Player Matchup

Mercury
Mercury
BabaApo
Mercury
Level 25
God Stats
45W - 26L
1,596 SR
Queue Stats
113W - 108L
1,457 Elo+
Solo
Horus
Horus
CoreGG
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 224L
1,480 Elo+
Solo
Medusa
Medusa
Domizion
Medusa
Level 22
God Stats
2W - 4L
1,705 SR
Queue Stats
2W - 10L
1,255 Elo+
Party 1
Xing Tian
Xing Tian
Gatzoid
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
NeroMeister
Kukulkan
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
14W - 9L
1,571 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,424 Elo+

VS

Team Averages
Level 14
1,565 SR
1,357 Elo+
Cerberus
Cerberus
DDM004
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,179 Elo+
Solo
Fenrir
Fenrir
Drhexxx
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Foxy012
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,143 Elo+
Solo
Artemis
Artemis
Kr1ska
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,625 Elo+
Solo
Zeus
Zeus
xMoff
Zeus
Level 28
God Stats
2W - 1L
1,825 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BabaApo
Mercury
12
4 / 3 / 3
6,956
632
5,294
7,415
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
CoreGG
Horus
12
3 / 1 / 0
6,842
622
3,994
5,650
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Domizion
Medusa
11
6 / 2 / 1
6,419
584
5,916
4,729
1,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Gatzoid
Xing Tian
10
1 / 1 / 6
6,288
572
2,946
6,136
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NeroMeister
Kukulkan
12
5 / 0 / 1
7,367
670
5,815
4,963
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DDM004
Cerberus
8
1 / 4 / 2
4,913
447
2,545
8,300
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Drhexxx
Fenrir
10
2 / 2 / 1
6,106
555
1,905
6,670
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Foxy012
Guan Yu
7
1 / 4 / 0
4,889
444
4,449
7,894
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Kr1ska
Artemis
10
2 / 3 / 2
5,972
543
5,148
5,833
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
xMoff
Zeus
9
0 / 6 / 1
5,354
487
3,562
5,527
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
6
7
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
BabaApo
Mercury
4
3
3
1.83
W
Horus
CoreGG
Horus
3
1
0
3
L
Cerberus
DDM004
Cerberus
1
4
2
0.5
W
Medusa
Domizion
Medusa
6
2
1
3.25
L
Fenrir
Drhexxx
Fenrir
2
2
1
1.25
L
Guan Yu
Foxy012
Guan Yu
1
4
0
0.25
W
Xing Tian
Gatzoid
Xing Tian
1
1
6
4
L
Artemis
Kr1ska
Artemis
2
3
2
1
W
Kukulkan
NeroMeister
Kukulkan
5
0
1
5.5
L
Zeus
xMoff
Zeus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
17,609
28,893
Taken
34,224
12,120
Mitigated
13,913
4,254
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BabaApo
Mercury
5,294
3,756
0
0
7,415
2,310
0
1,793
5,549
0
43,764
W
Horus
CoreGG
Horus
3,994
2,207
144
1,318
5,650
2,542
182
0
5,400
0
28,402
L
Cerberus
DDM004
Cerberus
2,545
535
0
821
8,300
3,124
0
2,485
5,769
12,015
0
W
Medusa
Domizion
Medusa
5,916
3,309
281
281
4,729
1,377
72
170
4,559
0
27,216
L
Fenrir
Drhexxx
Fenrir
1,905
744
0
2,644
6,670
2,185
0
1,865
4,757
0
27,533
L
Guan Yu
Foxy012
Guan Yu
4,449
819
0
2,107
7,894
4,787
0
0
7,894
0
14,643
W
Xing Tian
Gatzoid
Xing Tian
2,946
310
0
730
6,136
4,312
87
981
5,155
16,404
0
L
Artemis
Kr1ska
Artemis
5,148
2,424
0
150
5,833
1,966
0
1,047
4,786
0
29,198
W
Kukulkan
NeroMeister
Kukulkan
5,815
957
0
1,500
4,963
1,579
485
2,949
1,848
38,064
0
L
Zeus
xMoff
Zeus
3,562
869
0
0
5,527
1,851
270
3,008
2,257
27,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
27,234
313
Minions Killed
223
0
Camps Cleared
0
1,044,047
Distance Traveled
953,298
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,956
632
80
7
0
247,271
2
W
Horus
6,842
622
78
7
0
189,456
5
L
Cerberus
4,913
447
25
2
0
171,022
1
W
Medusa
6,419
584
50
5
0
166,027
1
L
Fenrir
6,106
555
64
6
0
229,807
0
L
Guan Yu
4,889
444
28
3
0
211,753
2
W
Xing Tian
6,288
572
17
2
0
211,284
4
L
Artemis
5,972
543
58
5
0
171,676
3
W
Kukulkan
7,367
670
88
8
0
230,009
4
L
Zeus
5,354
487
48
4
0
169,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role