Player Matchup

Khepri
Khepri
KalliKaramba
Khepri
Level 27
God Stats
19W - 17L
1,500 SR
Queue Stats
226W - 316L
1,336 Elo+
Solo
Thor
Thor
Lufthavnen
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,042 Elo+
Solo
Olorun
Olorun
Trevikk
Olorun
Level 30
God Stats
12W - 16L
1,620 SR
Queue Stats
111W - 139L
1,382 Elo+
Solo
Odin
Odin
babelol
Odin
Level 17
God Stats
4W - 8L
1,558 SR
Queue Stats
12W - 18L
1,393 Elo+
Solo
Izanami
Izanami
eblivuikon
Izanami
Level 10
God Stats
0W - 2L
1,556 SR
Queue Stats
0W - 5L
1,122 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,255 Elo+

VS

Team Averages
Level 22
1,522 SR
1,370 Elo+
Cthulhu
Cthulhu
Clairu
Cthulhu
Level 27
God Stats
8W - 7L
1,721 SR
Queue Stats
95W - 98L
1,380 Elo+
Solo
Nemesis
Nemesis
Frogon
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Cerberus
Cerberus
Maldorka
Cerberus
Level 15
God Stats
7W - 7L
1,398 SR
Queue Stats
14W - 15L
1,308 Elo+
Party 1
Zeus
Zeus
Maniacsger
Zeus
Level 16
God Stats
2W - 0L
1,753 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Izanami
Izanami
darthpika5
Izanami
Level 28
God Stats
10W - 7L
1,235 SR
Queue Stats
27W - 36L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 5 / 2
7,216
401
2,445
8,997
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 2
8,274
460
5,325
13,893
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Trevikk
Olorun
16
5 / 5 / 2
9,948
553
8,115
16,155
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
babelol
Odin
13
5 / 4 / 0
8,452
470
3,792
11,653
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
eblivuikon
Izanami
12
1 / 7 / 2
7,489
416
5,953
12,248
4,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clairu
Cthulhu
14
8 / 0 / 8
9,625
535
11,783
9,029
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Frogon
Nemesis
15
5 / 2 / 4
9,529
529
6,805
10,382
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Maldorka
Cerberus
15
3 / 2 / 3
9,813
545
5,495
9,147
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 7 / 5
8,988
499
11,532
9,235
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
darthpika5
Izanami
16
8 / 3 / 5
10,672
593
12,207
10,537
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
14
Kills
25
26
Deaths
14
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Clairu
Cthulhu
8
0
8
12
W
Nemesis
Frogon
Nemesis
5
2
4
3.5
L
Khepri
0
5
2
0.2
L
3
5
2
0.8
W
Cerberus
Maldorka
Cerberus
3
2
3
2.25
W
1
7
5
0.5
L
Olorun
Trevikk
Olorun
5
5
2
1.2
L
Odin
babelol
Odin
5
4
0
1.25
W
Izanami
darthpika5
Izanami
8
3
5
3.5
L
Izanami
eblivuikon
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
47,822
62,946
Taken
48,330
28,337
Mitigated
25,569
15,443
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Clairu
Cthulhu
11,783
1,119
360
2,762
9,029
8,347
155
1,733
7,296
26,256
0
W
Nemesis
Frogon
Nemesis
6,805
2,942
0
3,482
10,382
4,284
1,636
2,321
7,986
0
46,113
L
Khepri
2,445
54
234
882
8,997
6,046
0
3,957
4,832
16,634
0
L
5,325
1,535
0
3,644
13,893
4,523
0
3,838
9,835
0
48,753
W
Cerberus
Maldorka
Cerberus
5,495
622
0
983
9,147
6,354
1,662
1,723
7,299
43,209
0
W
11,532
2,344
0
0
9,235
2,989
1,044
3,399
5,744
50,914
0
L
Olorun
Trevikk
Olorun
8,115
4,080
765
6,718
16,155
6,066
2,103
10,858
4,795
58,283
0
L
Odin
babelol
Odin
3,792
1,497
0
330
11,653
7,696
521
6,382
5,115
0
29,914
W
Izanami
darthpika5
Izanami
12,207
7,469
0
3,086
10,537
3,595
3,485
1,384
9,103
0
70,734
L
Izanami
eblivuikon
Izanami
5,953
3,642
394
2,476
12,248
4,006
0
2,602
9,559
0
47,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
48,627
359
Minions Killed
412
0
Camps Cleared
0
1,631,071
Distance Traveled
1,744,043
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,625
535
32
2
0
395,731
4
W
Nemesis
9,529
529
75
4
0
319,087
0
L
Khepri
7,216
401
17
1
0
330,877
6
L
Thor
8,274
460
84
5
0
339,283
1
W
Cerberus
9,813
545
90
5
0
374,557
0
W
Zeus
8,988
499
78
4
0
320,291
2
L
Olorun
9,948
553
110
6
0
304,130
2
L
Odin
8,452
470
61
3
0
361,696
0
W
Izanami
10,672
593
137
8
0
334,377
6
L
Izanami
7,489
416
87
5
0
295,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role