Player Matchup

Hercules
Hercules
Huewei
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Sa2e
Anubis
Level 28
God Stats
5W - 3L
1,684 SR
Queue Stats
128W - 130L
1,542 Elo+
Solo
Hel
Hel
UlnIn
Hel
Level 29
God Stats
6W - 6L
1,584 SR
Queue Stats
917W - 928L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
peldritch
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
wmbss
Medusa
Level 7
God Stats
2W - 5L
1,313 SR
Queue Stats
12W - 10L
1,622 Elo+
Party 1
Team Averages
Level 42
1,516 SR
1,547 Elo+

VS

Team Averages
Level 41
1,573 SR
1,572 Elo+
Vulcan
Vulcan
BLACKESTKING
Vulcan
Level 16
God Stats
22W - 12L
1,563 SR
Queue Stats
241W - 217L
1,652 Elo+
Solo
Hun Batz
Hun Batz
KenjiTasuke
Hun Batz
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,524 Elo+
Solo
Hachiman
Hachiman
Mephit
Hachiman
Level 149
God Stats
2W - 3L
1,491 SR
Queue Stats
108W - 83L
1,567 Elo+
Party 2
Nox
Nox
Starflea
Nox
Level 11
God Stats
7W - 3L
1,614 SR
Queue Stats
39W - 28L
1,521 Elo+
Party 2
Ares
Ares
argeroo
Ares
Level 16
God Stats
16W - 7L
1,698 SR
Queue Stats
28W - 18L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Huewei
Hercules
15
2 / 2 / 3
9,322
932
9,214
19,005
20,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Sa2e
Anubis
15
1 / 6 / 4
9,332
933
7,142
13,863
7,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
UlnIn
Hel
15
0 / 9 / 5
9,004
900
7,481
17,443
6,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
peldritch
Kumbhakarna
15
1 / 1 / 4
8,850
885
2,733
11,490
9,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
wmbss
Medusa
15
2 / 9 / 3
8,924
892
5,948
15,732
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

131

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 0 / 18
9,571
957
15,402
2,271
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
KenjiTasuke
Hun Batz
17
5 / 2 / 18
10,689
1,069
17,165
8,933
3,946
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Mephit
Hachiman
17
13 / 0 / 11
11,803
1,180
19,427
8,241
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 12
10,300
1,030
7,458
3,580
1,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
argeroo
Ares
17
1 / 4 / 24
9,899
990
11,812
13,906
11,166
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
6
Kills
27
27
Deaths
6
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
0
18
10
L
Hercules
Huewei
Hercules
2
2
3
1.75
W
Hun Batz
KenjiTasuke
Hun Batz
5
2
18
7
W
Hachiman
Mephit
Hachiman
13
0
11
18.5
L
Anubis
Sa2e
Anubis
1
6
4
0.5
W
7
0
12
13
L
Hel
UlnIn
Hel
0
9
5
0.28
W
Ares
argeroo
Ares
1
4
24
3.25
L
Kumbhakarna
peldritch
Kumbhakarna
1
1
4
3
L
Medusa
wmbss
Medusa
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
71,264
77,533
Taken
36,931
50,311
Mitigated
21,099
20,329
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,402
7,207
0
1,040
2,271
1,060
0
596
1,675
41,782
0
L
Hercules
Huewei
Hercules
9,214
1,569
0
6,091
19,005
20,481
0
6,748
12,257
0
19,542
W
Hun Batz
KenjiTasuke
Hun Batz
17,165
3,071
0
710
8,933
3,946
0
4,520
4,413
0
34,538
W
Hachiman
Mephit
Hachiman
19,427
10,701
0
2,781
8,241
3,123
0
3,896
4,345
0
37,995
L
Anubis
Sa2e
Anubis
7,142
53
0
851
13,863
7,294
0
6,906
6,957
44,216
0
W
7,458
795
0
150
3,580
1,804
0
1,401
2,179
14,740
0
L
Hel
UlnIn
Hel
7,481
534
5,882
4,717
17,443
6,684
0
8,646
8,797
35,910
0
W
Ares
argeroo
Ares
11,812
197
0
0
13,906
11,166
0
6,943
6,963
20,148
0
L
Kumbhakarna
peldritch
Kumbhakarna
2,733
0
0
2,319
11,490
9,834
0
4,888
6,602
8,206
0
L
Medusa
wmbss
Medusa
5,948
2,245
0
469
15,732
6,018
0
7,484
8,248
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
52,262
203
Minions Killed
182
10
Camps Cleared
5
916,922
Distance Traveled
965,336
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,571
957
55
6
2
212,081
0
L
Hercules
9,322
932
24
2
1
198,275
0
W
Hun Batz
10,689
1,069
37
4
1
199,811
2
W
Hachiman
11,803
1,180
48
5
0
206,937
0
L
Anubis
9,332
933
81
8
3
168,515
2
W
Nox
10,300
1,030
27
3
2
181,379
0
L
Hel
9,004
900
67
7
5
177,543
2
W
Ares
9,899
990
15
2
0
165,128
0
L
Kumbhakarna
8,850
885
5
1
1
190,104
1
L
Medusa
8,924
892
26
3
0
182,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role