Player Matchup

Nox
Nox
Banes_Knightfall
Nox
Level 128
God Stats
3W - 0L
1,852 SR
Queue Stats
256W - 106L
1,760 Elo+
Party 2
Zeus
Zeus
DaddysGirl6996
Zeus
Level 44
God Stats
89W - 91L
1,532 SR
Queue Stats
398W - 429L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Shark_Armada
Sun Wukong
Level 23
God Stats
3W - 0L
1,771 SR
Queue Stats
210W - 153L
1,600 Elo+
Party 2
Cerberus
Cerberus
daddyfatw25
Cerberus
Level 41
God Stats
195W - 72L
1,797 SR
Queue Stats
207W - 84L
1,735 Elo+
Party 2
Neith
Neith
elite_gamer6996
Neith
Level 144
God Stats
5W - 1L
1,721 SR
Queue Stats
267W - 131L
1,671 Elo+
Party 2
Team Averages
Level 76
1,735 SR
1,633 Elo+

VS

Team Averages
Level 88
1,545 SR
1,568 Elo+
Hel
Hel
Aeonian Now
Hel
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 113L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
MightyMike6
Danzaburou
Level 95
God Stats
20W - 21L
1,568 SR
Queue Stats
153W - 126L
1,625 Elo+
Party 1
Nike
Nike
Quiet_Plague
Nike
Level 84
God Stats
1W - 3L
1,434 SR
Queue Stats
18W - 34L
1,439 Elo+
Solo
Fenrir
Fenrir
Uh Saki
Fenrir
Level 32
God Stats
32W - 15L
1,722 SR
Queue Stats
85W - 39L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
Witness Her
Jormungandr
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 100L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 23
11,346
1,135
12,985
10,059
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 6 / 17
11,555
1,156
18,329
10,238
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Shark_Armada
Sun Wukong
17
3 / 3 / 19
10,774
1,077
8,377
12,509
9,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
daddyfatw25
Cerberus
18
6 / 2 / 19
11,235
1,124
8,810
14,565
13,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
12 / 0 / 17
12,756
1,276
20,124
12,046
4,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,394
1,039
11,082
15,460
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MightyMike6
Danzaburou
16
1 / 3 / 5
10,535
1,054
15,257
12,109
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 4
10,073
1,007
4,062
14,900
11,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Uh Saki
Fenrir
16
2 / 10 / 6
10,008
1,001
7,899
17,981
6,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Witness Her
Jormungandr
17
4 / 7 / 6
10,716
1,072
16,627
16,334
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
32
Kills
11
11
Deaths
32
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
3
0
23
14.5
W
8
6
17
2.75
L
Danzaburou
MightyMike6
Danzaburou
1
3
5
1.17
L
1
5
4
0.6
W
Sun Wukong
Shark_Armada
Sun Wukong
3
3
19
4.17
L
Fenrir
Uh Saki
Fenrir
2
10
6
0.5
L
Jormungandr
Witness Her
Jormungandr
4
7
6
1
W
Cerberus
daddyfatw25
Cerberus
6
2
19
7.75
W
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,625
Damage
54,927
59,417
Taken
76,784
35,933
Mitigated
34,785
8,919
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,082
723
3,593
3,997
15,460
4,626
0
7,900
7,560
26,410
0
W
12,985
267
0
0
10,059
4,298
0
4,624
5,196
35,483
0
W
18,329
1,991
1,560
1,181
10,238
3,744
0
5,305
4,683
47,802
0
L
Danzaburou
MightyMike6
Danzaburou
15,257
7,873
0
955
12,109
4,804
0
4,787
7,322
0
49,688
L
4,062
789
0
1,115
14,900
11,028
0
8,783
6,117
551
20,393
W
Sun Wukong
Shark_Armada
Sun Wukong
8,377
2,076
0
458
12,509
9,399
0
4,706
7,270
0
19,618
L
Fenrir
Uh Saki
Fenrir
7,899
648
0
136
17,981
6,169
0
10,379
7,602
0
18,709
L
Jormungandr
Witness Her
Jormungandr
16,627
1,185
0
831
16,334
8,158
0
8,275
8,059
32,488
0
W
Cerberus
daddyfatw25
Cerberus
8,810
258
0
1,708
14,565
13,499
0
6,332
7,808
15,945
0
W
20,124
10,942
0
4,012
12,046
4,993
0
5,626
6,200
0
33,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
51,726
226
Minions Killed
196
3
Camps Cleared
11
960,420
Distance Traveled
966,446
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,394
1,039
25
3
0
207,912
0
W
Nox
11,346
1,135
67
7
0
215,481
0
W
Zeus
11,555
1,156
71
7
2
133,125
1
L
Danzaburou
10,535
1,054
92
9
3
199,599
0
L
Nike
10,073
1,007
37
4
3
152,282
0
W
Sun Wukong
10,774
1,077
33
3
1
210,130
0
L
Fenrir
10,008
1,001
18
2
5
209,775
0
L
Jormungandr
10,716
1,072
24
2
0
196,878
0
W
Cerberus
11,235
1,124
16
2
0
206,837
0
W
Neith
12,756
1,276
39
4
0
194,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role