Player Matchup

Cerberus
Cerberus
CasiusHD
Cerberus
Level 3
God Stats
2W - 3L
1,509 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Ares
Ares
JonThaDonTV
Ares
Level 5
God Stats
2W - 3L
1,398 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Tiamat
Tiamat
Kendriee
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,254 Elo+
Solo
Rama
Rama
Lperryman
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,570 Elo+
Solo
Ra
Ra
SilverMoon444
Ra
Level 14
God Stats
5W - 7L
1,870 SR
Queue Stats
359W - 304L
1,414 Elo+
Solo
Team Averages
Level 11
1,555 SR
1,421 Elo+

VS

Team Averages
Level 17
1,536 SR
1,492 Elo+
Loki
Loki
ASESINODEINDIOS
Loki
Level 15
God Stats
4W - 2L
1,400 SR
Queue Stats
87W - 96L
1,359 Elo+
Solo
Medusa
Medusa
AinsleyVerde
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,411 Elo+
Solo
Tiamat
Tiamat
GreenBrush
Tiamat
Level 24
God Stats
3W - 2L
1,860 SR
Queue Stats
7W - 4L
1,817 Elo+
Solo
Thor
Thor
ThomasAkaSuko
Thor
Level 8
God Stats
18W - 18L
1,420 SR
Queue Stats
20W - 25L
1,373 Elo+
Solo
Athena
Athena
Yamoshi00006
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CasiusHD
Cerberus
14
0 / 13 / 3
8,413
935
8,869
22,076
20,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 11 / 0
8,957
995
7,377
19,018
16,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Kendriee
Tiamat
13
0 / 4 / 0
7,662
851
997
3,593
1,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
2 / 6 / 1
9,355
1,039
7,679
13,544
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 6 / 3
8,939
993
5,546
11,260
4,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 19
10,690
1,188
12,310
6,873
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
19
12 / 1 / 19
11,616
1,291
20,661
7,051
2,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
GreenBrush
Tiamat
17
4 / 0 / 24
10,676
1,186
14,953
7,577
8,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
10 / 1 / 14
10,383
1,154
9,998
9,814
3,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
7 / 1 / 17
10,781
1,198
7,919
10,250
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
133
4
Kills
40
40
Deaths
4
7
Assists
93
Player
Kills
Deaths
Assists
KDA
W
7
1
19
16.5
W
Medusa
12
1
19
21.5
L
Cerberus
CasiusHD
Cerberus
0
13
3
0.12
W
Tiamat
GreenBrush
Tiamat
4
0
24
16
L
2
11
0
0.18
L
Tiamat
Kendriee
Tiamat
0
4
0
0
L
Rama
2
6
1
0.42
L
0
6
3
0.25
W
10
1
14
17
W
Athena
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
65,841
69,491
Taken
41,565
47,535
Mitigated
24,929
3,934
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,310
3,990
0
480
6,873
2,607
0
2,959
3,312
0
28,679
W
Medusa
20,661
13,383
523
3,714
7,051
2,507
0
4,663
2,388
0
45,552
L
Cerberus
CasiusHD
Cerberus
8,869
1,168
0
1,429
22,076
20,483
0
6,353
15,723
16,808
0
W
Tiamat
GreenBrush
Tiamat
14,953
1,892
0
1,993
7,577
8,603
0
4,205
3,372
29,247
0
L
7,377
382
0
0
19,018
16,109
0
6,415
12,603
13,909
0
L
Tiamat
Kendriee
Tiamat
997
398
0
220
3,593
1,541
0
1,478
2,115
3,485
0
L
Rama
7,679
5,917
0
1,767
13,544
5,054
0
5,348
8,196
0
22,460
L
5,546
1,126
399
119
11,260
4,348
0
3,278
7,982
23,687
0
W
9,998
2,313
0
0
9,814
3,230
0
5,629
4,185
0
16,766
W
Athena
7,919
2,413
0
1,132
10,250
7,982
0
5,333
4,372
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
54,146
117
Minions Killed
168
4
Camps Cleared
5
618,529
Distance Traveled
922,254
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,690
1,188
37
4
1
186,547
0
W
Medusa
11,616
1,291
62
7
1
169,177
1
L
Cerberus
8,413
935
27
3
1
136,785
1
W
Tiamat
10,676
1,186
27
3
1
211,283
1
L
Ares
8,957
995
8
1
1
159,583
1
L
Tiamat
7,662
851
8
1
0
42,407
1
L
Rama
9,355
1,039
27
3
1
137,553
0
L
Ra
8,939
993
47
5
1
142,201
0
W
Thor
10,383
1,154
22
2
0
197,846
3
W
Athena
10,781
1,198
20
2
2
157,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role