Player Matchup

Cthulhu
Cthulhu
AtomicRobin
Cthulhu
Level 17
God Stats
3W - 1L
1,588 SR
Queue Stats
6W - 2L
1,652 Elo+
Party 3
Pele
Pele
DioPanda
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,350 Elo+
Party 4
Jormungandr
Jormungandr
Fremdulo
Jormungandr
Level 8
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 2L
1,589 Elo+
Party 3
Ne Zha
Ne Zha
TimothyMontague
Ne Zha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,367 Elo+
Party 4
Thoth
Thoth
deffense132
Thoth
Level 17
God Stats
1W - 2L
1,282 SR
Queue Stats
7W - 3L
1,589 Elo+
Party 3
Team Averages
Level 14
1,520 SR
1,509 Elo+

VS

Team Averages
Level 13
1,641 SR
1,406 Elo+
Awilix
Awilix
Deadly__Mitch
Awilix
Level 12
God Stats
3W - 3L
1,905 SR
Queue Stats
60W - 45L
1,452 Elo+
Party 2
Olorun
Olorun
GraffonGlas
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,288 Elo+
Party 1
Baron Samedi
Baron Samedi
Valorys
Baron Samedi
Level 11
God Stats
14W - 9L
1,674 SR
Queue Stats
63W - 48L
1,455 Elo+
Party 2
Ganesha
Ganesha
chopperelle
Ganesha
Level 29
God Stats
8W - 5L
1,626 SR
Queue Stats
235W - 236L
1,503 Elo+
Solo
Ra
Ra
spezwi
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtomicRobin
Cthulhu
18
4 / 1 / 26
11,234
1,123
17,172
8,429
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
7 / 4 / 26
11,657
1,166
16,736
13,008
5,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Fremdulo
Jormungandr
19
3 / 2 / 32
11,347
1,135
16,965
12,939
12,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 1 / 18
11,199
1,120
10,065
9,796
4,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
29 / 2 / 17
14,554
1,455
36,859
8,989
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 4
11,077
1,108
12,258
16,854
5,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
0 / 12 / 6
8,957
896
8,948
22,120
6,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Valorys
Baron Samedi
16
3 / 10 / 4
10,572
1,057
11,206
20,731
6,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
chopperelle
Ganesha
16
0 / 9 / 9
10,175
1,018
8,531
27,119
22,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
16
1 / 11 / 6
9,558
956
6,998
18,513
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
39
52
Kills
10
10
Deaths
52
119
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtomicRobin
Cthulhu
4
1
26
17
L
6
10
4
0.8
W
Pele
7
4
26
5
W
Jormungandr
Fremdulo
Jormungandr
3
2
32
9.5
L
Olorun
0
12
6
0.25
W
9
1
18
18
L
Baron Samedi
Valorys
Baron Samedi
3
10
4
0.5
L
Ganesha
chopperelle
Ganesha
0
9
9
0.5
W
29
2
17
18.75
L
Ra
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,797
Damage
47,941
53,161
Taken
105,337
31,614
Mitigated
45,881
3,170
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtomicRobin
Cthulhu
17,172
2,127
107
0
8,429
6,188
0
3,890
4,539
25,228
0
L
12,258
5,564
0
0
16,854
5,090
0
10,949
5,905
0
19,802
W
Pele
16,736
4,450
0
839
13,008
5,013
0
10,341
2,667
0
28,324
W
Jormungandr
Fremdulo
Jormungandr
16,965
4,223
0
0
12,939
12,192
0
9,646
3,293
26,458
0
L
Olorun
8,948
3,907
662
2,369
22,120
6,372
0
15,152
6,968
20,787
0
W
10,065
2,939
0
861
9,796
4,967
0
6,506
3,290
0
26,134
L
Baron Samedi
Valorys
Baron Samedi
11,206
1,132
2,734
1,730
20,731
6,581
0
15,665
5,066
30,759
0
L
Ganesha
chopperelle
Ganesha
8,531
1,714
0
840
27,119
22,870
0
16,568
10,551
15,766
0
W
36,859
1,857
340
1,023
8,989
3,254
0
5,300
3,689
53,247
0
L
Ra
6,998
567
640
1,070
18,513
4,968
0
12,662
5,851
27,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,991
Gold Earned
50,339
134
Minions Killed
127
7
Camps Cleared
3
981,102
Distance Traveled
833,321
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,234
1,123
21
2
1
182,441
0
L
Awilix
11,077
1,108
13
1
2
178,502
1
W
Pele
11,657
1,166
18
2
2
202,117
1
W
Jormungandr
11,347
1,135
19
2
0
192,251
0
L
Olorun
8,957
896
13
1
0
168,571
0
W
Ne Zha
11,199
1,120
36
4
3
201,692
2
L
Baron Samedi
10,572
1,057
42
4
1
159,865
0
L
Ganesha
10,175
1,018
1
0
0
184,418
0
W
Thoth
14,554
1,455
40
4
1
202,601
0
L
Ra
9,558
956
58
6
0
141,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role