Player Matchup

Hun Batz
Hun Batz
BadAsMonkey13
Hun Batz
Level 126
God Stats
1W - 0L
1,798 SR
Queue Stats
134W - 121L
1,494 Elo+
Solo
Ra
Ra
DmonKingWibblez
Ra
Level 129
God Stats
3W - 1L
1,380 SR
Queue Stats
130W - 131L
1,485 Elo+
Solo
Vulcan
Vulcan
I_Poop_On_Things
Vulcan
Level 142
God Stats
13W - 4L
1,828 SR
Queue Stats
950W - 955L
1,484 Elo+
Solo
Mercury
Mercury
Sorawill101
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 93L
1,498 Elo+
Solo
Raijin
Raijin
Trauma2742
Raijin
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
331W - 312L
1,578 Elo+
Solo
Team Averages
Level 118
1,601 SR
1,508 Elo+

VS

Team Averages
Level 88
1,478 SR
1,502 Elo+
Ra
Ra
DiperPinesXD
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EvilEvil11
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RickyHemphillFN
Ymir
Level 26
God Stats
2W - 1L
1,578 SR
Queue Stats
54W - 76L
1,469 Elo+
Solo
Hachiman
Hachiman
SenDogg716
Hachiman
Level 119
God Stats
8W - 8L
1,311 SR
Queue Stats
1,047W - 1,053L
1,587 Elo+
Party 1
Da Ji
Da Ji
zenaku16
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 480L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BadAsMonkey13
Hun Batz
18
13 / 4 / 10
12,048
861
18,707
15,600
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 3 / 16
10,636
760
10,422
11,444
4,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 15
10,871
777
12,920
10,118
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sorawill101
Mercury
18
5 / 3 / 17
11,162
797
8,764
17,874
6,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Trauma2742
Raijin
20
6 / 2 / 18
11,892
849
21,204
17,867
8,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 7
11,077
791
13,160
16,620
7,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
EvilEvil11
Scylla
19
3 / 4 / 6
10,508
751
19,494
13,997
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 5
9,173
655
7,694
22,458
14,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
SenDogg716
Hachiman
16
2 / 4 / 3
9,531
681
11,227
13,116
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
zenaku16
Da Ji
15
2 / 7 / 6
9,442
674
10,867
14,006
8,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
30
Kills
15
15
Deaths
30
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BadAsMonkey13
Hun Batz
13
4
10
4.5
L
6
6
7
1.58
W
1
3
16
3
L
Scylla
EvilEvil11
Scylla
3
4
6
1.5
W
5
3
15
4.17
L
2
9
5
0.5
L
Hachiman
SenDogg716
Hachiman
2
4
3
0.88
W
Mercury
Sorawill101
Mercury
5
3
17
4.5
W
Raijin
Trauma2742
Raijin
6
2
18
7.5
L
Da Ji
zenaku16
Da Ji
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,017
Damage
62,442
72,903
Taken
80,197
31,236
Mitigated
41,396
42,353
Healing
30,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BadAsMonkey13
Hun Batz
18,707
5,438
1,888
2,322
15,600
8,131
1,299
8,470
6,936
0
23,682
L
13,160
1,048
7,317
6,739
16,620
7,374
352
9,153
7,371
34,137
0
W
10,422
862
14,756
5,433
11,444
4,382
1,635
7,807
3,381
33,584
0
L
Scylla
EvilEvil11
Scylla
19,494
422
1,790
3,881
13,997
5,675
0
6,562
7,335
35,438
0
W
12,920
4,042
3,230
1,616
10,118
4,245
1,268
6,152
3,767
33,647
0
L
7,694
511
83
3,739
22,458
14,361
2
13,511
8,780
16,459
0
L
Hachiman
SenDogg716
Hachiman
11,227
3,526
1,598
2,710
13,116
5,473
1,506
7,760
5,256
0
30,965
W
Mercury
Sorawill101
Mercury
8,764
2,278
1,043
5,105
17,874
6,361
0
8,447
9,149
0
12,030
W
Raijin
Trauma2742
Raijin
21,204
1,955
2,115
4,845
17,867
8,117
916
8,289
9,322
46,853
0
L
Da Ji
zenaku16
Da Ji
10,867
2,950
1,054
1,567
14,006
8,513
84
7,560
6,333
0
11,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,609
Gold Earned
49,731
164
Minions Killed
163
0
Camps Cleared
0
1,360,397
Distance Traveled
1,148,603
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,048
861
13
1
0
271,815
1
L
Ra
11,077
791
60
4
0
252,941
3
W
Ra
10,636
760
51
4
0
282,316
1
L
Scylla
10,508
751
33
2
0
261,071
0
W
Vulcan
10,871
777
31
2
0
266,136
0
L
Ymir
9,173
655
18
1
0
192,784
3
L
Hachiman
9,531
681
50
4
0
242,806
0
W
Mercury
11,162
797
3
0
0
313,274
0
W
Raijin
11,892
849
66
5
0
226,856
0
L
Da Ji
9,442
674
2
0
0
199,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role