Player Matchup

Cernunnos
Cernunnos
CaPta1nStabbinz
Cernunnos
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 35L
1,441 Elo+
Solo
Fenrir
Fenrir
I bleeded
Fenrir
Level 28
God Stats
27W - 24L
1,433 SR
Queue Stats
259W - 277L
1,502 Elo+
Solo
Ah Puch
Ah Puch
SylentRobot
Ah Puch
Level 27
God Stats
1W - 2L
1,425 SR
Queue Stats
11W - 12L
1,476 Elo+
Solo
Ganesha
Ganesha
sweetnessmsu15
Ganesha
Level 26
God Stats
2W - 0L
1,784 SR
Queue Stats
5W - 1L
1,773 Elo+
Solo
Ravana
Ravana
titan148-1260
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,561 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,551 Elo+

VS

Team Averages
Level 15
1,545 SR
1,498 Elo+
Ah Puch
Ah Puch
SDX7 Tohawo
Ah Puch
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,527 Elo+
Solo
Poseidon
Poseidon
SSGSS_Tank
Poseidon
Level 17
God Stats
10W - 14L
1,360 SR
Queue Stats
317W - 284L
1,590 Elo+
Solo
Xing Tian
Xing Tian
Tifa_shepard
Xing Tian
Level 25
God Stats
9W - 7L
1,886 SR
Queue Stats
58W - 49L
1,583 Elo+
Solo
Kukulkan
Kukulkan
UYUElcacu16
Kukulkan
Level 16
God Stats
5W - 9L
1,479 SR
Queue Stats
15W - 17L
1,504 Elo+
Solo
Jormungandr
Jormungandr
arymob
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaPta1nStabbinz
Cernunnos
20
8 / 7 / 12
14,463
1,033
21,018
20,562
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
I bleeded
Fenrir
20
14 / 2 / 7
15,413
1,101
20,141
16,668
11,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
SylentRobot
Ah Puch
20
4 / 5 / 12
13,511
965
21,037
11,841
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 4 / 27
14,259
1,019
20,091
22,823
40,513
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 11 / 16
13,949
996
11,720
23,264
10,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SDX7 Tohawo
Ah Puch
20
2 / 8 / 16
13,103
936
18,326
21,058
8,719
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SSGSS_Tank
Poseidon
20
16 / 8 / 7
16,509
1,179
39,155
18,424
6,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Tifa_shepard
Xing Tian
20
9 / 3 / 15
15,031
1,074
17,107
22,250
31,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
UYUElcacu16
Kukulkan
18
0 / 4 / 10
11,818
844
3,959
13,977
5,466
Jormungandr
arymob
Jormungandr
19
2 / 9 / 17
13,044
932
11,790
23,792
27,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
94
32
Kills
29
29
Deaths
32
74
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CaPta1nStabbinz
Cernunnos
8
7
12
2
W
Fenrir
I bleeded
Fenrir
14
2
7
8.75
L
Ah Puch
SDX7 Tohawo
Ah Puch
2
8
16
1.25
L
Poseidon
SSGSS_Tank
Poseidon
16
8
7
2.44
W
Ah Puch
SylentRobot
Ah Puch
4
5
12
2
L
Xing Tian
Tifa_shepard
Xing Tian
9
3
15
5.5
L
Kukulkan
UYUElcacu16
Kukulkan
0
4
10
1.25
L
Jormungandr
arymob
Jormungandr
2
9
17
1.17
W
0
4
27
3.38
W
6
11
16
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,007
Damage
90,337
95,158
Taken
99,501
75,554
Mitigated
80,024
8,994
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CaPta1nStabbinz
Cernunnos
21,018
12,225
0
5,147
20,562
8,466
0
19,954
332
0
41,032
W
Fenrir
I bleeded
Fenrir
20,141
3,271
0
658
16,668
11,608
0
15,420
1,006
0
26,152
L
Ah Puch
SDX7 Tohawo
Ah Puch
18,326
2,112
0
2,068
21,058
8,719
0
11,265
9,793
35,603
0
L
Poseidon
SSGSS_Tank
Poseidon
39,155
6,612
875
4,830
18,424
6,933
0
7,559
10,865
65,907
0
W
Ah Puch
SylentRobot
Ah Puch
21,037
1,254
0
828
11,841
4,680
0
11,245
472
67,608
0
L
Xing Tian
Tifa_shepard
Xing Tian
17,107
1,328
0
1,439
22,250
31,150
0
7,650
14,600
34,604
0
L
Kukulkan
UYUElcacu16
Kukulkan
3,959
643
0
236
13,977
5,466
0
6,020
7,957
22,993
0
L
Jormungandr
arymob
Jormungandr
11,790
3,784
0
35
23,792
27,756
0
8,634
15,158
22,492
0
W
20,091
1,245
0
472
22,823
40,513
0
20,572
1,693
38,887
0
W
11,720
3,535
252
1,637
23,264
10,287
0
21,582
1,318
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,595
Gold Earned
69,505
258
Minions Killed
243
9
Camps Cleared
4
1,296,361
Distance Traveled
1,176,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,463
1,033
60
4
2
237,421
0
W
Fenrir
15,413
1,101
18
1
4
309,927
0
L
Ah Puch
13,103
936
33
2
0
204,114
0
L
Poseidon
16,509
1,179
103
7
3
222,144
0
W
Ah Puch
13,511
965
148
11
0
241,283
0
L
Xing Tian
15,031
1,074
37
3
0
302,772
0
L
Kukulkan
11,818
844
43
3
0
205,572
0
L
Jormungandr
13,044
932
27
2
1
242,065
0
W
Ganesha
14,259
1,019
16
1
1
263,635
0
W
Ravana
13,949
996
16
1
2
244,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role