Player Matchup

Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AaTroX_V2
Medusa
Level 83
God Stats
22W - 10L
1,736 SR
Queue Stats
230W - 187L
1,528 Elo+
Party 3
Bakasura
Bakasura
Alaskantar67
Bakasura
Level 123
God Stats
21W - 19L
1,558 SR
Queue Stats
186W - 195L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
OpTic1llus10n
Nu Wa
Level 106
God Stats
6W - 5L
1,719 SR
Queue Stats
328W - 261L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
clem23ducho
Baron Samedi
Level 151
God Stats
19W - 7L
1,736 SR
Queue Stats
193W - 202L
1,483 Elo+
Party 1
Team Averages
Level 113
1,650 SR
1,516 Elo+

VS

Team Averages
Level 43
1,524 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
HamaKurdGamer
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
ILiTTIe-
Zhong Kui
Level 39
God Stats
12W - 13L
1,464 SR
Queue Stats
87W - 114L
1,480 Elo+
Party 2
Bellona
Bellona
Shahin_Kral
Bellona
Level 85
God Stats
8W - 19L
1,448 SR
Queue Stats
162W - 169L
1,418 Elo+
Party 2
Thanatos
Thanatos
i_Co-leadeR_ClaY
Thanatos
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 0 / 9
11,011
580
10,265
10,135
8,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
AaTroX_V2
Medusa
19
11 / 2 / 5
12,529
659
16,905
8,903
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Alaskantar67
Bakasura
19
13 / 3 / 6
12,264
645
15,630
14,898
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 4 / 15
11,099
584
18,948
10,323
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
clem23ducho
Baron Samedi
14
4 / 3 / 22
11,072
583
9,183
14,293
11,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
6 / 8 / 3
9,102
479
8,946
22,383
16,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
HamaKurdGamer
Hachiman
13
2 / 10 / 5
8,456
445
5,659
15,328
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
ILiTTIe-
Zhong Kui
14
0 / 6 / 7
8,339
439
7,502
16,655
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Shahin_Kral
Bellona
15
3 / 5 / 1
9,619
506
7,319
19,334
13,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 5
8,514
448
6,971
17,093
5,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
37
Kills
12
12
Deaths
37
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
9
6.5
L
Cerberus
 
Cerberus
6
8
3
0.94
W
Medusa
AaTroX_V2
Medusa
11
2
5
6.75
W
Bakasura
Alaskantar67
Bakasura
13
3
6
5.33
L
Hachiman
HamaKurdGamer
Hachiman
2
10
5
0.45
L
Zhong Kui
ILiTTIe-
Zhong Kui
0
6
7
0.58
W
7
4
15
3.63
L
Bellona
Shahin_Kral
Bellona
3
5
1
0.7
W
Baron Samedi
clem23ducho
Baron Samedi
4
3
22
5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,931
Damage
36,397
58,552
Taken
90,793
33,329
Mitigated
50,264
18,110
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,265
1,081
0
3,506
10,135
8,326
332
448
9,687
0
66,835
L
Cerberus
 
Cerberus
8,946
534
968
4,063
22,383
16,055
0
6,276
15,215
30,266
0
W
Medusa
AaTroX_V2
Medusa
16,905
9,190
0
2,727
8,903
3,633
5,725
2,622
6,281
0
92,668
W
Bakasura
Alaskantar67
Bakasura
15,630
11,223
244
4,128
14,898
6,701
1,089
4,713
10,185
0
84,192
L
Hachiman
HamaKurdGamer
Hachiman
5,659
2,361
282
795
15,328
5,738
0
1,793
13,144
0
33,831
L
Zhong Kui
ILiTTIe-
Zhong Kui
7,502
99
333
4,982
16,655
9,619
544
8,268
7,708
49,512
0
W
18,948
4,131
170
2,775
10,323
3,562
2,552
2,480
7,843
55,919
0
L
Bellona
Shahin_Kral
Bellona
7,319
2,531
53
4,016
19,334
13,196
176
4,533
13,895
0
55,190
W
Baron Samedi
clem23ducho
Baron Samedi
9,183
1,287
913
3,647
14,293
11,107
223
6,185
8,108
26,321
0
L
6,971
2,510
600
12,086
17,093
5,656
0
6,189
10,305
0
60,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,975
Gold Earned
44,030
554
Minions Killed
462
0
Camps Cleared
0
1,776,998
Distance Traveled
1,678,287
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,011
580
136
7
0
402,190
3
L
Cerberus
9,102
479
44
2
0
367,068
1
W
Medusa
12,529
659
157
8
0
341,073
5
W
Bakasura
12,264
645
141
7
0
405,942
0
L
Hachiman
8,456
445
64
3
0
319,025
1
L
Zhong Kui
8,339
439
110
6
0
309,672
0
W
Nu Wa
11,099
584
90
5
0
328,840
0
L
Bellona
9,619
506
136
7
0
333,028
1
W
Baron Samedi
11,072
583
30
2
0
298,953
4
L
Thanatos
8,514
448
108
6
0
349,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role