Player Matchup

Thanatos
Thanatos
IWantYourSkull00
Thanatos
Level 29
God Stats
2W - 12L
1,149 SR
Queue Stats
110W - 156L
1,308 Elo+
Solo
Danzaburou
Danzaburou
KillerAPhilly
Danzaburou
Level 27
God Stats
4W - 3L
1,369 SR
Queue Stats
76W - 72L
1,438 Elo+
Solo
Sol
Sol
OskarTryHard
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
Rameivys
Artio
Level 9
God Stats
10W - 14L
1,500 SR
Queue Stats
109W - 149L
1,247 Elo+
Solo
Heimdallr
Heimdallr
blackyoshi42405
Heimdallr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,449 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,389 Elo+

VS

Team Averages
Level 18
1,501 SR
1,365 Elo+
Bellona
Bellona
DOOMZERKER6937
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
DemoniOliver
Olorun
Level 27
God Stats
8W - 0L
1,701 SR
Queue Stats
50W - 30L
1,365 Elo+
Solo
Danzaburou
Danzaburou
EachKibbles7607
Danzaburou
Level 29
God Stats
28W - 20L
1,522 SR
Queue Stats
87W - 88L
1,365 Elo+
Solo
Cthulhu
Cthulhu
PeterPit2003
Cthulhu
Level 17
God Stats
6W - 2L
1,275 SR
Queue Stats
11W - 10L
1,293 Elo+
Party 1
Fenrir
Fenrir
Teixx94
Fenrir
Level 18
God Stats
13W - 9L
1,506 SR
Queue Stats
72W - 92L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 0
7,580
541
6,903
8,766
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KillerAPhilly
Danzaburou
12
1 / 3 / 0
7,223
516
3,157
7,458
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 6 / 1
5,641
403
1,096
5,111
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Rameivys
Artio
9
0 / 7 / 1
5,595
400
3,825
12,032
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
blackyoshi42405
Heimdallr
11
0 / 5 / 3
6,214
444
6,306
8,597
3,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,966
498
2,386
4,774
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
14
5 / 0 / 4
8,220
587
6,646
5,478
2,065
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
EachKibbles7607
Danzaburou
13
6 / 3 / 2
8,196
585
8,863
9,195
3,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
PeterPit2003
Cthulhu
10
1 / 3 / 4
6,563
469
3,019
9,716
3,351
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Teixx94
Fenrir
13
6 / 5 / 2
8,192
585
5,920
10,638
4,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
20
23
Deaths
13
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Olorun
5
0
4
7
W
Danzaburou
EachKibbles7607
Danzaburou
6
3
2
2.33
L
7
2
0
3.5
L
Danzaburou
KillerAPhilly
Danzaburou
1
3
0
0.33
L
2
6
1
0.42
W
Cthulhu
PeterPit2003
Cthulhu
1
3
4
1
L
Artio
Rameivys
Artio
0
7
1
0.07
W
Fenrir
Teixx94
Fenrir
6
5
2
1.4
L
Heimdallr
blackyoshi42405
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,287
Damage
26,834
41,964
Taken
39,801
15,014
Mitigated
15,496
14,044
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,386
1,037
0
435
4,774
2,746
683
387
4,387
0
20,503
W
Olorun
6,646
3,319
70
3,429
5,478
2,065
3,375
662
4,816
44,191
0
W
Danzaburou
EachKibbles7607
Danzaburou
8,863
4,694
0
3,362
9,195
3,324
1,263
1,266
7,929
0
40,737
L
6,903
2,281
0
7,009
8,766
3,698
0
1,161
7,605
0
35,489
L
Danzaburou
KillerAPhilly
Danzaburou
3,157
1,320
0
2,241
7,458
2,380
830
2,605
4,853
0
32,589
L
1,096
865
0
617
5,111
1,571
192
891
4,220
7,235
1,480
W
Cthulhu
PeterPit2003
Cthulhu
3,019
1,161
0
1,385
9,716
3,351
435
1,702
8,014
17,365
0
L
Artio
Rameivys
Artio
3,825
1,574
418
2,889
12,032
4,302
137
3,414
8,618
18,949
0
W
Fenrir
Teixx94
Fenrir
5,920
2,177
0
1,582
10,638
4,010
0
729
9,909
0
39,936
L
Heimdallr
blackyoshi42405
Heimdallr
6,306
1,998
0
870
8,597
3,063
451
1,594
7,003
0
26,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
38,137
212
Minions Killed
304
0
Camps Cleared
0
1,021,417
Distance Traveled
1,306,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,966
498
50
4
0
258,360
1
W
Olorun
8,220
587
86
6
0
267,337
0
W
Danzaburou
8,196
585
72
5
0
283,890
0
L
Thanatos
7,580
541
63
5
0
235,783
0
L
Danzaburou
7,223
516
66
5
0
233,382
0
L
Sol
5,641
403
10
1
0
110,076
1
W
Cthulhu
6,563
469
33
2
0
212,061
0
L
Artio
5,595
400
30
2
0
229,185
0
W
Fenrir
8,192
585
63
5
0
284,912
0
L
Heimdallr
6,214
444
43
3
0
212,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role