Player Matchup

Ymir
Ymir
CHIIMMY69
Ymir
Level 14
God Stats
3W - 5L
1,475 SR
Queue Stats
5W - 14L
1,309 Elo+
Solo
Ares
Ares
EdgySolid2955
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Solo
Merlin
Merlin
Idan1580
Merlin
Level 16
God Stats
1W - 2L
1,406 SR
Queue Stats
1W - 2L
1,346 Elo+
Solo
Cerberus
Cerberus
LPG-Rafa
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,245 Elo+
Solo
Yemoja
Yemoja
Shenron926
Yemoja
Level 12
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 7L
1,233 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,271 Elo+

VS

Team Averages
Level 14
1,482 SR
1,291 Elo+
Thanatos
Thanatos
Edison2712
Thanatos
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 104L
1,287 Elo+
Party 1
Neith
Neith
Green_Starish29
Neith
Level 18
God Stats
50W - 46L
1,410 SR
Queue Stats
244W - 237L
1,274 Elo+
Solo
Ymir
Ymir
heianjing
Ymir
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
23W - 28L
1,136 Elo+
Party 1
Bellona
Bellona
jimmysuper05
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 108L
1,256 Elo+
Party 1
Pele
Pele
orangebudz
Pele
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 12 / 4
14,690
918
24,102
41,711
57,402
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

17
0 / 6 / 2
11,869
742
1,737
11,584
6,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Idan1580
Merlin
20
4 / 3 / 6
14,256
891
12,260
17,039
17,657
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
LPG-Rafa
Cerberus
17
0 / 2 / 5
11,882
743
3,619
8,516
6,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Shenron926
Yemoja
20
2 / 7 / 6
14,802
925
11,967
28,769
47,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Edison2712
Thanatos
20
4 / 3 / 13
13,751
859
10,014
8,682
3,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 12
14,991
937
19,046
9,318
3,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
20
8 / 2 / 18
15,726
983
17,255
15,825
21,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
jimmysuper05
Bellona
20
8 / 1 / 22
15,535
971
32,738
15,561
11,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
4 / 4 / 19
14,357
897
21,943
16,695
6,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
11
Kills
30
30
Deaths
11
23
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
12
4
0.58
L
0
6
2
0.17
W
Thanatos
Edison2712
Thanatos
4
3
13
3.5
W
6
1
12
12
L
Merlin
Idan1580
Merlin
4
3
6
2.33
L
Cerberus
LPG-Rafa
Cerberus
0
2
5
1.25
L
Yemoja
Shenron926
Yemoja
2
7
6
0.71
W
Ymir
8
2
18
8.5
W
Bellona
jimmysuper05
Bellona
8
1
22
19
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,685
Damage
100,996
107,619
Taken
66,081
135,548
Mitigated
45,401
12,603
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
24,102
7,733
462
4,041
41,711
57,402
0
6,506
35,205
51,030
0
L
1,737
558
0
1,108
11,584
6,487
0
724
10,860
11,601
0
W
Thanatos
Edison2712
Thanatos
10,014
4,798
0
2,873
8,682
3,325
0
7,339
1,343
0
16,804
W
19,046
12,728
0
3,441
9,318
3,083
0
7,895
1,423
0
63,803
L
Merlin
Idan1580
Merlin
12,260
1,044
0
2,737
17,039
17,657
0
4,196
12,843
44,735
0
L
Cerberus
LPG-Rafa
Cerberus
3,619
212
0
658
8,516
6,300
0
1,493
7,023
8,178
0
L
Yemoja
Shenron926
Yemoja
11,967
3,101
1,809
1,788
28,769
47,702
0
4,336
24,433
31,151
0
W
Ymir
17,255
6,349
0
3,700
15,825
21,206
0
13,202
2,623
29,645
0
W
Bellona
jimmysuper05
Bellona
32,738
17,606
0
1,573
15,561
11,608
0
10,711
4,850
0
49,724
W
21,943
8,519
0
535
16,695
6,179
0
14,538
2,157
0
46,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,499
Gold Earned
74,360
210
Minions Killed
261
1
Camps Cleared
0
851,494
Distance Traveled
1,242,697
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,690
918
73
5
1
154,329
0
L
Ares
11,869
742
19
1
0
85,629
0
W
Thanatos
13,751
859
21
1
0
242,375
1
W
Neith
14,991
937
102
6
0
251,795
0
L
Merlin
14,256
891
68
4
0
221,516
1
L
Cerberus
11,882
743
9
1
0
150,758
0
L
Yemoja
14,802
925
41
3
0
239,262
0
W
Ymir
15,726
983
44
3
0
236,017
0
W
Bellona
15,535
971
34
2
0
252,350
0
W
Pele
14,357
897
60
4
0
260,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role