Player Matchup

Danzaburou
Danzaburou
Agent00Kil
Danzaburou
Level 6
God Stats
3W - 6L
1,481 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 2
Set
Set
Nutshake
Set
Level 98
God Stats
5W - 6L
1,585 SR
Queue Stats
115W - 115L
1,545 Elo+
Party 2
Ymir
Ymir
OfCourseCroco
Ymir
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 11L
1,788 Elo+
Party 3
Sylvanus
Sylvanus
TheRealStereofox
Sylvanus
Level 84
God Stats
5W - 6L
1,662 SR
Queue Stats
80W - 76L
1,563 Elo+
Party 2
Anubis
Anubis
Wanrock
Anubis
Level 78
God Stats
4W - 1L
1,495 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 3
Team Averages
Level 57
1,545 SR
1,583 Elo+

VS

Team Averages
Level 43
1,600 SR
1,570 Elo+
Hun Batz
Hun Batz
Babt0ufragile
Hun Batz
Level 11
God Stats
1W - 1L
1,728 SR
Queue Stats
21W - 11L
1,687 Elo+
Party 1
Anubis
Anubis
Rimout
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skache
Ah Muzen Cab
Level 105
God Stats
3W - 5L
1,685 SR
Queue Stats
356W - 367L
1,535 Elo+
Party 1
Chronos
Chronos
Spyker19
Chronos
Level 36
God Stats
4W - 6L
1,579 SR
Queue Stats
192W - 190L
1,538 Elo+
Solo
Ymir
Ymir
pimou1810
Ymir
Level 16
God Stats
16W - 8L
1,510 SR
Queue Stats
233W - 199L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent00Kil
Danzaburou
8
2 / 3 / 4
5,399
540
1,837
5,712
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 0 / 1
6,517
652
4,672
6,287
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 0
5,852
585
5,174
7,299
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 7
5,264
526
3,423
8,002
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Wanrock
Anubis
9
2 / 2 / 7
5,321
532
6,695
6,800
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Babt0ufragile
Hun Batz
10
1 / 2 / 3
5,616
562
3,857
6,609
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Rimout
Anubis
11
2 / 4 / 0
6,172
617
5,564
7,652
3,552
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Skache
Ah Muzen Cab
9
4 / 2 / 2
5,607
561
4,300
5,001
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Spyker19
Chronos
9
0 / 3 / 2
5,479
548
5,739
5,100
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
2 / 4 / 3
4,920
492
4,141
7,476
2,790
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
9
9
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agent00Kil
Danzaburou
2
3
4
1.33
L
Hun Batz
Babt0ufragile
Hun Batz
1
2
3
1.25
W
7
0
1
7.5
W
4
1
0
4
L
Anubis
Rimout
Anubis
2
4
0
0.5
L
Ah Muzen Cab
Skache
Ah Muzen Cab
4
2
2
2.5
L
Chronos
Spyker19
Chronos
0
3
2
0.33
W
0
3
7
1.17
W
Anubis
Wanrock
Anubis
2
2
7
2.75
L
Ymir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
23,601
34,100
Taken
31,838
13,591
Mitigated
10,073
14,655
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agent00Kil
Danzaburou
1,837
582
0
1,125
5,712
1,828
860
1,621
4,011
0
18,984
L
Hun Batz
Babt0ufragile
Hun Batz
3,857
640
0
262
6,609
1,482
0
2,222
4,387
0
33,140
W
4,672
2,036
0
3,901
6,287
2,325
0
1,217
4,994
0
28,978
W
5,174
1,682
0
1,430
7,299
2,564
0
5,001
2,298
26,921
0
L
Anubis
Rimout
Anubis
5,564
573
0
3,091
7,652
3,552
892
4,964
2,388
35,096
0
L
Ah Muzen Cab
Skache
Ah Muzen Cab
4,300
761
0
1,596
5,001
1,119
0
2,166
2,835
0
21,495
L
Chronos
Spyker19
Chronos
5,739
734
0
776
5,100
1,130
94
2,596
2,504
26,989
0
W
3,423
702
1,795
3,797
8,002
3,846
256
2,912
4,940
12,648
0
W
Anubis
Wanrock
Anubis
6,695
427
0
2,607
6,800
3,028
324
4,043
2,413
17,190
0
L
Ymir
4,141
564
213
1,559
7,476
2,790
0
3,044
4,432
14,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
27,794
203
Minions Killed
250
0
Camps Cleared
0
937,991
Distance Traveled
919,076
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,399
540
44
4
0
165,210
0
L
Hun Batz
5,616
562
72
7
0
208,856
3
W
Set
6,517
652
59
6
0
235,884
5
W
Ymir
5,852
585
51
5
0
182,083
0
L
Anubis
6,172
617
70
7
0
144,930
3
L
Ah Muzen Cab
5,607
561
35
4
0
188,915
1
L
Chronos
5,479
548
54
5
0
196,550
2
W
Sylvanus
5,264
526
21
2
0
184,929
3
W
Anubis
5,321
532
28
3
0
169,885
3
L
Ymir
4,920
492
19
2
0
179,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role