Player Matchup

Scylla
Scylla
AlternativeInq
Scylla
Level 42
God Stats
1W - 6L
1,329 SR
Queue Stats
53W - 55L
1,474 Elo+
Party 2
Athena
Athena
Angelysk
Athena
Level 29
God Stats
0W - 4L
1,325 SR
Queue Stats
29W - 49L
1,346 Elo+
Party 1
Nike
Nike
Saphiro32
Nike
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
34W - 63L
1,330 Elo+
Party 1
Nemesis
Nemesis
SiouLie
Nemesis
Level 25
God Stats
2W - 5L
1,278 SR
Queue Stats
46W - 55L
1,403 Elo+
Party 2
Apollo
Apollo
XblueeaglX1
Apollo
Level 49
God Stats
1W - 1L
1,284 SR
Queue Stats
60W - 84L
1,374 Elo+
Party 1
Team Averages
Level 35
1,330 SR
1,386 Elo+

VS

Team Averages
Level 34
1,465 SR
1,351 Elo+
Freya
Freya
Baxxstarxd
Freya
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 106L
1,307 Elo+
Party 3
Fenrir
Fenrir
ImposingCarp
Fenrir
Level 45
God Stats
13W - 6L
1,610 SR
Queue Stats
65W - 58L
1,519 Elo+
Solo
Anubis
Anubis
chikiqbog123
Anubis
Level 29
God Stats
19W - 22L
1,344 SR
Queue Stats
208W - 234L
1,257 Elo+
Party 3
Chaac
Chaac
druvca
Chaac
Level 27
God Stats
2W - 3L
1,368 SR
Queue Stats
62W - 116L
1,238 Elo+
Party 3
Khepri
Khepri
paradaiscraft
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,679
452
8,126
11,307
2,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Angelysk
Athena
10
3 / 7 / 4
7,152
421
7,541
11,531
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
13
2 / 3 / 0
8,394
494
7,814
11,331
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SiouLie
Nemesis
9
0 / 2 / 0
6,395
376
772
9,064
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
5 / 8 / 2
8,173
481
12,522
16,228
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
3 / 3 / 4
9,169
539
7,811
11,994
4,866
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
11 / 0 / 1
9,900
582
9,027
9,307
4,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
11 / 1 / 5
10,365
610
16,965
15,110
8,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
druvca
Chaac
15
1 / 2 / 3
8,739
514
3,608
9,205
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 8
8,822
519
3,342
9,071
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
29
29
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Athena
Angelysk
Athena
3
7
4
0.71
W
Freya
3
3
4
1.67
W
Fenrir
11
0
1
11.5
L
Nike
2
3
0
0.67
L
Nemesis
SiouLie
Nemesis
0
2
0
0
L
Apollo
5
8
2
0.75
W
Anubis
11
1
5
13.5
W
Chaac
druvca
Chaac
1
2
3
1.25
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
40,753
59,461
Taken
54,687
25,155
Mitigated
31,412
8,824
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,126
535
122
1,144
11,307
2,485
221
7,736
3,546
43,102
0
L
Athena
Angelysk
Athena
7,541
2,742
0
830
11,531
4,414
412
5,581
5,950
26,060
0
W
Freya
7,811
2,360
0
5,441
11,994
4,866
1,364
2,555
9,439
51,017
0
W
Fenrir
9,027
2,034
0
1,944
9,307
4,222
525
1,211
8,046
0
53,799
L
Nike
7,814
947
0
1,075
11,331
9,630
108
2,445
8,686
0
40,903
L
Nemesis
SiouLie
Nemesis
772
178
0
2,909
9,064
2,785
0
3,476
5,588
0
25,791
L
Apollo
12,522
7,982
0
2,744
16,228
5,841
47
8,880
7,323
0
55,826
W
Anubis
16,965
1,830
0
9,679
15,110
8,561
1,361
7,309
7,651
81,021
0
W
Chaac
druvca
Chaac
3,608
588
0
3,002
9,205
8,351
686
949
7,881
0
41,514
W
3,342
270
0
2,422
9,071
5,412
252
3,643
5,428
12,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
46,995
334
Minions Killed
417
0
Camps Cleared
0
1,352,557
Distance Traveled
1,588,702
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,679
452
78
5
0
268,312
3
L
Athena
7,152
421
40
2
0
260,309
0
W
Freya
9,169
539
93
5
0
317,827
1
W
Fenrir
9,900
582
75
4
0
373,606
2
L
Nike
8,394
494
89
5
0
328,021
1
L
Nemesis
6,395
376
45
3
0
232,566
0
L
Apollo
8,173
481
82
5
0
263,349
1
W
Anubis
10,365
610
123
7
0
299,074
0
W
Chaac
8,739
514
101
6
0
286,352
0
W
Khepri
8,822
519
25
1
0
311,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role