Player Matchup

Cerberus
Cerberus
Diamond I
DDIIOO
Cerberus
Diamond I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
JackiSieras
Anhur
Masters
Level 65
God Stats
12W - 7L
1,887 SR
Queue Stats
261W - 225L
2,361 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Lusamyne
Heimdallr
Diamond I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Masters
bîbìch
Chronos
Masters
Level 59
God Stats
2W - 1L
1,774 SR
Queue Stats
229W - 202L
2,751 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
naughtyniklaus
Ah Muzen Cab
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 63
1,632 SR
1,922 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,612 SR
2,340 MMR
Yemoja
Yemoja
Masters
Dracö
Yemoja
Masters
Level 80
God Stats
2W - 5L
1,568 SR
Queue Stats
700W - 673L
2,351 MMR
Solo
Merlin
Merlin
Masters
Hirashima
Merlin
Masters
Level 160
God Stats
4W - 4L
1,843 SR
Queue Stats
253W - 248L
2,624 MMR
Party 2
Thor
Thor
Diamond I
Regivo
Thor
Diamond I
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
294W - 254L
2,541 MMR
Party 2
Achilles
Achilles
Masters
TheGreenZombie
Achilles
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
Ιtαchi
Apollo
Masters
Level 160
God Stats
30W - 22L
1,647 SR
Queue Stats
740W - 710L
2,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DDIIOO
Cerberus
12
6 / 3 / 4
7,600
507
8,426
15,625
8,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 4
9,036
602
6,983
12,031
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Lusamyne
Heimdallr
16
8 / 2 / 7
9,666
644
15,119
10,838
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
bîbìch
Chronos
16
5 / 0 / 6
9,685
646
8,630
11,732
4,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
naughtyniklaus
Ah Muzen Cab
16
1 / 3 / 1
9,467
631
8,962
10,126
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatSetAthenaAphrodite

VS

Bans
TsukuyomiAo KuangSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dracö
Yemoja
9
0 / 6 / 1
6,373
425
4,449
15,345
4,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Hirashima
Merlin
10
0 / 6 / 2
5,984
399
3,497
8,048
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Regivo
Thor
14
3 / 4 / 5
8,002
533
9,849
9,911
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
14
4 / 3 / 2
7,937
529
6,078
13,505
11,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Ιtαchi
Apollo
14
3 / 3 / 1
8,206
547
8,126
13,934
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
10
10
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DDIIOO
Cerberus
6
3
4
2.67
L
Yemoja
Dracö
Yemoja
0
6
1
0.08
L
Merlin
Hirashima
Merlin
0
6
2
0.17
W
2
2
4
2
W
Heimdallr
Lusamyne
Heimdallr
8
2
7
5.75
L
Thor
Regivo
Thor
3
4
5
1.38
L
Achilles
4
3
2
1.67
W
Chronos
bîbìch
Chronos
5
0
6
8
W
Ah Muzen Cab
naughtyniklaus
Ah Muzen Cab
1
3
1
0.5
L
Apollo
Ιtαchi
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
31,999
60,352
Taken
60,743
25,499
Mitigated
26,554
27,709
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DDIIOO
Cerberus
8,426
367
448
5,660
15,625
8,871
0
2,487
13,138
26,991
0
L
Yemoja
Dracö
Yemoja
4,449
1,425
913
2,733
15,345
4,923
0
6,104
9,234
13,973
0
L
Merlin
Hirashima
Merlin
3,497
239
0
1,315
8,048
2,327
0
3,009
5,039
34,930
0
W
6,983
5,041
0
4,442
12,031
3,709
1,435
732
11,299
0
66,085
W
Heimdallr
Lusamyne
Heimdallr
15,119
9,625
0
5,839
10,838
4,439
1,178
3,561
7,277
0
75,134
L
Thor
Regivo
Thor
9,849
3,614
0
2,196
9,911
4,451
0
3,675
6,236
0
50,118
L
Achilles
6,078
2,100
0
6,106
13,505
11,217
0
1,234
12,271
0
39,925
W
Chronos
bîbìch
Chronos
8,630
3,647
0
5,854
11,732
4,002
1,829
979
10,753
68,219
0
W
Ah Muzen Cab
naughtyniklaus
Ah Muzen Cab
8,962
5,667
0
5,466
10,126
4,478
2,670
187
9,939
0
71,756
L
Apollo
Ιtαchi
Apollo
8,126
4,967
0
6,583
13,934
3,636
0
3,034
10,899
0
58,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,454
Gold Earned
36,502
566
Minions Killed
392
0
Camps Cleared
0
1,384,824
Distance Traveled
1,437,975
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,600
507
48
3
0
301,886
5
L
Yemoja
6,373
425
21
1
0
279,490
4
L
Merlin
5,984
399
70
5
0
252,094
5
W
Anhur
9,036
602
126
8
0
251,410
7
W
Heimdallr
9,666
644
130
9
0
258,265
1
L
Thor
8,002
533
97
6
0
327,201
3
L
Achilles
7,937
529
92
6
0
303,418
5
W
Chronos
9,685
646
126
8
0
321,994
1
W
Ah Muzen Cab
9,467
631
136
9
0
251,269
5
L
Apollo
8,206
547
112
7
0
275,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role