Player Matchup

Sun Wukong
Sun Wukong
Ammadox
Sun Wukong
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 180L
1,509 Elo+
Party 3
Athena
Athena
Gakure
Athena
Level 125
God Stats
19W - 15L
1,630 SR
Queue Stats
305W - 279L
1,575 Elo+
Party 3
Baron Samedi
Baron Samedi
K0rky
Baron Samedi
Level 156
God Stats
26W - 19L
1,594 SR
Queue Stats
547W - 533L
1,495 Elo+
Party 2
Merlin
Merlin
MangartTv
Merlin
Level 68
God Stats
40W - 34L
1,616 SR
Queue Stats
845W - 795L
1,592 Elo+
Solo
Medusa
Medusa
wait4blood
Medusa
Level 148
God Stats
15W - 10L
1,500 SR
Queue Stats
519W - 514L
1,501 Elo+
Party 2
Team Averages
Level 121
1,568 SR
1,534 Elo+

VS

Team Averages
Level 117
1,589 SR
1,609 Elo+
Cerberus
Cerberus
DukeOfNothing
Cerberus
Level 146
God Stats
18W - 17L
1,588 SR
Queue Stats
244W - 222L
1,590 Elo+
Party 1
Ra
Ra
Pessibrok
Ra
Level 86
God Stats
0W - 5L
1,279 SR
Queue Stats
121W - 132L
1,477 Elo+
Party 1
Vamana
Vamana
Quellson
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Svampfest
King Arthur
Level 139
God Stats
5W - 5L
1,597 SR
Queue Stats
267W - 233L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
knarrr
Cernunnos
Level 88
God Stats
8W - 2L
1,984 SR
Queue Stats
36W - 17L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ammadox
Sun Wukong
14
2 / 0 / 3
7,881
606
8,058
9,750
4,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
Gakure
Athena
14
5 / 2 / 6
7,950
612
6,923
10,962
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
K0rky
Baron Samedi
12
4 / 2 / 4
7,556
581
6,874
9,989
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
MangartTv
Merlin
14
3 / 1 / 2
8,165
628
5,125
3,068
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
wait4blood
Medusa
12
3 / 2 / 2
7,157
551
5,795
8,234
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DukeOfNothing
Cerberus
10
0 / 3 / 5
5,576
429
4,776
11,296
5,779
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 2
6,818
524
1,888
7,493
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Quellson
Vamana
11
2 / 3 / 5
6,685
514
5,502
9,845
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Svampfest
King Arthur
11
0 / 4 / 1
6,466
497
6,764
12,126
6,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
knarrr
Cernunnos
11
4 / 3 / 2
6,614
509
6,410
9,086
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
7
7
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ammadox
Sun Wukong
2
0
3
3.5
L
Cerberus
DukeOfNothing
Cerberus
0
3
5
0.83
W
Athena
Gakure
Athena
5
2
6
4
W
Baron Samedi
K0rky
Baron Samedi
4
2
4
3
W
Merlin
MangartTv
Merlin
3
1
2
4
L
1
4
2
0.5
L
Vamana
Quellson
Vamana
2
3
5
1.5
L
King Arthur
Svampfest
King Arthur
0
4
1
0.13
L
Cernunnos
knarrr
Cernunnos
4
3
2
1.67
W
Medusa
wait4blood
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
25,340
42,003
Taken
49,846
19,167
Mitigated
23,095
19,526
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ammadox
Sun Wukong
8,058
1,985
0
3,685
9,750
4,782
263
0
9,750
0
48,238
L
Cerberus
DukeOfNothing
Cerberus
4,776
163
477
4,488
11,296
5,779
0
4,162
7,134
20,908
0
W
Athena
Gakure
Athena
6,923
1,877
0
6,244
10,962
4,472
0
1,100
9,696
46,116
0
W
Baron Samedi
K0rky
Baron Samedi
6,874
455
1,075
4,700
9,989
6,188
353
2,647
7,314
23,886
0
W
Merlin
MangartTv
Merlin
5,125
423
0
1,054
3,068
1,054
660
483
2,543
52,027
0
L
1,888
348
86
1,902
7,493
2,602
0
5,159
1,902
43,108
0
L
Vamana
Quellson
Vamana
5,502
2,400
0
3,226
9,845
5,419
33
4,634
5,083
0
35,418
L
King Arthur
Svampfest
King Arthur
6,764
962
0
3,488
12,126
6,605
0
1,473
10,653
0
42,398
L
Cernunnos
knarrr
Cernunnos
6,410
2,829
0
2,776
9,086
2,690
96
2,934
6,152
0
35,348
W
Medusa
wait4blood
Medusa
5,795
2,531
0
2,768
8,234
2,671
369
2,198
6,036
0
43,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
32,159
423
Minions Killed
359
0
Camps Cleared
0
1,247,629
Distance Traveled
1,282,176
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,881
606
102
8
0
269,608
2
L
Cerberus
5,576
429
44
3
0
264,934
6
W
Athena
7,950
612
89
7
0
288,676
2
W
Baron Samedi
7,556
581
24
2
0
226,631
3
W
Merlin
8,165
628
122
9
0
248,387
5
L
Ra
6,818
524
98
8
0
272,279
8
L
Vamana
6,685
514
60
5
0
278,638
4
L
King Arthur
6,466
497
86
7
0
243,199
1
L
Cernunnos
6,614
509
71
5
0
223,126
3
W
Medusa
7,157
551
86
7
0
214,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role