Player Matchup

Skadi
Skadi
ANDYBOXORC
Skadi
Level 77
God Stats
14W - 12L
1,619 SR
Queue Stats
391W - 370L
1,530 Elo+
Solo
Izanami
Izanami
CharlieTHAGREAT
Izanami
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 54L
1,375 Elo+
Solo
The Morrigan
The Morrigan
FoundGosling149
The Morrigan
Level 105
God Stats
24W - 27L
1,478 SR
Queue Stats
369W - 431L
1,442 Elo+
Solo
Ares
Ares
JBojangles11
Ares
Level 87
God Stats
2W - 0L
1,730 SR
Queue Stats
96W - 125L
1,383 Elo+
Solo
Heimdallr
Heimdallr
OOxxjluisxx00
Heimdallr
Level 124
God Stats
159W - 152L
1,507 SR
Queue Stats
269W - 279L
1,511 Elo+
Solo
Team Averages
Level 91
1,567 SR
1,448 Elo+

VS

Team Averages
Level 64
1,391 SR
1,414 Elo+
Amaterasu
Amaterasu
AbdullahNC
Amaterasu
Level 59
God Stats
0W - 2L
1,307 SR
Queue Stats
260W - 257L
1,470 Elo+
Solo
Ymir
Ymir
Gulum15
Ymir
Level 53
God Stats
15W - 12L
1,564 SR
Queue Stats
145W - 137L
1,407 Elo+
Solo
Ne Zha
Ne Zha
castlellanos
Ne Zha
Level 78
God Stats
2W - 10L
1,270 SR
Queue Stats
344W - 396L
1,431 Elo+
Solo
Tiamat
Tiamat
danndkhrd
Tiamat
Level 68
God Stats
16W - 35L
1,349 SR
Queue Stats
507W - 611L
1,372 Elo+
Solo
Skadi
Skadi
sebas_0703
Skadi
Level 63
God Stats
1W - 2L
1,465 SR
Queue Stats
331W - 342L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
7 / 1 / 9
9,355
585
11,433
11,205
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 4 / 3
9,446
590
9,774
9,761
3,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
FoundGosling149
The Morrigan
13
1 / 2 / 7
7,614
476
3,794
6,681
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 10
8,612
538
4,141
8,863
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
OOxxjluisxx00
Heimdallr
16
4 / 0 / 1
9,650
603
5,415
7,577
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbdullahNC
Amaterasu
13
0 / 5 / 2
7,697
481
5,055
12,596
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Gulum15
Ymir
10
3 / 6 / 0
7,049
441
5,935
12,848
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
13
3 / 4 / 1
8,448
528
3,734
10,147
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
danndkhrd
Tiamat
12
1 / 2 / 1
6,993
437
7,844
6,485
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
10
1 / 7 / 2
6,818
426
6,351
8,858
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
8
8
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
1
9
11.5
L
Amaterasu
AbdullahNC
Amaterasu
0
5
2
0.2
W
9
4
3
2.63
W
The Morrigan
FoundGosling149
The Morrigan
1
2
7
2.25
L
Ymir
Gulum15
Ymir
3
6
0
0.5
W
3
1
10
8
W
Heimdallr
OOxxjluisxx00
Heimdallr
4
0
1
4.5
L
Ne Zha
3
4
1
0.88
L
Tiamat
danndkhrd
Tiamat
1
2
1
0.75
L
Skadi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
28,919
44,087
Taken
50,934
18,327
Mitigated
29,073
16,329
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,433
5,614
255
6,297
11,205
4,267
56
3,767
7,160
0
63,772
L
Amaterasu
AbdullahNC
Amaterasu
5,055
2,162
0
3,040
12,596
8,048
0
819
11,700
0
35,375
W
9,774
7,000
0
2,071
9,761
3,085
512
2,037
7,684
0
48,463
W
The Morrigan
FoundGosling149
The Morrigan
3,794
662
0
1,566
6,681
1,920
798
2,973
3,314
34,891
0
L
Ymir
Gulum15
Ymir
5,935
1,265
0
610
12,848
11,081
0
2,874
9,852
26,897
0
W
4,141
275
0
1,184
8,863
6,315
0
3,982
4,573
25,806
0
W
Heimdallr
OOxxjluisxx00
Heimdallr
5,415
3,336
0
4,956
7,577
2,740
2,756
0
7,577
0
52,997
L
Ne Zha
3,734
692
0
2,561
10,147
3,418
692
1,215
8,932
0
32,828
L
Tiamat
danndkhrd
Tiamat
7,844
332
461
2,439
6,485
4,088
150
1,865
4,474
37,037
0
L
Skadi
6,351
3,336
0
0
8,858
2,438
109
818
8,040
0
31,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
37,005
446
Minions Killed
282
0
Camps Cleared
0
1,400,000
Distance Traveled
1,438,094
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,355
585
107
7
0
306,274
2
L
Amaterasu
7,697
481
73
5
0
334,164
0
W
Izanami
9,446
590
104
7
0
256,019
3
W
The Morrigan
7,614
476
73
5
0
266,117
4
L
Ymir
7,049
441
27
2
0
273,780
3
W
Ares
8,612
538
47
3
0
314,554
5
W
Heimdallr
9,650
603
115
7
0
257,036
2
L
Ne Zha
8,448
528
71
4
0
303,157
0
L
Tiamat
6,993
437
63
4
0
305,375
4
L
Skadi
6,818
426
48
3
0
221,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role