Player Matchup

Olorun
Olorun
DarthAna
Olorun
Level 17
God Stats
10W - 7L
1,757 SR
Queue Stats
61W - 107L
1,285 Elo+
Party 1
Thor
Thor
LeviVanHallen
Thor
Level 24
God Stats
13W - 15L
1,609 SR
Queue Stats
82W - 162L
1,268 Elo+
Party 1
Neith
Neith
SyaKKuyS
Neith
Level 28
God Stats
5W - 14L
1,310 SR
Queue Stats
134W - 248L
1,285 Elo+
Party 1
Yemoja
Yemoja
glaxyyy
Yemoja
Level 23
God Stats
19W - 40L
1,248 SR
Queue Stats
86W - 173L
1,257 Elo+
Party 1
Hachiman
Hachiman
misterdrago933
Hachiman
Level 26
God Stats
3W - 2L
1,678 SR
Queue Stats
6W - 5L
1,397 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,299 Elo+

VS

Team Averages
Level 27
1,439 SR
1,326 Elo+
Fenrir
Fenrir
Alogag
Fenrir
Level 22
God Stats
18W - 19L
1,370 SR
Queue Stats
38W - 52L
1,302 Elo+
Party 2
Tiamat
Tiamat
Narfury
Tiamat
Level 67
God Stats
2W - 2L
1,435 SR
Queue Stats
35W - 65L
1,280 Elo+
Party 2
Jing Wei
Jing Wei
SAIITEX
Jing Wei
Level 26
God Stats
1W - 1L
1,254 SR
Queue Stats
81W - 100L
1,333 Elo+
Solo
Aphrodite
Aphrodite
Sweihan
Aphrodite
Level 4
God Stats
10W - 5L
1,636 SR
Queue Stats
11W - 7L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
iAbdulla
Erlang Shen
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 81L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarthAna
Olorun
20
5 / 6 / 8
12,725
424
14,891
22,530
10,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 6
13,153
438
10,070
24,215
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
SyaKKuyS
Neith
19
5 / 5 / 13
12,554
418
18,875
22,398
9,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
glaxyyy
Yemoja
19
6 / 3 / 11
11,788
393
14,933
23,928
22,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
20
2 / 7 / 3
13,427
448
16,188
26,151
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alogag
Fenrir
20
6 / 2 / 9
15,646
522
11,476
23,860
22,013
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Narfury
Tiamat
20
13 / 1 / 7
17,669
589
38,150
22,984
19,957
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SAIITEX
Jing Wei
19
4 / 8 / 10
13,754
458
20,650
30,985
12,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Sweihan
Aphrodite
17
0 / 8 / 12
13,376
446
8,006
20,877
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
iAbdulla
Erlang Shen
20
5 / 2 / 6
15,493
516
10,800
22,408
20,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
20
Kills
28
28
Deaths
21
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alogag
Fenrir
6
2
9
5.25
L
Olorun
DarthAna
Olorun
5
6
8
1.5
L
2
7
6
0.71
W
Tiamat
Narfury
Tiamat
13
1
7
16.5
W
Jing Wei
SAIITEX
Jing Wei
4
8
10
1.13
W
Aphrodite
Sweihan
Aphrodite
0
8
12
0.75
L
Neith
SyaKKuyS
Neith
5
5
13
2.3
L
Yemoja
glaxyyy
Yemoja
6
3
11
3.83
W
Erlang Shen
iAbdulla
Erlang Shen
5
2
6
4
L
Hachiman
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,957
Damage
89,082
119,222
Taken
121,114
63,754
Mitigated
91,466
36,722
Healing
55,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alogag
Fenrir
11,476
1,739
0
10,894
23,860
22,013
4,971
5,383
18,477
0
110,732
L
Olorun
DarthAna
Olorun
14,891
7,516
2,971
7,360
22,530
10,309
395
9,814
12,350
95,244
0
L
10,070
1,617
0
4,576
24,215
11,012
0
8,502
15,352
0
90,301
W
Tiamat
Narfury
Tiamat
38,150
2,820
806
12,143
22,984
19,957
3,313
7,726
15,258
143,649
0
W
Jing Wei
SAIITEX
Jing Wei
20,650
14,240
0
12,819
30,985
12,644
4,849
8,823
22,162
0
92,668
W
Aphrodite
Sweihan
Aphrodite
8,006
1,801
5,289
7,744
20,877
16,699
574
9,087
11,790
34,734
0
L
Neith
SyaKKuyS
Neith
18,875
8,712
0
7,758
22,398
9,116
2,818
10,990
11,140
0
71,834
L
Yemoja
glaxyyy
Yemoja
14,933
1,504
3,016
406
23,928
22,530
611
13,077
10,454
48,228
0
W
Erlang Shen
iAbdulla
Erlang Shen
10,800
5,404
0
5,953
22,408
20,153
2,188
3,482
18,926
218
80,690
L
Hachiman
16,188
9,299
682
9,953
26,151
10,787
1,058
2,621
23,472
0
96,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
75,938
566
Minions Killed
649
0
Camps Cleared
0
2,655,211
Distance Traveled
2,774,887
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,646
522
153
5
0
589,200
5
L
Olorun
12,725
424
143
5
0
528,900
0
L
Thor
13,153
438
151
5
0
528,135
2
W
Tiamat
17,669
589
210
7
0
585,886
4
W
Jing Wei
13,754
458
114
4
0
495,484
0
W
Aphrodite
13,376
446
53
2
0
532,057
0
L
Neith
12,554
418
106
4
0
499,565
4
L
Yemoja
11,788
393
50
2
0
565,463
0
W
Erlang Shen
15,493
516
119
4
0
572,260
2
L
Hachiman
13,427
448
116
4
0
533,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role