Player Matchup

Bacchus
Bacchus
DoctorNecro
Bacchus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 87L
1,324 Elo+
Party 3
Danzaburou
Danzaburou
OranGeLemOn
Danzaburou
Level 68
God Stats
5W - 1L
1,516 SR
Queue Stats
26W - 20L
1,408 Elo+
Party 3
Ra
Ra
forthewatch2
Ra
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 3
Artemis
Artemis
iris071171
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 18L
1,257 Elo+
Party 1
Hel
Hel
xSoraka
Hel
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,369 Elo+
Party 1
Team Averages
Level 29
1,503 SR
1,372 Elo+

VS

Team Averages
Level 12
1,351 SR
1,206 Elo+
Ra
Ra
BASTET1961
Ra
Level 16
God Stats
82W - 116L
1,367 SR
Queue Stats
113W - 170L
1,257 Elo+
Solo
Scylla
Scylla
Gaji41
Scylla
Level 28
God Stats
3W - 13L
1,282 SR
Queue Stats
5W - 22L
1,040 Elo+
Party 2
Ah Puch
Ah Puch
Klawingez
Ah Puch
Level 5
God Stats
4W - 4L
1,531 SR
Queue Stats
15W - 20L
1,570 Elo+
Solo
Artemis
Artemis
MiniPlayerOne
Artemis
Level 7
God Stats
1W - 4L
1,075 SR
Queue Stats
5W - 16L
1,076 Elo+
Party 2
Kukulkan
Kukulkan
S3rgt
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoctorNecro
Bacchus
18
6 / 2 / 21
11,665
1,167
11,789
13,743
18,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
OranGeLemOn
Danzaburou
19
18 / 4 / 11
14,339
1,434
29,821
13,006
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 10
10,189
1,019
5,745
7,681
2,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iris071171
Artemis
16
2 / 1 / 7
9,921
992
5,353
6,887
2,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
17
4 / 2 / 15
11,157
1,116
6,598
9,346
4,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

256

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,225
923
4,893
11,938
5,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Gaji41
Scylla
17
2 / 7 / 7
10,793
1,079
12,646
16,949
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Klawingez
Ah Puch
17
7 / 9 / 2
12,192
1,219
14,917
14,488
6,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
15
1 / 6 / 4
9,128
913
6,354
10,928
9,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
S3rgt
Kukulkan
16
0 / 3 / 5
9,506
951
4,957
10,136
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
33
Kills
11
11
Deaths
33
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Bacchus
DoctorNecro
Bacchus
6
2
21
8.25
L
Scylla
Gaji41
Scylla
2
7
7
0.79
L
Ah Puch
Klawingez
Ah Puch
7
9
2
0.89
L
Artemis
1
6
4
0.5
W
Danzaburou
OranGeLemOn
Danzaburou
18
4
11
5.88
L
Kukulkan
S3rgt
Kukulkan
0
3
5
0.83
W
3
2
10
4
W
Artemis
iris071171
Artemis
2
1
7
5.5
W
Hel
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,306
Damage
43,767
50,663
Taken
64,439
34,158
Mitigated
32,935
13,345
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,893
1,110
56
0
11,938
5,242
0
4,282
7,656
14,506
0
W
Bacchus
DoctorNecro
Bacchus
11,789
2,368
0
0
13,743
18,848
0
9,935
3,482
15,768
0
L
Scylla
Gaji41
Scylla
12,646
2,564
270
1,558
16,949
6,911
0
6,711
10,238
36,647
0
L
Ah Puch
Klawingez
Ah Puch
14,917
932
0
418
14,488
6,313
0
3,897
10,591
36,671
0
L
Artemis
6,354
2,020
0
125
10,928
9,711
0
4,983
5,945
0
12,074
W
Danzaburou
OranGeLemOn
Danzaburou
29,821
19,390
0
2,418
13,006
5,748
0
8,994
3,778
0
59,543
L
Kukulkan
S3rgt
Kukulkan
4,957
1,985
0
0
10,136
4,758
0
4,259
5,877
20,662
0
W
5,745
755
145
0
7,681
2,890
0
4,649
2,931
16,907
0
W
Artemis
iris071171
Artemis
5,353
1,222
0
943
6,887
2,620
0
5,680
1,123
0
18,993
W
Hel
6,598
733
6,213
3,626
9,346
4,052
0
7,398
1,758
30,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,271
Gold Earned
50,844
221
Minions Killed
178
7
Camps Cleared
4
834,182
Distance Traveled
733,749
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,225
923
28
3
1
146,603
0
W
Bacchus
11,665
1,167
9
1
0
183,245
0
L
Scylla
10,793
1,079
64
6
1
149,325
0
L
Ah Puch
12,192
1,219
45
5
1
162,110
1
L
Artemis
9,128
913
11
1
0
103,858
1
W
Danzaburou
14,339
1,434
69
7
5
151,923
0
L
Kukulkan
9,506
951
30
3
1
171,853
0
W
Ra
10,189
1,019
17
2
0
166,903
0
W
Artemis
9,921
992
55
6
1
138,845
1
W
Hel
11,157
1,116
71
7
1
193,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role