Player Matchup

Bakasura
Bakasura
CaptiveAngels
Bakasura
Level 105
God Stats
1W - 5L
1,257 SR
Queue Stats
103W - 94L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
ChaosEmperorIV
Danzaburou
Level 40
God Stats
28W - 29L
1,406 SR
Queue Stats
207W - 246L
1,357 Elo+
Solo
Vamana
Vamana
Littleham
Vamana
Level 58
God Stats
10W - 12L
1,387 SR
Queue Stats
65W - 67L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
Vinthya92
Baron Samedi
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 2
Cerberus
Cerberus
iLikeWeen
Cerberus
Level 41
God Stats
14W - 8L
1,685 SR
Queue Stats
142W - 147L
1,518 Elo+
Solo
Team Averages
Level 54
1,404 SR
1,429 Elo+

VS

Team Averages
Level 65
1,523 SR
1,505 Elo+
Ares
Ares
DeadpoolBG3
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
OmniZenoh
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
gogata111
Thor
Level 13
God Stats
5W - 8L
1,459 SR
Queue Stats
12W - 16L
1,380 Elo+
Party 3
Neith
Neith
illidan1502
Neith
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,470 Elo+
Party 3
Chaac
Chaac
oOcudsOo
Chaac
Level 122
God Stats
14W - 6L
1,656 SR
Queue Stats
651W - 560L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptiveAngels
Bakasura
19
5 / 2 / 1
11,788
536
11,917
16,558
10,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ChaosEmperorIV
Danzaburou
16
1 / 6 / 7
9,979
454
11,009
15,412
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Littleham
Vamana
16
3 / 7 / 0
10,121
460
10,582
23,693
16,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Vinthya92
Baron Samedi
16
0 / 5 / 2
9,885
449
4,324
11,175
13,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
iLikeWeen
Cerberus
16
5 / 4 / 2
9,613
437
8,757
14,751
13,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
9,487
431
8,112
14,096
9,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
OmniZenoh
Artemis
20
3 / 2 / 5
12,989
590
11,890
15,050
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
1 / 3 / 3
9,267
421
3,178
10,598
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 3 / 3
12,279
558
14,654
13,156
5,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
oOcudsOo
Chaac
20
9 / 3 / 1
14,144
643
19,906
23,495
24,738
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
14
Kills
24
24
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CaptiveAngels
Bakasura
5
2
1
2.75
L
Danzaburou
ChaosEmperorIV
Danzaburou
1
6
7
0.75
W
2
3
9
2.17
L
Vamana
Littleham
Vamana
3
7
0
0.43
W
Artemis
OmniZenoh
Artemis
3
2
5
2.75
L
Baron Samedi
Vinthya92
Baron Samedi
0
5
2
0.2
W
Thor
1
3
3
0.83
L
Cerberus
iLikeWeen
Cerberus
5
4
2
1.5
W
9
3
3
3.5
W
Chaac
oOcudsOo
Chaac
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,589
Damage
57,740
81,589
Taken
76,395
60,363
Mitigated
51,048
20,412
Healing
29,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CaptiveAngels
Bakasura
11,917
8,386
0
4,737
16,558
10,573
0
1,248
15,185
0
74,791
L
Danzaburou
ChaosEmperorIV
Danzaburou
11,009
5,184
0
6,651
15,412
6,194
0
3,174
12,238
0
66,840
W
8,112
248
0
513
14,096
9,760
155
4,673
8,648
15,805
0
L
Vamana
Littleham
Vamana
10,582
6,065
0
5,492
23,693
16,356
0
0
22,997
0
64,850
W
Artemis
OmniZenoh
Artemis
11,890
7,590
0
8,916
15,050
7,283
4,883
4,439
10,191
0
98,436
L
Baron Samedi
Vinthya92
Baron Samedi
4,324
155
0
1,856
11,175
13,909
630
304
10,821
58,261
0
W
Thor
3,178
537
0
3,612
10,598
3,675
518
432
10,037
0
40,926
L
Cerberus
iLikeWeen
Cerberus
8,757
211
0
1,676
14,751
13,331
0
3,738
11,013
38,688
0
W
14,654
6,031
0
4,714
13,156
5,592
1,912
3,490
9,181
0
74,723
W
Chaac
oOcudsOo
Chaac
19,906
6,871
0
11,750
23,495
24,738
1,055
47
21,932
352
111,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,386
Gold Earned
58,166
558
Minions Killed
637
0
Camps Cleared
0
1,881,454
Distance Traveled
1,899,068
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,788
536
156
7
0
449,757
0
L
Danzaburou
9,979
454
121
6
0
337,460
2
W
Ares
9,487
431
18
1
0
404,548
5
L
Vamana
10,121
460
98
4
0
399,832
3
W
Artemis
12,989
590
192
9
0
348,518
3
L
Baron Samedi
9,885
449
124
6
0
311,581
2
W
Thor
9,267
421
68
3
0
410,009
0
L
Cerberus
9,613
437
59
3
0
382,824
3
W
Neith
12,279
558
148
7
0
343,522
3
W
Chaac
14,144
643
211
10
0
392,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role