Player Matchup

Mercury
Mercury
GeorgeXatzhDD
Mercury
Level 27
God Stats
7W - 4L
1,742 SR
Queue Stats
275W - 258L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Karismas
Jing Wei
Level 24
God Stats
7W - 7L
1,736 SR
Queue Stats
61W - 63L
1,471 Elo+
Party 4
Cerberus
Cerberus
PoNYloVER33
Cerberus
Level 25
God Stats
10W - 12L
1,500 SR
Queue Stats
388W - 399L
1,381 Elo+
Party 2
Janus
Janus
WonderfulMrFox
Janus
Level 26
God Stats
7W - 12L
1,500 SR
Queue Stats
429W - 441L
1,368 Elo+
Party 2
Cu Chulainn
Cu Chulainn
krumbly
Cu Chulainn
Level 28
God Stats
4W - 1L
1,738 SR
Queue Stats
122W - 129L
1,451 Elo+
Party 4
Team Averages
Level 26
1,643 SR
1,423 Elo+

VS

Team Averages
Level 23
1,485 SR
1,411 Elo+
Chernobog
Chernobog
NaILuj85
Chernobog
Level 23
God Stats
2W - 8L
1,520 SR
Queue Stats
45W - 48L
1,366 Elo+
Party 3
Hel
Hel
SaltManWasTaken
Hel
Level 28
God Stats
11W - 7L
1,684 SR
Queue Stats
296W - 267L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Sassii25
Baron Samedi
Level 29
God Stats
38W - 63L
1,421 SR
Queue Stats
106W - 123L
1,486 Elo+
Party 3
Chaac
Chaac
laxtale
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 1
Nemesis
Nemesis
xXminskXx
Nemesis
Level 9
God Stats
1W - 3L
1,300 SR
Queue Stats
5W - 10L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
5 / 0 / 8
8,161
628
6,061
7,372
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Karismas
Jing Wei
11
3 / 2 / 5
7,132
549
6,162
6,573
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PoNYloVER33
Cerberus
11
3 / 3 / 2
6,839
526
5,572
9,626
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 3 / 3
7,467
574
4,296
6,524
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
krumbly
Cu Chulainn
13
4 / 2 / 1
7,583
583
8,146
11,327
6,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NaILuj85
Chernobog
10
2 / 3 / 3
6,298
484
7,272
7,979
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 2 / 0
7,820
602
7,828
7,723
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Sassii25
Baron Samedi
10
2 / 4 / 3
6,730
518
3,650
7,101
2,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
laxtale
Chaac
9
0 / 5 / 3
5,676
437
4,928
10,787
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
xXminskXx
Nemesis
11
1 / 3 / 1
6,486
499
3,326
9,517
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
10
10
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
0
8
9
W
Jing Wei
Karismas
Jing Wei
3
2
5
2.75
L
Chernobog
NaILuj85
Chernobog
2
3
3
1.17
W
Cerberus
PoNYloVER33
Cerberus
3
3
2
1.33
L
5
2
0
2.5
L
Baron Samedi
Sassii25
Baron Samedi
2
4
3
0.88
W
2
3
3
1.17
W
Cu Chulainn
krumbly
Cu Chulainn
4
2
1
2.25
L
Chaac
laxtale
Chaac
0
5
3
0.3
L
Nemesis
xXminskXx
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
27,004
41,422
Taken
43,107
17,626
Mitigated
17,004
10,863
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,061
2,603
0
2,013
7,372
2,300
0
2,074
5,104
0
40,051
W
Jing Wei
Karismas
Jing Wei
6,162
4,671
0
625
6,573
1,924
0
1,709
4,745
0
34,079
L
Chernobog
NaILuj85
Chernobog
7,272
4,189
0
2,523
7,979
1,958
583
2,421
5,530
0
32,013
W
Cerberus
PoNYloVER33
Cerberus
5,572
230
0
3,544
9,626
5,145
0
1,906
7,570
21,122
0
L
7,828
325
0
3,351
7,723
2,730
37
2,412
4,991
42,215
0
L
Baron Samedi
Sassii25
Baron Samedi
3,650
165
194
1,509
7,101
2,733
287
2,719
4,316
20,918
0
W
4,296
507
0
2,045
6,524
1,758
607
3,523
2,662
36,549
0
W
Cu Chulainn
krumbly
Cu Chulainn
8,146
1,818
0
2,636
11,327
6,499
2,015
1,643
9,463
0
41,334
L
Chaac
laxtale
Chaac
4,928
808
0
3,064
10,787
6,361
1,045
1,529
9,216
0
21,672
L
Nemesis
xXminskXx
Nemesis
3,326
1,296
0
1,729
9,517
3,222
0
331
9,186
0
25,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
33,010
320
Minions Killed
283
0
Camps Cleared
0
1,299,984
Distance Traveled
1,217,311
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,161
628
74
6
0
294,903
2
W
Jing Wei
7,132
549
64
5
0
244,155
0
L
Chernobog
6,298
484
61
5
0
236,092
2
W
Cerberus
6,839
526
40
3
0
279,217
0
L
Hel
7,820
602
89
7
0
250,077
2
L
Baron Samedi
6,730
518
34
3
0
223,958
0
W
Janus
7,467
574
67
5
0
255,499
3
W
Cu Chulainn
7,583
583
75
6
0
226,210
1
L
Chaac
5,676
437
35
3
0
252,392
2
L
Nemesis
6,486
499
64
5
0
254,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role