Player Matchup

Danzaburou
Danzaburou
BamTheKill3r
Danzaburou
Level 48
God Stats
6W - 11L
1,510 SR
Queue Stats
15W - 26L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
RodriGab
Kuzenbo
Level 15
God Stats
4W - 8L
1,393 SR
Queue Stats
4W - 11L
1,345 Elo+
Party 1
He Bo
He Bo
ZinDaGreat
He Bo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,432 Elo+
Party 1
Team Averages
Level 38
1,468 SR
1,385 Elo+

VS

Team Averages
Level 36
1,594 SR
1,340 Elo+
Cthulhu
Cthulhu
EmeraldMiner47
Cthulhu
Level 40
God Stats
1W - 1L
1,765 SR
Queue Stats
59W - 77L
1,403 Elo+
Party 2
Hachiman
Hachiman
RiceFields
Hachiman
Level 29
God Stats
3W - 1L
1,481 SR
Queue Stats
36W - 41L
1,421 Elo+
Party 2
Janus
Janus
Zerkler
Janus
Level 38
God Stats
21W - 13L
1,538 SR
Queue Stats
41W - 25L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BamTheKill3r
Danzaburou
17
11 / 5 / 2
13,072
688
20,825
23,605
9,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
RodriGab
Kuzenbo
13
0 / 8 / 7
11,252
592
2,944
20,358
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
14
3 / 12 / 7
11,718
617
18,770
15,773
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 14
13,346
702
17,202
22,819
26,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
RiceFields
Hachiman
15
5 / 6 / 14
12,468
656
10,805
19,639
8,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Zerkler
Janus
17
13 / 3 / 11
14,754
777
23,391
12,848
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
14
Kills
25
25
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BamTheKill3r
Danzaburou
11
5
2
2.4
W
7
5
14
2.8
W
Hachiman
RiceFields
Hachiman
5
6
14
2
L
Kuzenbo
RodriGab
Kuzenbo
0
8
7
0.44
W
Janus
Zerkler
Janus
13
3
11
6.17
L
He Bo
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
51,398
59,736
Taken
55,306
37,705
Mitigated
39,935
5,605
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BamTheKill3r
Danzaburou
20,825
8,511
0
3,864
23,605
9,517
0
16,204
6,973
0
87,974
W
17,202
1,083
966
817
22,819
26,881
531
7,990
14,432
48,321
0
W
Hachiman
RiceFields
Hachiman
10,805
5,000
0
6,508
19,639
8,264
2,017
6,155
13,120
0
38,528
L
Kuzenbo
RodriGab
Kuzenbo
2,944
1,250
159
1,023
20,358
23,131
0
13,461
6,560
13,705
0
W
Janus
Zerkler
Janus
23,391
1,285
0
680
12,848
4,790
867
6,629
5,917
81,521
0
L
He Bo
18,770
1,041
0
559
15,773
5,057
0
9,878
5,594
36,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
40,568
131
Minions Killed
218
0
Camps Cleared
0
843,200
Distance Traveled
1,062,029
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,072
688
100
5
0
342,685
0
W
Cthulhu
13,346
702
69
4
0
367,633
2
W
Hachiman
12,468
656
56
3
0
313,834
1
L
Kuzenbo
11,252
592
10
1
0
226,680
0
W
Janus
14,754
777
93
5
0
380,562
2
L
He Bo
11,718
617
21
1
0
273,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role