Player Matchup

King Arthur
King Arthur
Gold IV
CosmicLife626
King Arthur
Gold IV
Level 160
God Stats
16W - 12L
1,669 SR
Queue Stats
234W - 237L
1,329 MMR
Solo
Rama
Rama
Platinum V
DJm0xy
Rama
Platinum V
Level 147
God Stats
8W - 5L
1,805 SR
Queue Stats
412W - 405L
1,328 MMR
Solo
Awilix
Awilix
Gold V
Drunk1n_panda
Awilix
Gold V
Level 126
God Stats
7W - 9L
1,479 SR
Queue Stats
122W - 122L
1,334 MMR
Solo
Bacchus
Bacchus
Gold V
Usuk so whytry
Bacchus
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 255L
1,349 MMR
Solo
Aphrodite
Aphrodite
Gold IV
kyrat717
Aphrodite
Gold IV
Level 156
God Stats
45W - 31L
1,606 SR
Queue Stats
297W - 315L
1,329 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,612 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,650 SR
1,334 MMR
Hera
Hera
Gold V
ITZChapotime7
Hera
Gold V
Level 115
God Stats
4W - 4L
1,739 SR
Queue Stats
136W - 120L
1,346 MMR
Solo
Arachne
Arachne
Bronze III
MandosPopote
Arachne
Bronze III
Level 129
God Stats
7W - 7L
1,625 SR
Queue Stats
31W - 22L
1,366 MMR
Solo
Fafnir
Fafnir
Gold V
OceanRaised
Fafnir
Gold V
Level 151
God Stats
3W - 7L
1,588 SR
Queue Stats
666W - 676L
1,285 MMR
Solo
Sobek
Sobek
Gold V
User Suh
Sobek
Gold V
Level 106
God Stats
2W - 1L
1,851 SR
Queue Stats
70W - 68L
1,307 MMR
Solo
Izanami
Izanami
Gold V
hoodhoe
Izanami
Gold V
Level 105
God Stats
2W - 3L
1,449 SR
Queue Stats
129W - 119L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmicLife626
King Arthur
18
3 / 2 / 12
12,527
522
15,877
24,437
22,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
DJm0xy
Rama
20
3 / 0 / 9
13,800
575
17,559
13,147
5,161
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 1 / 10
12,883
537
13,203
17,233
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 15
13,353
556
15,183
23,121
25,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
kyrat717
Aphrodite
18
5 / 3 / 9
12,411
517
16,736
20,158
9,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Cu ChulainnScyllaDanzaburouSetCthulhu

VS

Bans
ApolloJanusKumbhakarnaNu WaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
10,376
432
20,584
13,975
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MandosPopote
Arachne
18
3 / 2 / 3
10,898
454
11,717
21,659
10,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
18
2 / 4 / 2
10,981
458
10,282
22,403
19,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
User Suh
Sobek
14
2 / 3 / 6
9,843
410
11,658
26,409
29,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
hoodhoe
Izanami
18
1 / 6 / 1
11,110
463
9,705
17,955
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
21
Kills
9
9
Deaths
21
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CosmicLife626
King Arthur
3
2
12
4.5
W
Rama
DJm0xy
Rama
3
0
9
7.5
W
6
1
10
11
L
1
6
5
0.58
L
Arachne
MandosPopote
Arachne
3
2
3
2.25
L
Fafnir
2
4
2
0.75
L
Sobek
User Suh
Sobek
2
3
6
1.67
W
4
3
15
3.83
L
Izanami
hoodhoe
Izanami
1
6
1
0.25
W
Aphrodite
kyrat717
Aphrodite
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,558
Damage
63,946
98,096
Taken
102,401
70,010
Mitigated
72,652
51,579
Healing
37,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CosmicLife626
King Arthur
15,877
1,665
0
5,540
24,437
22,242
490
9,143
15,049
0
81,393
W
Rama
DJm0xy
Rama
17,559
11,559
0
10,129
13,147
5,161
9,808
2,375
10,724
0
121,198
W
13,203
5,199
0
6,022
17,233
7,237
3,587
7,072
10,007
0
89,578
L
20,584
3,274
69
3,300
13,975
6,000
0
4,564
9,411
78,178
0
L
Arachne
MandosPopote
Arachne
11,717
7,983
0
10,250
21,659
10,883
0
7,564
14,095
0
92,326
L
Fafnir
10,282
2,752
0
8,168
22,403
19,067
0
3,594
18,809
58,795
0
L
Sobek
User Suh
Sobek
11,658
702
596
8,085
26,409
29,280
0
10,714
15,695
35,566
0
W
15,183
1,185
0
1,530
23,121
25,393
645
11,170
11,516
44,845
0
L
Izanami
hoodhoe
Izanami
9,705
5,553
0
6,627
17,955
7,422
987
5,483
12,268
0
87,215
W
Aphrodite
kyrat717
Aphrodite
16,736
810
13,228
15,130
20,158
9,977
570
11,302
8,276
86,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,974
Gold Earned
53,208
652
Minions Killed
592
0
Camps Cleared
0
2,468,887
Distance Traveled
2,159,502
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,527
522
138
6
0
478,364
2
W
Rama
13,800
575
203
8
0
440,151
6
W
Awilix
12,883
537
127
5
0
537,189
2
L
Hera
10,376
432
147
6
0
413,310
2
L
Arachne
10,898
454
147
6
0
484,267
0
L
Fafnir
10,981
458
82
3
0
394,292
1
L
Sobek
9,843
410
32
1
0
474,100
3
W
Bacchus
13,353
556
51
2
0
511,053
6
L
Izanami
11,110
463
184
8
0
393,533
8
W
Aphrodite
12,411
517
133
6
0
502,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role