Player Matchup

Artio
Artio
DrunkRock
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,726 Elo+
Party 1
Ullr
Ullr
Malibor69
Ullr
Level 28
God Stats
7W - 5L
1,430 SR
Queue Stats
258W - 141L
1,706 Elo+
Party 2
Osiris
Osiris
YourRektumHurts
Osiris
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ZyganSystem
Persephone
Level 160
God Stats
1W - 2L
1,329 SR
Queue Stats
17W - 17L
1,640 Elo+
Party 2
Apollo
Apollo
ifeedallmygames
Apollo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,777 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,670 Elo+

VS

Team Averages
Level 97
1,538 SR
1,560 Elo+
Neith
Neith
ANoblePanda
Neith
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
125W - 118L
1,619 Elo+
Party 3
Ganesha
Ganesha
Castle340
Ganesha
Level 28
God Stats
2W - 2L
1,783 SR
Queue Stats
23W - 18L
1,671 Elo+
Party 3
Raijin
Raijin
Fragbian
Raijin
Level 29
God Stats
2W - 5L
1,408 SR
Queue Stats
25W - 28L
1,513 Elo+
Party 4
Hun Batz
Hun Batz
MiddleHunter
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
OldManWillikers
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrunkRock
Artio
12
4 / 0 / 0
6,896
690
6,337
7,465
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
9
2 / 2 / 2
5,802
580
3,964
6,742
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 2 / 3
6,465
647
5,864
8,033
4,096
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
ZyganSystem
Persephone
10
0 / 0 / 0
5,758
576
1,875
1,285
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 0 / 3
5,729
573
2,646
6,684
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,892
589
5,589
5,235
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Castle340
Ganesha
7
0 / 4 / 2
4,480
448
1,635
5,575
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Fragbian
Raijin
9
0 / 2 / 0
4,983
498
1,538
5,061
1,464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
MiddleHunter
Hun Batz
9
0 / 3 / 2
5,119
512
2,948
5,928
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,099
510
2,711
8,213
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
4
4
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Ganesha
Castle340
Ganesha
0
4
2
0.25
W
Artio
DrunkRock
Artio
4
0
0
4
L
Raijin
Fragbian
Raijin
0
2
0
0
W
Ullr
2
2
2
1.5
L
Hun Batz
MiddleHunter
Hun Batz
0
3
2
0.33
L
0
3
0
0
W
6
2
3
3.75
W
Persephone
ZyganSystem
Persephone
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
14,421
30,209
Taken
30,012
12,879
Mitigated
10,339
11,500
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
3,056
0
2,099
5,235
1,360
798
0
5,235
0
32,657
L
Ganesha
Castle340
Ganesha
1,635
347
0
1,160
5,575
1,998
0
239
5,296
6,572
0
W
Artio
DrunkRock
Artio
6,337
866
24
4,752
7,465
4,973
0
0
7,140
42,060
0
L
Raijin
Fragbian
Raijin
1,538
243
0
750
5,061
1,464
0
1,279
3,602
26,190
0
W
Ullr
3,964
1,679
0
2,259
6,742
1,809
0
945
5,797
0
31,361
L
Hun Batz
MiddleHunter
Hun Batz
2,948
1,143
0
2,261
5,928
1,765
0
1,122
4,744
0
30,560
L
2,711
1,159
0
3,913
8,213
3,752
0
5,015
2,923
0
24,636
W
5,864
2,212
0
3,531
8,033
4,096
0
1,265
6,768
0
26,117
W
Persephone
ZyganSystem
Persephone
1,875
58
0
184
1,285
334
70
247
1,038
31,352
0
W
2,646
1,260
0
750
6,684
1,667
0
716
5,968
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
25,573
318
Minions Killed
266
0
Camps Cleared
0
980,218
Distance Traveled
956,363
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,892
589
69
7
0
163,756
2
L
Ganesha
4,480
448
2
0
0
217,840
0
W
Artio
6,896
690
92
9
0
188,895
2
L
Raijin
4,983
498
71
7
0
171,854
0
W
Ullr
5,802
580
61
6
0
159,975
0
L
Hun Batz
5,119
512
66
7
0
204,074
4
L
Chaac
5,099
510
58
6
0
198,839
0
W
Osiris
6,465
647
47
5
0
219,105
3
W
Persephone
5,758
576
65
7
0
205,504
3
W
Apollo
5,729
573
53
5
0
206,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role