Player Matchup

Apollo
Apollo
Healêr
Apollo
Level 11
God Stats
5W - 1L
1,548 SR
Queue Stats
30W - 27L
1,336 Elo+
Solo
Artemis
Artemis
Jjouess
Artemis
Level 27
God Stats
29W - 40L
1,357 SR
Queue Stats
138W - 159L
1,365 Elo+
Party 3
Ymir
Ymir
Raiyga57200
Ymir
Level 28
God Stats
60W - 41L
1,489 SR
Queue Stats
214W - 231L
1,367 Elo+
Party 3
Olorun
Olorun
yOdudesrsly
Olorun
Level 17
God Stats
6W - 6L
1,393 SR
Queue Stats
6W - 6L
1,292 Elo+
Solo
Merlin
Merlin
zxcv100
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,372 Elo+

VS

Team Averages
Level 23
1,427 SR
1,379 Elo+
Kali
Kali
AKIS-THRILOS-7
Kali
Level 11
God Stats
12W - 15L
1,435 SR
Queue Stats
13W - 22L
1,315 Elo+
Party 2
Vulcan
Vulcan
CaptainAverageAF
Vulcan
Level 14
God Stats
4W - 9L
1,278 SR
Queue Stats
108W - 172L
1,313 Elo+
Party 1
Anubis
Anubis
GordaoPreguicoso
Anubis
Level 15
God Stats
8W - 6L
1,278 SR
Queue Stats
110W - 173L
1,288 Elo+
Party 1
Neith
Neith
Laberl
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
menrocko
Chaac
Level 26
God Stats
19W - 28L
1,646 SR
Queue Stats
304W - 349L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Healêr
Apollo
18
9 / 4 / 16
12,106
1,101
15,266
11,476
4,678
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Jjouess
Artemis
19
15 / 2 / 21
12,830
1,166
27,782
9,386
3,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 30
12,506
1,137
9,198
12,014
11,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
19
3 / 0 / 31
11,531
1,048
7,109
5,567
3,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
zxcv100
Merlin
19
10 / 2 / 25
13,211
1,201
19,948
6,561
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 4
10,901
991
3,724
20,687
8,957
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 2
9,719
884
7,491
12,113
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 14 / 2
10,265
933
9,738
18,224
8,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Laberl
Neith
17
2 / 3 / 3
10,908
992
9,097
8,670
3,690
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
menrocko
Chaac
16
3 / 12 / 2
10,791
981
12,387
28,937
25,606
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
22
45
Kills
9
9
Deaths
45
123
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
1
6
2
0.33
L
2
14
2
0.21
W
Apollo
Healêr
Apollo
9
4
16
4.25
W
Artemis
Jjouess
Artemis
15
2
21
12.75
L
Neith
Laberl
Neith
2
3
3
1.17
W
8
1
30
23
L
Chaac
menrocko
Chaac
3
12
2
0.33
W
Olorun
3
0
31
18.5
W
Merlin
zxcv100
Merlin
10
2
25
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,303
Damage
42,437
45,004
Taken
88,631
25,495
Mitigated
51,662
8,588
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
2,625
0
156
20,687
8,957
0
10,354
10,333
0
19,696
L
7,491
1,339
0
0
12,113
4,802
0
4,083
8,030
22,289
0
L
9,738
673
0
1,494
18,224
8,607
0
7,665
10,559
34,596
0
W
Apollo
Healêr
Apollo
15,266
8,048
1,282
993
11,476
4,678
0
3,492
7,834
0
37,126
W
Artemis
Jjouess
Artemis
27,782
18,814
0
1,774
9,386
3,195
0
3,435
5,875
0
40,349
L
Neith
Laberl
Neith
9,097
4,942
0
446
8,670
3,690
0
2,438
6,232
0
41,379
W
9,198
745
0
0
12,014
11,802
0
4,915
6,926
22,499
0
L
Chaac
menrocko
Chaac
12,387
2,522
160
4,723
28,937
25,606
0
11,715
17,222
0
26,922
W
Olorun
7,109
3,975
1,293
2,236
5,567
3,203
0
2,590
2,895
16,767
0
W
Merlin
zxcv100
Merlin
19,948
188
0
1,010
6,561
2,617
0
2,216
4,245
44,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,184
Gold Earned
52,584
205
Minions Killed
183
3
Camps Cleared
13
924,638
Distance Traveled
851,988
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,901
991
21
2
8
182,029
0
L
Vulcan
9,719
884
39
4
2
156,041
0
L
Anubis
10,265
933
47
4
1
133,231
0
W
Apollo
12,106
1,101
52
5
0
165,875
0
W
Artemis
12,830
1,166
36
3
1
172,871
0
L
Neith
10,908
992
47
4
2
194,621
0
W
Ymir
12,506
1,137
33
3
1
202,086
2
L
Chaac
10,791
981
29
3
0
186,066
0
W
Olorun
11,531
1,048
25
2
0
184,882
0
W
Merlin
13,211
1,201
59
5
1
198,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role