Player Matchup

Ao Kuang
Ao Kuang
Fritszz
Ao Kuang
Level 21
God Stats
19W - 21L
1,304 SR
Queue Stats
130W - 136L
1,410 Elo+
Party 1
Yemoja
Yemoja
FromTheNewWorld
Yemoja
Level 28
God Stats
1W - 2L
1,178 SR
Queue Stats
14W - 14L
1,379 Elo+
Solo
Bellona
Bellona
GBouvierRamos
Bellona
Level 22
God Stats
11W - 10L
1,701 SR
Queue Stats
110W - 117L
1,408 Elo+
Party 1
Apollo
Apollo
Selback
Apollo
Level 14
God Stats
6W - 8L
1,717 SR
Queue Stats
319W - 341L
1,447 Elo+
Solo
Thoth
Thoth
SnakeS2
Thoth
Level 28
God Stats
3W - 1L
1,439 SR
Queue Stats
131W - 66L
1,589 Elo+
Solo
Team Averages
Level 23
1,468 SR
1,446 Elo+

VS

Team Averages
Level 21
1,540 SR
1,446 Elo+
Ymir
Ymir
Bilardios
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dri Vianna
Discordia
Level 26
God Stats
0W - 1L
1,470 SR
Queue Stats
63W - 60L
1,400 Elo+
Solo
Chernobog
Chernobog
GABRIELL T20
Chernobog
Level 25
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 11L
1,360 Elo+
Party 2
Thor
Thor
ZsLIPEZs
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 2
Skadi
Skadi
saintsrou
Skadi
Level 25
God Stats
7W - 8L
1,518 SR
Queue Stats
36W - 30L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fritszz
Ao Kuang
20
11 / 1 / 1
12,999
591
11,847
23,677
10,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 8
10,585
481
2,764
12,421
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
0 / 1 / 2
11,857
539
1,359
13,130
10,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Selback
Apollo
15
4 / 3 / 1
9,801
446
2,745
12,864
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
SnakeS2
Thoth
20
19 / 3 / 7
14,501
659
31,575
13,720
5,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 4 / 4
9,710
441
3,707
12,729
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Dri Vianna
Discordia
15
0 / 4 / 3
9,488
431
9,106
8,315
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
GABRIELL T20
Chernobog
13
1 / 14 / 2
8,695
395
4,348
19,484
6,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
9
0 / 10 / 1
7,335
333
457
13,033
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
saintsrou
Skadi
16
5 / 4 / 2
10,936
497
10,880
12,904
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
34
Kills
8
11
Deaths
36
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
4
1
L
Discordia
Dri Vianna
Discordia
0
4
3
0.38
W
Ao Kuang
Fritszz
Ao Kuang
11
1
1
11.5
W
0
3
8
1.33
L
Chernobog
GABRIELL T20
Chernobog
1
14
2
0.14
W
Bellona
0
1
2
1
W
Apollo
Selback
Apollo
4
3
1
1.5
W
Thoth
SnakeS2
Thoth
19
3
7
7.5
L
Thor
0
10
1
0.05
L
Skadi
saintsrou
Skadi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,290
Damage
28,498
75,812
Taken
66,465
43,289
Mitigated
25,262
24,007
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,707
200
0
969
12,729
9,780
0
10,593
2,136
22,623
0
L
Discordia
Dri Vianna
Discordia
9,106
904
243
1,389
8,315
2,423
400
4,837
3,478
45,409
0
W
Ao Kuang
Fritszz
Ao Kuang
11,847
3,233
0
12,001
23,677
10,848
1,150
4,542
19,019
131,770
0
W
2,764
639
2,190
2,441
12,421
12,637
1,498
851
11,502
30,286
0
L
Chernobog
GABRIELL T20
Chernobog
4,348
2,691
0
976
19,484
6,014
863
17,641
1,843
0
36,103
W
Bellona
1,359
536
0
536
13,130
10,093
862
4,032
8,614
3,552
40,479
W
Apollo
Selback
Apollo
2,745
866
0
3,270
12,864
3,982
539
1,293
11,481
0
70,411
W
Thoth
SnakeS2
Thoth
31,575
1,534
0
3,569
13,720
5,729
2,815
1,313
12,383
121,413
0
L
Thor
457
0
0
196
13,033
3,301
374
5,428
7,605
0
12,939
L
Skadi
saintsrou
Skadi
10,880
4,426
0
2,045
12,904
3,744
0
7,713
5,191
0
77,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,743
Gold Earned
46,164
599
Minions Killed
318
0
Camps Cleared
0
1,867,187
Distance Traveled
1,724,501
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,710
441
46
2
0
367,746
5
L
Discordia
9,488
431
77
4
0
351,522
2
W
Ao Kuang
12,999
591
170
8
0
453,839
3
W
Yemoja
10,585
481
52
2
0
371,595
9
L
Chernobog
8,695
395
61
3
0
275,552
0
W
Bellona
11,857
539
84
4
0
353,625
0
W
Apollo
9,801
446
122
6
0
285,255
7
W
Thoth
14,501
659
171
8
0
402,873
0
L
Thor
7,335
333
7
0
0
384,326
7
L
Skadi
10,936
497
127
6
0
345,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role