Player Matchup

Nemesis
Nemesis
ArogFireBringer
Nemesis
Level 34
God Stats
20W - 25L
1,437 SR
Queue Stats
86W - 126L
1,362 Elo+
Solo
Chronos
Chronos
BattleBagle10
Chronos
Level 24
God Stats
4W - 1L
1,875 SR
Queue Stats
23W - 26L
1,452 Elo+
Party 3
Neith
Neith
Eazzyone19
Neith
Level 76
God Stats
23W - 32L
1,571 SR
Queue Stats
1,245W - 1,310L
1,350 Elo+
Party 3
Jormungandr
Jormungandr
mackyymack
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 109L
1,402 Elo+
Solo
Bacchus
Bacchus
snugglebea__r
Bacchus
Level 41
God Stats
16W - 19L
1,370 SR
Queue Stats
556W - 616L
1,348 Elo+
Party 3
Team Averages
Level 42
1,551 SR
1,383 Elo+

VS

Team Averages
Level 35
1,464 SR
1,425 Elo+
Merlin
Merlin
CheLeRoy
Merlin
Level 29
God Stats
64W - 71L
1,518 SR
Queue Stats
376W - 388L
1,413 Elo+
Party 2
Bellona
Bellona
Flik420
Bellona
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 220L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
FulChubPicard
Cernunnos
Level 44
God Stats
16W - 13L
1,455 SR
Queue Stats
242W - 221L
1,423 Elo+
Party 1
Cerberus
Cerberus
TommyNoble21
Cerberus
Level 19
God Stats
6W - 10L
1,545 SR
Queue Stats
35W - 44L
1,457 Elo+
Party 1
Nemesis
Nemesis
YaBoiMike_
Nemesis
Level 43
God Stats
0W - 2L
1,304 SR
Queue Stats
98W - 108L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 7
12,400
496
11,708
19,895
11,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
20
13 / 1 / 4
14,873
595
25,382
17,110
6,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
17
2 / 3 / 10
11,321
453
13,950
13,436
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mackyymack
Jormungandr
17
5 / 6 / 3
11,481
459
14,020
19,711
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
13
0 / 4 / 3
8,406
336
4,983
18,165
13,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CheLeRoy
Merlin
19
2 / 5 / 6
11,783
471
10,988
11,298
5,934
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Flik420
Bellona
18
6 / 5 / 4
12,223
489
15,526
21,313
16,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
FulChubPicard
Cernunnos
18
6 / 6 / 6
12,223
489
17,418
22,440
8,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
TommyNoble21
Cerberus
17
3 / 4 / 7
11,749
470
12,105
21,648
19,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
YaBoiMike_
Nemesis
15
1 / 6 / 6
10,276
411
5,926
19,718
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
26
Kills
18
18
Deaths
26
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Chronos
13
1
4
15
L
Merlin
CheLeRoy
Merlin
2
5
6
1
W
Neith
2
3
10
2.33
L
Bellona
Flik420
Bellona
6
5
4
1.6
L
Cernunnos
FulChubPicard
Cernunnos
6
6
6
1.5
L
Cerberus
TommyNoble21
Cerberus
3
4
7
1.63
L
Nemesis
YaBoiMike_
Nemesis
1
6
6
0.67
W
Jormungandr
mackyymack
Jormungandr
5
6
3
1.08
W
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,043
Damage
61,963
88,317
Taken
96,417
49,554
Mitigated
59,382
21,653
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,708
5,171
0
2,870
19,895
11,214
517
4,788
15,107
0
91,104
W
Chronos
25,382
10,963
0
10,376
17,110
6,663
1,521
5,579
11,531
132,956
0
L
Merlin
CheLeRoy
Merlin
10,988
94
0
1,177
11,298
5,934
709
7,037
4,236
90,758
0
W
Neith
13,950
4,466
0
5,611
13,436
4,794
854
4,298
9,138
0
82,158
L
Bellona
Flik420
Bellona
15,526
5,671
0
1,354
21,313
16,987
1,226
8,036
12,902
0
59,951
L
Cernunnos
FulChubPicard
Cernunnos
17,418
10,654
0
10,126
22,440
8,744
910
11,829
10,586
0
75,746
L
Cerberus
TommyNoble21
Cerberus
12,105
1,303
0
6,797
21,648
19,262
0
10,046
11,477
46,990
0
L
Nemesis
YaBoiMike_
Nemesis
5,926
1,927
0
6,247
19,718
8,455
1,177
6,787
12,831
0
55,556
W
Jormungandr
mackyymack
Jormungandr
14,020
2,475
0
1,648
19,711
13,196
757
2,186
17,525
59,812
0
W
Bacchus
4,983
549
506
642
18,165
13,687
27
6,242
11,923
12,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,481
Gold Earned
58,254
526
Minions Killed
494
0
Camps Cleared
0
2,230,105
Distance Traveled
2,207,394
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,400
496
123
5
0
486,398
8
W
Chronos
14,873
595
192
8
0
464,422
4
L
Merlin
11,783
471
146
6
0
427,880
4
W
Neith
11,321
453
120
5
0
442,407
1
L
Bellona
12,223
489
98
4
0
452,158
5
L
Cernunnos
12,223
489
95
4
0
388,701
3
L
Cerberus
11,749
470
69
3
0
464,782
11
L
Nemesis
10,276
411
86
3
0
473,873
1
W
Jormungandr
11,481
459
83
3
0
346,679
3
W
Bacchus
8,406
336
8
0
0
490,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role