Player Matchup

Ra
Ra
Adaptping
Ra
Level 109
God Stats
2W - 2L
1,538 SR
Queue Stats
27W - 19L
1,647 Elo+
Party 2
Ares
Ares
MaitreFlutiste
Ares
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 27L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Mirexent666
Danzaburou
Level 59
God Stats
25W - 17L
1,609 SR
Queue Stats
145W - 97L
1,559 Elo+
Party 2
Team Averages
Level 57
1,549 SR
1,560 Elo+

VS

Team Averages
Level 30
1,335 SR
1,128 Elo+
Hera
Hera
Mlonin
Hera
Level 23
God Stats
9W - 27L
1,366 SR
Queue Stats
34W - 67L
1,126 Elo+
Party 1
Tyr
Tyr
Sax_Cosmicflame
Tyr
Level 60
God Stats
4W - 15L
1,233 SR
Queue Stats
37W - 73L
1,149 Elo+
Party 1
Anubis
Anubis
Tom_Barlag
Anubis
Level 7
God Stats
2W - 4L
1,407 SR
Queue Stats
3W - 6L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,829
702
7,955
7,844
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
14 / 3 / 3
12,698
907
14,876
13,534
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Mirexent666
Danzaburou
13
1 / 2 / 12
9,548
682
6,742
8,535
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Mlonin
Hera
12
0 / 4 / 4
8,637
617
5,264
8,714
2,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 7 / 3
10,040
717
4,434
14,913
9,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tom_Barlag
Anubis
12
4 / 7 / 1
9,201
657
7,680
12,352
5,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
8
8
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
L
14
3
3
5.17
L
Danzaburou
Mirexent666
Danzaburou
1
2
12
3.5
W
Hera
Mlonin
Hera
0
4
4
0.5
W
4
7
3
0.79
W
Anubis
Tom_Barlag
Anubis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
17,378
29,913
Taken
35,979
18,718
Mitigated
17,357
7,337
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,955
593
1,412
2,242
7,844
2,941
112
4,080
3,764
45,544
0
L
14,876
1,021
0
1,485
13,534
12,268
157
5,063
8,471
27,623
0
L
Danzaburou
Mirexent666
Danzaburou
6,742
1,948
0
2,198
8,535
3,509
2,133
4,282
4,253
0
42,558
W
Hera
Mlonin
Hera
5,264
1,573
0
1,532
8,714
2,696
0
5,765
2,801
33,293
0
W
4,434
0
0
4,175
14,913
9,569
38
9,448
5,253
714
12,970
W
Anubis
Tom_Barlag
Anubis
7,680
61
0
2,509
12,352
5,092
0
7,096
5,084
31,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
27,878
157
Minions Killed
148
0
Camps Cleared
0
749,704
Distance Traveled
674,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,829
702
73
5
0
246,230
2
L
Ares
12,698
907
23
2
0
262,596
3
L
Danzaburou
9,548
682
61
4
0
240,878
0
W
Hera
8,637
617
68
5
0
213,383
3
W
Tyr
10,040
717
18
1
0
255,156
0
W
Anubis
9,201
657
62
4
0
205,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role