Player Matchup

Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DarkestUnknown
Heimdallr
Level 120
God Stats
5W - 1L
1,291 SR
Queue Stats
92W - 93L
1,522 Elo+
Solo
Horus
Horus
DimplyKiller
Horus
Level 83
God Stats
4W - 5L
1,442 SR
Queue Stats
10W - 16L
1,452 Elo+
Party 2
Thanatos
Thanatos
HandPocketKing
Thanatos
Level 77
God Stats
3W - 4L
1,425 SR
Queue Stats
60W - 83L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
TacoCrusher21
Guan Yu
Level 101
God Stats
7W - 4L
1,635 SR
Queue Stats
434W - 367L
1,509 Elo+
Party 1
Team Averages
Level 88
1,459 SR
1,480 Elo+

VS

Team Averages
Level 96
1,537 SR
1,529 Elo+
Ao Kuang
Ao Kuang
Cardiño
Ao Kuang
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 83L
1,645 Elo+
Party 3
Erlang Shen
Erlang Shen
HeroShedu
Erlang Shen
Level 112
God Stats
3W - 9L
1,799 SR
Queue Stats
413W - 378L
1,595 Elo+
Party 3
Thanatos
Thanatos
TidalKarma57648
Thanatos
Level 83
God Stats
1W - 3L
1,584 SR
Queue Stats
49W - 55L
1,496 Elo+
Solo
Hachiman
Hachiman
algebro
Hachiman
Level 102
God Stats
7W - 10L
1,303 SR
Queue Stats
138W - 138L
1,411 Elo+
Solo
Jormungandr
Jormungandr
fabri08
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 244L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 8
7,335
524
7,916
8,666
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
DarkestUnknown
Heimdallr
12
2 / 2 / 3
7,267
519
6,072
8,744
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 6
6,508
465
5,368
8,845
3,571
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
13
6 / 3 / 1
7,745
553
4,136
10,706
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
13
4 / 1 / 7
7,639
546
9,273
9,427
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cardiño
Ao Kuang
11
3 / 2 / 0
6,580
470
3,568
8,757
2,660
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
HeroShedu
Erlang Shen
10
2 / 3 / 3
6,633
474
6,346
11,738
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
12
2 / 2 / 1
7,207
515
6,987
10,418
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
algebro
Hachiman
11
0 / 3 / 3
6,497
464
7,054
8,262
1,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
fabri08
Jormungandr
11
0 / 5 / 2
6,283
449
5,815
12,331
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
8
5
L
Ao Kuang
Cardiño
Ao Kuang
3
2
0
1.5
W
Heimdallr
DarkestUnknown
Heimdallr
2
2
3
1.75
W
2
1
6
5
W
Thanatos
6
3
1
2.17
L
Erlang Shen
HeroShedu
Erlang Shen
2
3
3
1.17
W
Guan Yu
4
1
7
7.5
L
Thanatos
2
2
1
1.25
L
Hachiman
algebro
Hachiman
0
3
3
0.5
L
Jormungandr
fabri08
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
29,770
46,388
Taken
51,506
19,183
Mitigated
21,455
25,381
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,916
2,750
0
4,611
8,666
2,629
1,597
3,714
4,827
44,495
0
L
Ao Kuang
Cardiño
Ao Kuang
3,568
678
0
1,809
8,757
2,660
1,004
3,930
4,777
24,413
0
W
Heimdallr
DarkestUnknown
Heimdallr
6,072
3,311
0
1,832
8,744
3,937
843
501
8,243
0
37,987
W
5,368
2,451
924
2,091
8,845
3,571
163
417
8,403
0
18,335
W
Thanatos
4,136
1,678
0
8,702
10,706
3,183
115
903
9,803
0
32,411
L
Erlang Shen
HeroShedu
Erlang Shen
6,346
2,942
0
5,002
11,738
7,395
18
630
11,061
0
25,101
W
Guan Yu
9,273
2,189
2,391
4,830
9,427
5,863
174
3,398
5,729
0
32,932
L
Thanatos
6,987
1,718
0
6,851
10,418
3,650
0
1,120
9,198
0
51,826
L
Hachiman
algebro
Hachiman
7,054
3,067
0
2,963
8,262
1,925
23
94
8,168
0
38,542
L
Jormungandr
fabri08
Jormungandr
5,815
1,281
0
1,282
12,331
5,825
0
2,142
9,739
32,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
33,200
312
Minions Killed
297
0
Camps Cleared
0
1,330,331
Distance Traveled
1,394,902
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,335
524
85
6
0
262,884
0
L
Ao Kuang
6,580
470
59
4
0
280,602
2
W
Heimdallr
7,267
519
64
5
0
228,587
3
W
Horus
6,508
465
33
2
0
270,158
2
W
Thanatos
7,745
553
67
5
0
284,907
3
L
Erlang Shen
6,633
474
39
3
0
332,466
9
W
Guan Yu
7,639
546
63
5
0
283,795
1
L
Thanatos
7,207
515
81
6
0
319,702
4
L
Hachiman
6,497
464
58
4
0
247,681
1
L
Jormungandr
6,283
449
60
4
0
214,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role