Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PMink4
Sylvanus
Level 123
God Stats
18W - 16L
1,441 SR
Queue Stats
35W - 42L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
PrecooledShip15
Sun Wukong
Level 105
God Stats
5W - 6L
1,627 SR
Queue Stats
34W - 46L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Yazandj
Danzaburou
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 272L
1,400 Elo+
Solo
Arachne
Arachne
Zolaneitor
Arachne
Level 61
God Stats
28W - 22L
1,558 SR
Queue Stats
229W - 209L
1,414 Elo+
Solo
Team Averages
Level 101
1,525 SR
1,415 Elo+

VS

Team Averages
Level 74
1,401 SR
1,394 Elo+
Agni
Agni
MXWELL UwU
Agni
Level 67
God Stats
1W - 2L
1,286 SR
Queue Stats
91W - 105L
1,393 Elo+
Solo
Hun Batz
Hun Batz
THEBRUNO3912
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 136L
1,332 Elo+
Solo
Cernunnos
Cernunnos
Tedthe5head
Cernunnos
Level 78
God Stats
26W - 41L
1,482 SR
Queue Stats
649W - 780L
1,451 Elo+
Solo
Hou Yi
Hou Yi
tomioka_Giyuu55
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
xHenriquexGuix
Cu Chulainn
Level 109
God Stats
26W - 21L
1,236 SR
Queue Stats
281W - 304L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 1
6,924
495
4,981
7,655
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
PMink4
Sylvanus
11
0 / 0 / 2
5,848
418
3,026
6,371
4,008
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
PrecooledShip15
Sun Wukong
12
1 / 1 / 2
6,972
498
3,591
10,740
5,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Yazandj
Danzaburou
11
1 / 0 / 0
6,510
465
4,084
7,670
2,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Zolaneitor
Arachne
12
5 / 2 / 2
7,590
542
6,079
10,450
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,054
504
7,550
6,115
2,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
THEBRUNO3912
Hun Batz
13
2 / 3 / 0
7,512
537
2,846
9,820
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Tedthe5head
Cernunnos
12
0 / 0 / 0
7,170
512
4,997
4,952
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,077
434
2,436
6,367
2,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
xHenriquexGuix
Cu Chulainn
13
1 / 1 / 2
7,712
551
7,941
9,166
4,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
0
2
1
0.25
W
Sylvanus
PMink4
Sylvanus
0
0
2
1
W
Sun Wukong
PrecooledShip15
Sun Wukong
1
1
2
2
L
Hun Batz
THEBRUNO3912
Hun Batz
2
3
0
0.67
L
Cernunnos
Tedthe5head
Cernunnos
0
0
0
0
W
Danzaburou
Yazandj
Danzaburou
1
0
0
1
W
Arachne
Zolaneitor
Arachne
5
2
2
3
L
0
1
0
0
L
Cu Chulainn
xHenriquexGuix
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
25,770
42,886
Taken
36,420
17,860
Mitigated
14,563
16,617
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,981
1,270
0
3,214
7,655
2,741
1,170
3,214
4,441
43,017
2,736
L
7,550
132
0
1,560
6,115
2,204
38
3,063
3,052
43,776
0
W
Sylvanus
PMink4
Sylvanus
3,026
802
2,024
2,646
6,371
4,008
110
839
5,532
22,499
0
W
Sun Wukong
PrecooledShip15
Sun Wukong
3,591
637
0
3,173
10,740
5,238
0
1,031
9,709
0
38,386
L
Hun Batz
THEBRUNO3912
Hun Batz
2,846
705
0
3,746
9,820
3,441
0
1,252
8,568
0
47,733
L
Cernunnos
Tedthe5head
Cernunnos
4,997
2,449
789
1,152
4,952
1,539
0
606
4,346
0
48,243
W
Danzaburou
Yazandj
Danzaburou
4,084
1,243
0
2,733
7,670
2,118
112
400
7,270
0
36,934
W
Arachne
Zolaneitor
Arachne
6,079
4,345
0
2,827
10,450
3,755
0
2,845
7,605
0
34,723
L
2,436
1,008
0
552
6,367
2,850
0
1,937
4,430
0
20,431
L
Cu Chulainn
xHenriquexGuix
Cu Chulainn
7,941
1,273
0
2,553
9,166
4,529
29
979
8,187
4,421
45,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
35,525
350
Minions Killed
419
0
Camps Cleared
0
1,319,736
Distance Traveled
1,354,566
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,924
495
99
7
0
250,657
2
L
Agni
7,054
504
83
6
0
260,836
1
W
Sylvanus
5,848
418
41
3
0
258,727
2
W
Sun Wukong
6,972
498
80
6
0
275,880
0
L
Hun Batz
7,512
537
99
7
0
300,833
7
L
Cernunnos
7,170
512
110
8
0
245,836
4
W
Danzaburou
6,510
465
68
5
0
254,227
2
W
Arachne
7,590
542
62
4
0
280,245
1
L
Hou Yi
6,077
434
34
2
0
267,230
0
L
Cu Chulainn
7,712
551
93
7
0
279,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role