Player Matchup

Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 47
God Stats
293W - 222L
1,584 SR
Queue Stats
484W - 384L
1,627 Elo+
Party 1
Tiamat
Tiamat
ScambotPrimed
Tiamat
Level 115
God Stats
47W - 25L
1,662 SR
Queue Stats
264W - 215L
1,647 Elo+
Party 2
Ymir
Ymir
ShrimpTail1230
Ymir
Level 62
God Stats
39W - 11L
1,860 SR
Queue Stats
888W - 783L
1,585 Elo+
Party 1
Apollo
Apollo
StepSis13
Apollo
Level 47
God Stats
33W - 30L
1,457 SR
Queue Stats
482W - 436L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
xAeraki
Sun Wukong
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 134L
1,677 Elo+
Party 2
Team Averages
Level 58
1,612 SR
1,612 Elo+

VS

Team Averages
Level 67
1,557 SR
1,597 Elo+
Erlang Shen
Erlang Shen
BoinkDingle3
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,688 Elo+
Party 3
Scylla
Scylla
Dominator97
Scylla
Level 67
God Stats
9W - 8L
1,614 SR
Queue Stats
255W - 231L
1,559 Elo+
Party 4
Mercury
Mercury
HowFar-
Mercury
Level 148
God Stats
3W - 1L
1,639 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 3
Athena
Athena
Inari0kami13
Athena
Level 87
God Stats
56W - 60L
1,531 SR
Queue Stats
1,037W - 1,055L
1,500 Elo+
Solo
Anhur
Anhur
iAvidTTV
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,773 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dakotaisaqt69
Ao Kuang
12
2 / 4 / 7
7,615
508
4,662
11,674
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 4 / 3
8,103
540
11,225
8,507
6,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 9
7,320
488
6,470
11,793
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
StepSis13
Apollo
15
10 / 2 / 2
9,160
611
11,126
12,275
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xAeraki
Sun Wukong
12
1 / 2 / 4
7,371
491
3,069
7,191
3,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BoinkDingle3
Erlang Shen
15
9 / 2 / 1
9,229
615
11,339
12,539
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
12
1 / 6 / 6
7,344
490
6,023
7,417
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
HowFar-
Mercury
13
2 / 1 / 8
7,831
522
7,719
10,318
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
12
3 / 3 / 8
8,537
569
5,577
14,694
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
iAvidTTV
Anhur
7
0 / 6 / 3
5,581
372
2,911
8,294
1,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
18
Kills
15
15
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BoinkDingle3
Erlang Shen
9
2
1
4.75
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
2
4
7
1.38
L
Scylla
1
6
6
0.67
L
Mercury
HowFar-
Mercury
2
1
8
6
L
Athena
3
3
8
2.33
W
4
4
3
1.38
W
1
3
9
1.83
W
Apollo
StepSis13
Apollo
10
2
2
5.5
L
Anhur
iAvidTTV
Anhur
0
6
3
0.25
W
Sun Wukong
xAeraki
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,552
Damage
33,569
51,440
Taken
53,262
24,620
Mitigated
23,906
17,738
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BoinkDingle3
Erlang Shen
11,339
5,855
0
5,898
12,539
8,764
523
4,514
7,820
0
52,478
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
4,662
1,059
0
4,373
11,674
3,970
0
2,502
9,073
41,902
0
L
Scylla
6,023
59
0
1,167
7,417
2,406
0
5,118
1,993
34,300
0
L
Mercury
HowFar-
Mercury
7,719
2,845
0
3,133
10,318
3,739
0
4,535
5,639
0
35,736
L
Athena
5,577
1,223
365
4,500
14,694
7,117
26
5,292
9,262
24,967
0
W
11,225
1,050
0
3,098
8,507
6,244
692
2,178
6,089
42,229
0
W
6,470
1,502
0
3,313
11,793
6,452
70
3,487
8,203
26,941
0
W
Apollo
StepSis13
Apollo
11,126
7,789
0
6,721
12,275
4,723
1,373
2,631
9,560
0
52,620
L
Anhur
iAvidTTV
Anhur
2,911
1,728
0
1,319
8,294
1,880
0
2,103
6,191
0
15,944
W
Sun Wukong
xAeraki
Sun Wukong
3,069
1,072
0
233
7,191
3,231
237
276
6,915
0
28,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
38,522
356
Minions Killed
269
0
Camps Cleared
0
1,425,142
Distance Traveled
1,457,012
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,229
615
89
6
0
280,442
0
W
Ao Kuang
7,615
508
82
5
0
281,244
0
L
Scylla
7,344
490
70
5
0
284,798
3
L
Mercury
7,831
522
65
4
0
340,067
4
L
Athena
8,537
569
29
2
0
309,185
3
W
Tiamat
8,103
540
67
4
0
277,530
0
W
Ymir
7,320
488
38
3
0
296,151
4
W
Apollo
9,160
611
106
7
0
290,943
0
L
Anhur
5,581
372
16
1
0
242,520
0
W
Sun Wukong
7,371
491
63
4
0
279,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role