Player Matchup

Set
Set
Bronze IV
Janold_Jeagen
Set
Bronze IV
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 24L
1,220 MMR
Party 1
Cerberus
Cerberus
Silver II
SirBuckingtn
Cerberus
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,125 MMR
Solo
Janus
Janus
Bronze IV
coolaidman_420
Janus
Bronze IV
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 38L
1,220 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
danielnavarro221
Kumbhakarna
Silver III
Level 126
God Stats
4W - 6L
1,398 SR
Queue Stats
363W - 387L
838 MMR
Solo
Chronos
Chronos
Silver III
xSnoringSnorlax
Chronos
Silver III
Level 136
God Stats
1W - 2L
1,621 SR
Queue Stats
486W - 493L
808 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,504 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,530 SR
1,045 MMR
Cernunnos
Cernunnos
Silver III
ApocalyptoMJPK
Cernunnos
Silver III
Level 109
God Stats
3W - 8L
1,458 SR
Queue Stats
154W - 149L
1,288 MMR
Solo
Scylla
Scylla
Gold V
Captin_Cookie1
Scylla
Gold V
Level 107
God Stats
5W - 2L
1,350 SR
Queue Stats
69W - 61L
1,267 MMR
Solo
Tyr
Tyr
Silver I
Fly4aWhiteGuy01
Tyr
Silver I
Level 99
God Stats
19W - 17L
1,529 SR
Queue Stats
97W - 102L
1,087 MMR
Solo
Cabrakan
Cabrakan
Silver III
Smauguito
Cabrakan
Silver III
Level 121
God Stats
16W - 20L
1,537 SR
Queue Stats
172W - 177L
806 MMR
Solo
Mercury
Mercury
Silver III
Tasty_Weeb
Mercury
Silver III
Level 62
God Stats
6W - 3L
1,776 SR
Queue Stats
77W - 88L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 9
14,899
514
19,648
24,655
12,716
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SirBuckingtn
Cerberus
16
2 / 3 / 3
11,045
381
10,231
18,148
12,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 5 / 11
15,729
542
25,621
20,559
8,594
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
danielnavarro221
Kumbhakarna
17
1 / 10 / 14
12,056
416
4,115
32,411
31,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 9 / 10
12,675
437
16,241
29,761
13,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TsukuyomiCthulhuDanzaburouKing ArthurTiamat

VS

Bans
Cu ChulainnArtemisAthenaChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApocalyptoMJPK
Cernunnos
20
7 / 6 / 11
15,611
538
20,240
26,773
10,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 8
16,234
560
28,481
15,053
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 12
18,031
622
21,280
26,671
32,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Smauguito
Cabrakan
17
2 / 6 / 14
13,240
457
14,190
24,976
25,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Tasty_Weeb
Mercury
20
4 / 9 / 12
15,461
533
14,954
26,993
9,974
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
91
27
Kills
34
34
Deaths
27
47
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ApocalyptoMJPK
Cernunnos
7
6
11
2.08
W
12
4
8
4
W
9
2
12
7.5
L
13
7
9
2.5
L
Cerberus
SirBuckingtn
Cerberus
2
3
3
1.17
W
Cabrakan
Smauguito
Cabrakan
2
6
14
1.5
W
Mercury
Tasty_Weeb
Mercury
4
9
12
1.11
L
11
5
11
3.3
L
Kumbhakarna
danielnavarro221
Kumbhakarna
1
10
14
0.8
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,856
Damage
99,145
125,534
Taken
120,466
79,232
Mitigated
83,952
31,452
Healing
38,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ApocalyptoMJPK
Cernunnos
20,240
11,905
0
13,415
26,773
10,907
3,496
12,971
13,642
0
134,644
W
28,481
2,047
327
2,181
15,053
5,682
700
3,950
10,507
111,493
0
W
21,280
2,483
0
10,937
26,671
32,062
3,069
13,197
13,279
0
134,469
L
19,648
8,633
0
5,416
24,655
12,716
872
8,346
16,109
0
99,870
L
Cerberus
SirBuckingtn
Cerberus
10,231
669
0
8,846
18,148
12,988
732
3,543
14,545
60,407
0
W
Cabrakan
Smauguito
Cabrakan
14,190
2,344
0
4,662
24,976
25,327
296
13,332
11,283
43,459
0
W
Mercury
Tasty_Weeb
Mercury
14,954
6,694
582
6,020
26,993
9,974
2,085
11,589
15,124
0
121,382
L
25,621
1,518
719
3,662
20,559
8,594
1,219
8,881
11,516
83,737
0
L
Kumbhakarna
danielnavarro221
Kumbhakarna
4,115
621
932
3,006
32,411
31,593
273
14,470
17,555
17,896
0
L
16,241
5,413
0
8,871
29,761
13,341
3,074
6,489
23,058
85,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,404
Gold Earned
78,577
581
Minions Killed
752
0
Camps Cleared
0
2,350,936
Distance Traveled
2,646,073
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,611
538
158
5
0
496,870
9
W
Scylla
16,234
560
143
5
0
536,454
2
W
Tyr
18,031
622
235
8
0
490,485
6
L
Set
14,899
514
131
5
0
536,417
2
L
Cerberus
11,045
381
132
5
0
315,425
0
W
Cabrakan
13,240
457
44
2
0
497,776
10
W
Mercury
15,461
533
172
6
0
624,488
0
L
Janus
15,729
542
145
5
0
517,544
2
L
Kumbhakarna
12,056
416
25
1
0
527,188
6
L
Chronos
12,675
437
148
5
0
454,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role