Player Matchup

Osiris
Osiris
 
Osiris
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Just Slayin You
Achilles
Level 28
God Stats
3W - 4L
1,456 SR
Queue Stats
156W - 214L
1,321 Elo+
Party 1
Aphrodite
Aphrodite
MercifulZara
Aphrodite
Level 29
God Stats
3W - 10L
1,085 SR
Queue Stats
182W - 234L
1,305 Elo+
Party 1
Team Averages
Level 32
1,347 SR
1,376 Elo+

VS

Team Averages
Level 65
1,382 SR
1,358 Elo+
Achilles
Achilles
GREE LAG
Achilles
Level 27
God Stats
1W - 1L
1,274 SR
Queue Stats
71W - 109L
1,250 Elo+
Solo
Chang'e
Chang'e
LavenderLawyer
Chang'e
Level 60
God Stats
5W - 18L
1,500 SR
Queue Stats
29W - 43L
1,347 Elo+
Solo
Cupid
Cupid
RagingBeaverLOL
Cupid
Level 108
God Stats
4W - 3L
1,371 SR
Queue Stats
20W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 9 / 3
10,144
725
10,548
20,300
12,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
12
2 / 7 / 4
9,020
644
8,192
16,799
11,915
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
MercifulZara
Aphrodite
13
1 / 1 / 7
9,868
705
5,619
8,845
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GREE LAG
Achilles
13
4 / 5 / 10
10,186
728
7,987
12,884
7,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 1 / 8
10,619
759
12,690
9,974
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 10
10,398
743
14,933
10,794
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
16
17
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
9
3
0.83
W
Achilles
GREE LAG
Achilles
4
5
10
1.8
L
Achilles
2
7
4
0.57
W
7
1
8
11
L
Aphrodite
MercifulZara
Aphrodite
1
1
7
4.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
35,610
45,944
Taken
33,652
33,214
Mitigated
14,630
9,899
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,548
4,257
148
2,135
20,300
12,338
454
5,466
14,834
0
30,874
W
Achilles
GREE LAG
Achilles
7,987
3,575
0
317
12,884
7,329
403
2,094
10,790
0
28,516
L
Achilles
8,192
3,716
169
1,255
16,799
11,915
400
5,268
11,531
0
27,980
W
12,690
3,123
3,590
4,432
9,974
3,289
604
1,531
8,443
44,689
0
L
Aphrodite
MercifulZara
Aphrodite
5,619
905
3,305
2,887
8,845
8,961
252
1,976
6,869
28,045
0
W
14,933
8,175
522
3,023
10,794
4,012
2,133
2,214
8,580
0
48,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
31,203
100
Minions Killed
161
0
Camps Cleared
0
716,326
Distance Traveled
689,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,144
725
26
2
0
234,542
0
W
Achilles
10,186
728
35
3
0
234,179
0
L
Achilles
9,020
644
33
2
0
226,904
0
W
Chang'e
10,619
759
65
5
0
237,859
0
L
Aphrodite
9,868
705
41
3
0
254,880
0
W
Cupid
10,398
743
61
4
0
217,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role