Player Matchup

Freya
Freya
GodlyExclusive
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,224 Elo+
Solo
Fenrir
Fenrir
LilFarmChild
Fenrir
Level 29
God Stats
19W - 14L
1,487 SR
Queue Stats
56W - 56L
1,356 Elo+
Solo
Olorun
Olorun
Madara_qlf0
Olorun
Level 26
God Stats
5W - 3L
1,465 SR
Queue Stats
92W - 92L
1,424 Elo+
Solo
Ymir
Ymir
Nefxrupito
Ymir
Level 27
God Stats
3W - 4L
1,441 SR
Queue Stats
34W - 48L
1,321 Elo+
Party 2
Artemis
Artemis
Yan_azz
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,503 Elo+
Party 2
Team Averages
Level 21
1,478 SR
1,366 Elo+

VS

Team Averages
Level 16
1,539 SR
1,326 Elo+
Zeus
Zeus
Dat_Boogie_Boy-t
Zeus
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
50W - 45L
1,374 Elo+
Party 1
Bellona
Bellona
Dienereener
Bellona
Level 13
God Stats
12W - 14L
1,443 SR
Queue Stats
17W - 27L
1,320 Elo+
Party 1
Apollo
Apollo
TeteRota2000
Apollo
Level 23
God Stats
2W - 2L
1,554 SR
Queue Stats
44W - 44L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
WeeonidasChump
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 1
Nemesis
Nemesis
iamadamtee
Nemesis
Level 25
God Stats
8W - 5L
1,499 SR
Queue Stats
106W - 107L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 5
8,983
561
9,344
12,871
4,570
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
13
6 / 5 / 5
8,603
538
6,942
12,974
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
10 / 2 / 2
10,403
650
8,098
8,447
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 4
8,368
523
2,299
6,925
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Yan_azz
Artemis
13
5 / 2 / 4
8,388
524
6,492
7,537
2,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,680
480
7,338
10,737
3,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Dienereener
Bellona
9
3 / 9 / 2
6,515
407
4,543
9,522
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
13
2 / 8 / 2
7,543
471
4,301
11,575
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
WeeonidasChump
Sun Wukong
8
0 / 9 / 1
5,692
356
1,333
10,211
4,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
iamadamtee
Nemesis
14
7 / 3 / 2
9,150
572
6,713
10,012
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
33
Kills
15
16
Deaths
33
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Bellona
Dienereener
Bellona
3
9
2
0.44
W
8
6
5
1.75
W
Fenrir
6
5
5
1.7
W
Olorun
10
2
2
5.5
W
4
1
4
6
L
Apollo
2
8
2
0.38
L
Sun Wukong
WeeonidasChump
Sun Wukong
0
9
1
0.06
W
Artemis
Yan_azz
Artemis
5
2
4
3.5
L
Nemesis
iamadamtee
Nemesis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
24,228
48,754
Taken
52,057
23,552
Mitigated
22,010
17,447
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,338
2,086
0
2,038
10,737
3,307
472
3,863
6,849
31,341
0
L
Bellona
Dienereener
Bellona
4,543
2,045
0
78
9,522
6,127
402
4,106
5,241
0
19,406
W
9,344
3,977
0
3,480
12,871
4,570
636
3,764
9,107
24,330
661
W
Fenrir
6,942
2,147
354
3,516
12,974
5,563
698
1,481
11,493
0
43,676
W
Olorun
8,098
2,696
0
4,348
8,447
4,246
2,084
711
7,736
53,437
0
W
2,299
399
0
2,322
6,925
6,562
512
581
6,344
19,591
0
L
Apollo
4,301
2,029
0
0
11,575
3,787
839
3,766
7,734
0
39,080
L
Sun Wukong
WeeonidasChump
Sun Wukong
1,333
287
0
0
10,211
4,712
0
3,626
6,460
0
13,270
W
Artemis
Yan_azz
Artemis
6,492
4,594
441
2,986
7,537
2,611
1,700
801
6,736
0
54,623
L
Nemesis
iamadamtee
Nemesis
6,713
4,285
0
772
10,012
4,077
665
3,741
6,196
0
52,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
36,580
305
Minions Killed
261
0
Camps Cleared
0
1,245,697
Distance Traveled
1,214,931
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,680
480
55
3
0
235,627
1
L
Bellona
6,515
407
33
2
0
219,254
0
W
Freya
8,983
561
34
2
0
218,643
0
W
Fenrir
8,603
538
63
4
0
249,393
6
W
Olorun
10,403
650
102
6
0
277,093
5
W
Ymir
8,368
523
26
2
0
258,834
3
L
Apollo
7,543
471
62
4
0
259,568
0
L
Sun Wukong
5,692
356
23
1
0
221,882
0
W
Artemis
8,388
524
80
5
0
241,734
0
L
Nemesis
9,150
572
88
6
0
278,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role