 27
15,083
580
29,040
29,447
29,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Lindholmarn
Thanatos
20
14 / 5 / 6
14,448
556
11,058
18,759
6,682
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Mantaro
Medusa
19
9 / 6 / 24
13,083
503
16,806
15,052
7,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
enricoo
Nu Wa
18
6 / 8 / 15
12,358
475
12,347
16,541
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Esi4ka
Artemis
15
2 / 13 / 9
10,933
421
9,725
15,640
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
KOA69
Anubis
20
17 / 4 / 4
15,856
610
33,883
21,302
10,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
PupyDupy
Nemesis
14
1 / 12 / 8
10,398
400
3,181
20,668
8,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 11 / 6
10,805
416
10,437
23,285
14,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
20
8 / 6 / 3
14,840
571
12,695
25,014
11,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
61
46
Kills
31
31
Deaths
46
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Azgas
Neith
3
7
14
1.43
L
Artemis
Esi4ka
Artemis
2
13
9
0.5
W
Ares
Filtorn
Ares
14
5
27
5.5
L
Anubis
KOA69
Anubis
17
4
4
4.75
W
Thanatos
Lindholmarn
Thanatos
14
5
6
3.4
W
Medusa
Mantaro
Medusa
9
6
24
3.5
L
Nemesis
PupyDupy
Nemesis
1
12
8
0.42
L
3
11
6
0.55
W
Nu Wa
enricoo
Nu Wa
6
8
15
1.69
L
Horus
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,086
Damage
69,921
98,229
Taken
105,909
53,717
Mitigated
52,303
24,015
Healing
23,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azgas
Neith
10,835
4,078
813
7,473
18,430
5,867
965
7,633
10,722
61
58,888
L
Artemis
Esi4ka
Artemis
9,725
3,565
0
215
15,640
5,799
312
6,329
9,195
0
44,924
W
Ares
Filtorn
Ares
29,040
1,198
0
1,782
29,447
29,109
116
13,451
15,921
67,491
0
L
Anubis
KOA69
Anubis
33,883
1,235
0
11,079
21,302
10,837
1,330
9,974
11,060
116,356
0
W
Thanatos
Lindholmarn
Thanatos
11,058
2,788
0
12,236
18,759
6,682
0
6,496
12,263
0
81,757
W
Medusa
Mantaro
Medusa
16,806
9,345
0
0
15,052
7,150
645
5,899
9,128
0
68,786
L
Nemesis
PupyDupy
Nemesis
3,181
537
0
3,911
20,668
8,710
308
5,462
15,058
0
57,740
L
10,437
1,102
600
4,181
23,285
14,977
406
11,113
11,959
40,813
0
W
Nu Wa
enricoo
Nu Wa
12,347
3,362
0
1,711
16,541
4,909
176
10,666
5,875
60,888
0
L
Horus
12,695
6,608
201
3,613
25,014
11,980
1,992
7,697
17,189
0
118,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,097
Gold Earned
62,832
465
Minions Killed
578
0
Camps Cleared
0
2,358,151
Distance Traveled
2,173,800
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,125
466
105
4
0
428,002
0
L
Artemis
10,933
421
79
3
0
376,229
1
W
Ares
15,083
580
48
2
0
535,849
10
L
Anubis
15,856
610
175
7
0
440,060
1
W
Thanatos
14,448
556
109
4
0
490,538
2
W
Medusa
13,083
503
95
4
0
468,876
13
L
Nemesis
10,398
400
65
3
0
474,549
7
L
Cthulhu
10,805
416
52
2
0
421,468
3
W
Nu Wa
12,358
475
108
4
0
434,886
5
L
Horus
14,840
571
207
8
0
461,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role