Player Matchup

Ymir
Ymir
Angi_555
Ymir
Level 10
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo
Jormungandr
Jormungandr
Captain_Ganja420
Jormungandr
Level 8
God Stats
9W - 19L
1,275 SR
Queue Stats
11W - 20L
1,238 Elo+
Party 2
Da Ji
Da Ji
EcheonDeMia
Da Ji
Level 29
God Stats
7W - 7L
1,394 SR
Queue Stats
194W - 215L
1,357 Elo+
Solo
Yemoja
Yemoja
GeTrEkT342
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,469 Elo+
Party 2
Skadi
Skadi
breninho1000
Skadi
Level 29
God Stats
1W - 5L
1,261 SR
Queue Stats
4W - 8L
1,229 Elo+
Solo
Team Averages
Level 25
1,326 SR
1,332 Elo+

VS

Team Averages
Level 20
1,416 SR
1,318 Elo+
Nemesis
Nemesis
CELOH LOWKS
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Party 1
Hera
Hera
FlyTheWizard6
Hera
Level 16
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 10L
1,166 Elo+
Solo
Kukulkan
Kukulkan
JaVeei
Kukulkan
Level 25
God Stats
1W - 0L
1,382 SR
Queue Stats
4W - 2L
1,482 Elo+
Party 1
Neith
Neith
Mykiro
Neith
Level 44
God Stats
1W - 0L
1,440 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Uncle Ginga
Zeus
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 16L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
0 / 12 / 12
13,225
945
2,239
28,549
15,109
Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Captain_Ganja420
Jormungandr
19
7 / 8 / 7
14,390
1,028
9,917
23,656
11,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
15 / 9 / 5
16,415
1,173
27,133
21,912
9,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
GeTrEkT342
Yemoja
20
1 / 2 / 12
13,016
930
12,262
9,466
4,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 4 / 12
12,817
916
5,713
14,637
4,942
Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CELOH LOWKS
Nemesis
20
3 / 7 / 19
14,269
1,019
11,340
15,534
7,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 5 / 5
11,208
801
971
6,405
1,703
Kukulkan
JaVeei
Kukulkan
20
11 / 5 / 16
16,291
1,164
30,099
13,552
6,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Mykiro
Neith
20
14 / 2 / 10
16,063
1,147
18,410
13,472
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 6 / 16
15,792
1,128
26,848
14,206
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
24
Kills
35
35
Deaths
25
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
12
12
0.5
W
Nemesis
CELOH LOWKS
Nemesis
3
7
19
1.79
L
Jormungandr
Captain_Ganja420
Jormungandr
7
8
7
1.31
L
15
9
5
1.94
W
0
5
5
0.5
L
Yemoja
GeTrEkT342
Yemoja
1
2
12
3.5
W
Kukulkan
JaVeei
Kukulkan
11
5
16
3.8
W
Neith
Mykiro
Neith
14
2
10
9.5
W
7
6
16
2.5
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
87,668
98,220
Taken
63,169
44,541
Mitigated
26,993
6,867
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,239
316
0
504
28,549
15,109
0
18,690
9,859
7,328
0
W
Nemesis
CELOH LOWKS
Nemesis
11,340
9,706
0
203
15,534
7,433
0
8,124
7,410
0
22,786
L
Jormungandr
Captain_Ganja420
Jormungandr
9,917
2,944
0
166
23,656
11,282
0
12,894
10,762
41,927
0
L
27,133
4,954
0
305
21,912
9,176
0
11,597
10,315
0
39,281
W
971
346
0
0
6,405
1,703
0
764
4,326
3,667
0
L
Yemoja
GeTrEkT342
Yemoja
12,262
1,775
4,446
1,446
9,466
4,032
0
5,324
4,142
46,319
0
W
Kukulkan
JaVeei
Kukulkan
30,099
6,942
1,122
1,230
13,552
6,307
0
5,527
8,025
54,568
0
W
Neith
Mykiro
Neith
18,410
10,813
0
2,505
13,472
6,074
0
7,029
6,443
0
47,443
W
26,848
3,972
0
0
14,206
5,476
0
2,974
11,232
74,329
0
L
5,713
1,395
0
0
14,637
4,942
0
9,413
5,224
0
32,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,863
Gold Earned
73,623
220
Minions Killed
260
5
Camps Cleared
8
1,096,893
Distance Traveled
1,189,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,225
945
6
0
0
180,328
0
W
Nemesis
14,269
1,019
24
2
2
297,655
0
L
Jormungandr
14,390
1,028
68
5
1
225,721
0
L
Da Ji
16,415
1,173
22
2
4
247,627
0
W
Hera
11,208
801
2
0
0
183,849
0
L
Yemoja
13,016
930
84
6
0
225,621
0
W
Kukulkan
16,291
1,164
55
4
2
240,776
0
W
Neith
16,063
1,147
55
4
2
236,796
0
W
Zeus
15,792
1,128
124
9
2
230,716
0
L
Skadi
12,817
916
40
3
0
217,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role