Player Matchup

Cthulhu
Cthulhu
AnapusNemuno
Cthulhu
Level 28
God Stats
7W - 4L
1,313 SR
Queue Stats
103W - 124L
1,373 Elo+
Party 2
Geb
Geb
BiigBiig
Geb
Level 8
God Stats
3W - 1L
1,902 SR
Queue Stats
24W - 28L
1,422 Elo+
Party 3
Poseidon
Poseidon
Blxls
Poseidon
Level 18
God Stats
2W - 2L
1,381 SR
Queue Stats
38W - 29L
1,484 Elo+
Solo
Nemesis
Nemesis
Dkpoum
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,489 Elo+
Party 3
Artemis
Artemis
Justikama
Artemis
Level 8
God Stats
13W - 12L
1,731 SR
Queue Stats
71W - 91L
1,250 Elo+
Party 2
Team Averages
Level 18
1,565 SR
1,404 Elo+

VS

Team Averages
Level 16
1,325 SR
1,269 Elo+
Neith
Neith
Genesis9696
Neith
Level 17
God Stats
71W - 68L
1,454 SR
Queue Stats
79W - 82L
1,395 Elo+
Solo
Cerberus
Cerberus
LSgaming122
Cerberus
Level 8
God Stats
8W - 9L
1,299 SR
Queue Stats
13W - 17L
1,321 Elo+
Solo
Ymir
Ymir
SpeedPoof
Ymir
Level 18
God Stats
0W - 1L
1,216 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Zeus
Zeus
TheXGamingReal
Zeus
Level 26
God Stats
1W - 5L
1,154 SR
Queue Stats
2W - 6L
1,123 Elo+
Party 1
Fenrir
Fenrir
Сольвент
Fenrir
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
57W - 62L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnapusNemuno
Cthulhu
20
3 / 1 / 25
13,007
929
17,587
17,148
19,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 4 / 28
12,992
928
11,872
14,636
16,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Blxls
Poseidon
20
13 / 0 / 15
14,568
1,041
41,206
9,393
3,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Dkpoum
Nemesis
20
15 / 3 / 16
15,589
1,114
28,745
16,067
8,944
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Justikama
Artemis
19
2 / 1 / 11
12,329
881
7,172
3,591
1,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 6
12,882
920
14,651
18,925
7,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
LSgaming122
Cerberus
17
0 / 6 / 7
11,084
792
7,606
21,645
9,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
2 / 2 / 5
11,802
843
9,913
24,229
20,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 10 / 6
11,205
800
8,934
21,710
20,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 9 / 5
12,781
913
12,803
25,154
15,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
38
34
Kills
9
9
Deaths
34
95
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnapusNemuno
Cthulhu
3
1
25
15.5
W
1
4
28
3.75
W
Poseidon
Blxls
Poseidon
13
0
15
20.5
W
Nemesis
Dkpoum
Nemesis
15
3
16
7.67
L
3
7
6
0.86
W
Artemis
Justikama
Artemis
2
1
11
7.5
L
Cerberus
LSgaming122
Cerberus
0
6
7
0.58
L
Ymir
2
2
5
2.25
L
0
10
6
0.3
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,582
Damage
53,907
60,835
Taken
111,663
50,200
Mitigated
74,063
6,731
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnapusNemuno
Cthulhu
17,587
545
1,819
219
17,148
19,615
0
7,604
9,544
40,210
0
W
11,872
1,846
0
0
14,636
16,731
0
8,355
6,281
26,589
0
W
Poseidon
Blxls
Poseidon
41,206
8,751
0
1,737
9,393
3,502
0
4,375
5,018
69,845
0
W
Nemesis
Dkpoum
Nemesis
28,745
16,143
0
2,103
16,067
8,944
0
5,070
10,997
0
52,516
L
14,651
4,672
0
1,267
18,925
7,646
0
10,762
8,163
0
56,335
W
Artemis
Justikama
Artemis
7,172
3,691
0
853
3,591
1,408
0
1,049
2,542
0
22,770
L
Cerberus
LSgaming122
Cerberus
7,606
756
0
1,803
21,645
9,372
0
16,889
4,756
21,514
0
L
Ymir
9,913
1,907
0
1,458
24,229
20,789
0
13,757
10,037
36,989
0
L
8,934
1,455
0
173
21,710
20,872
0
12,587
8,904
20,984
0
L
12,803
4,140
0
537
25,154
15,384
0
16,670
8,371
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,485
Gold Earned
59,754
266
Minions Killed
250
10
Camps Cleared
3
1,326,127
Distance Traveled
1,122,612
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,007
929
45
3
0
291,082
0
W
Geb
12,992
928
33
2
3
269,089
3
W
Poseidon
14,568
1,041
84
6
2
263,490
0
W
Nemesis
15,589
1,114
65
5
5
286,185
0
L
Neith
12,882
920
85
6
0
252,986
2
W
Artemis
12,329
881
39
3
0
216,281
0
L
Cerberus
11,084
792
39
3
0
224,806
0
L
Ymir
11,802
843
88
6
2
222,619
0
L
Zeus
11,205
800
21
2
0
169,338
2
L
Fenrir
12,781
913
17
1
1
252,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role