Player Matchup

Chiron
Chiron
DS-Lupe
Chiron
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2
Thor
Thor
danshahh_711
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
hf1zrymnd
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,636 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,591 Elo+

VS

Team Averages
Level 35
1,504 SR
1,409 Elo+
Cthulhu
Cthulhu
AecusRegen
Cthulhu
Level 29
God Stats
47W - 34L
1,511 SR
Queue Stats
113W - 148L
1,448 Elo+
Party 1
Hachiman
Hachiman
Darkspear1993
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
solista-muchas
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DS-Lupe
Chiron
12
4 / 3 / 0
8,506
654
6,381
8,040
2,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 7 / 5
7,924
610
1,696
11,676
3,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
hf1zrymnd
Cerberus
10
2 / 6 / 2
7,769
598
4,677
15,679
8,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AecusRegen
Cthulhu
14
8 / 1 / 7
11,448
881
16,469
10,477
9,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Darkspear1993
Hachiman
14
8 / 0 / 6
11,101
854
9,622
7,208
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 8
8,335
641
2,541
7,292
1,858

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
16
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AecusRegen
Cthulhu
8
1
7
11.5
L
Chiron
DS-Lupe
Chiron
4
3
0
1.33
W
Hachiman
Darkspear1993
Hachiman
8
0
6
11
L
0
7
5
0.36
L
Cerberus
hf1zrymnd
Cerberus
2
6
2
0.5
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,754
Damage
28,632
35,395
Taken
24,977
14,951
Mitigated
14,598
4,784
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AecusRegen
Cthulhu
16,469
228
162
3,521
10,477
9,642
0
1,484
8,993
40,673
0
L
Chiron
DS-Lupe
Chiron
6,381
2,684
760
2,488
8,040
2,485
0
6,291
1,749
0
31,783
W
Hachiman
Darkspear1993
Hachiman
9,622
6,953
0
3,926
7,208
3,098
2,101
1,292
5,916
0
71,858
L
1,696
592
0
622
11,676
3,541
0
5,999
5,677
0
9,439
L
Cerberus
hf1zrymnd
Cerberus
4,677
249
0
914
15,679
8,925
0
6,720
8,959
17,730
0
W
2,541
333
0
879
7,292
1,858
566
1,977
5,315
8,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
30,884
93
Minions Killed
150
0
Camps Cleared
0
644,474
Distance Traveled
665,269
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,448
881
48
4
0
231,595
0
L
Chiron
8,506
654
55
4
0
200,670
0
W
Hachiman
11,101
854
96
7
0
229,989
3
L
Thor
7,924
610
13
1
0
220,546
3
L
Cerberus
7,769
598
25
2
0
223,258
1
W
Sol
8,335
641
6
0
0
203,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role