Player Matchup

Guan Yu
Guan Yu
JoJonase
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 52L
1,668 Elo+
Solo
Cerberus
Cerberus
Ragius_Suramar
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,681 Elo+
Party 2
Scylla
Scylla
SyLoveYou
Scylla
Level 17
God Stats
86W - 91L
1,602 SR
Queue Stats
235W - 272L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
WillDermot
Cu Chulainn
Level 11
God Stats
0W - 1L
1,158 SR
Queue Stats
7W - 4L
1,678 Elo+
Solo
Cernunnos
Cernunnos
romainlegameur5
Cernunnos
Level 88
God Stats
9W - 8L
1,632 SR
Queue Stats
296W - 258L
1,538 Elo+
Party 2
Team Averages
Level 30
1,479 SR
1,612 Elo+

VS

Team Averages
Level 25
1,580 SR
1,561 Elo+
Nu Wa
Nu Wa
BobbySupertramp
Nu Wa
Level 25
God Stats
28W - 18L
1,622 SR
Queue Stats
79W - 53L
1,598 Elo+
Solo
Kali
Kali
Esssid
Kali
Level 27
God Stats
30W - 14L
1,765 SR
Queue Stats
136W - 110L
1,567 Elo+
Party 1
Bellona
Bellona
KillBeat00
Bellona
Level 23
God Stats
10W - 7L
1,590 SR
Queue Stats
77W - 66L
1,509 Elo+
Solo
Anhur
Anhur
OnkelKet_a420
Anhur
Level 27
God Stats
13W - 16L
1,365 SR
Queue Stats
129W - 100L
1,581 Elo+
Party 1
Athena
Athena
paulw93
Athena
Level 24
God Stats
12W - 17L
1,559 SR
Queue Stats
113W - 104L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoJonase
Guan Yu
13
1 / 5 / 0
7,270
485
5,961
12,093
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
10
1 / 4 / 2
6,635
442
3,174
10,875
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
SyLoveYou
Scylla
12
0 / 2 / 0
6,847
456
885
7,598
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WillDermot
Cu Chulainn
13
2 / 4 / 1
7,709
514
6,705
15,373
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
romainlegameur5
Cernunnos
11
4 / 6 / 1
6,980
465
8,658
13,210
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,072
605
10,693
5,696
1,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Esssid
Kali
14
6 / 0 / 0
8,724
582
4,476
8,630
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KillBeat00
Bellona
15
5 / 0 / 6
9,147
610
13,462
10,725
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 3
8,484
566
7,216
13,069
3,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
paulw93
Athena
12
6 / 3 / 4
8,005
534
4,912
10,193
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
21
21
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Kali
Esssid
Kali
6
0
0
6
L
Guan Yu
JoJonase
Guan Yu
1
5
0
0.2
W
Bellona
KillBeat00
Bellona
5
0
6
8
W
2
4
3
0.88
L
Cerberus
1
4
2
0.5
L
Scylla
SyLoveYou
Scylla
0
2
0
0
L
Cu Chulainn
WillDermot
Cu Chulainn
2
4
1
0.63
W
Athena
paulw93
Athena
6
3
4
2.67
L
Cernunnos
romainlegameur5
Cernunnos
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
40,759
59,149
Taken
48,313
27,631
Mitigated
22,651
16,107
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,693
1,744
0
1,142
5,696
1,829
1,022
779
4,811
70,695
0
W
Kali
Esssid
Kali
4,476
2,224
0
5,958
8,630
4,094
0
308
8,322
0
47,399
L
Guan Yu
JoJonase
Guan Yu
5,961
164
230
4,812
12,093
9,667
0
949
11,144
0
39,818
W
Bellona
KillBeat00
Bellona
13,462
6,916
0
4,558
10,725
7,415
590
726
9,774
54
59,499
W
7,216
3,882
0
6,464
13,069
3,096
554
731
12,213
0
48,596
L
Cerberus
3,174
730
0
1,749
10,875
6,088
0
3,824
6,926
15,610
0
L
Scylla
SyLoveYou
Scylla
885
52
0
1,353
7,598
2,380
0
2,678
4,920
42,925
0
L
Cu Chulainn
WillDermot
Cu Chulainn
6,705
1,613
0
4,618
15,373
5,411
0
4,910
10,363
0
48,860
W
Athena
paulw93
Athena
4,912
1,991
0
420
10,193
6,217
0
1,409
8,784
17,199
0
L
Cernunnos
romainlegameur5
Cernunnos
8,658
4,123
0
3,345
13,210
4,085
184
2,898
10,137
0
44,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
43,432
386
Minions Killed
463
0
Camps Cleared
0
1,415,961
Distance Traveled
1,463,331
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,072
605
124
8
0
276,109
2
W
Kali
8,724
582
97
6
0
328,327
0
L
Guan Yu
7,270
485
91
6
0
313,500
0
W
Bellona
9,147
610
109
7
0
301,019
2
W
Anhur
8,484
566
106
7
0
235,717
0
L
Cerberus
6,635
442
44
3
0
293,376
2
L
Scylla
6,847
456
93
6
0
260,991
4
L
Cu Chulainn
7,709
514
93
6
0
289,489
0
W
Athena
8,005
534
27
2
0
322,159
0
L
Cernunnos
6,980
465
65
4
0
258,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role