Player Matchup

Bastet
Bastet
 
Bastet
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Basegiz 60hz
Merlin
Level 54
God Stats
4W - 2L
1,493 SR
Queue Stats
787W - 722L
1,473 Elo+
Party 2
Ares
Ares
CherryCREAMpie69
Ares
Level 18
God Stats
2W - 4L
1,660 SR
Queue Stats
149W - 117L
1,501 Elo+
Party 3
Izanami
Izanami
Da_large0n3
Izanami
Level 85
God Stats
15W - 12L
1,594 SR
Queue Stats
247W - 220L
1,387 Elo+
Party 3
Chaac
Chaac
Raff9099
Chaac
Level 22
God Stats
3W - 0L
1,771 SR
Queue Stats
48W - 46L
1,476 Elo+
Party 2
Team Averages
Level 50
1,603 SR
1,467 Elo+

VS

Team Averages
Level 53
1,611 SR
1,439 Elo+
Ah Puch
Ah Puch
Higust1
Ah Puch
Level 44
God Stats
1W - 3L
1,670 SR
Queue Stats
251W - 244L
1,466 Elo+
Party 4
Hel
Hel
LordPototo
Hel
Level 29
God Stats
5W - 7L
1,865 SR
Queue Stats
181W - 207L
1,412 Elo+
Party 1
Freya
Freya
bimmbo2008
Freya
Level 23
God Stats
30W - 20L
1,619 SR
Queue Stats
192W - 230L
1,396 Elo+
Party 1
Cu Chulainn
Cu Chulainn
madera-uzumaki
Cu Chulainn
Level 60
God Stats
13W - 12L
1,401 SR
Queue Stats
580W - 560L
1,412 Elo+
Party 4
Arachne
Arachne
xCpRxG
Arachne
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
555W - 552L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 3 / 6
10,665
533
11,767
15,852
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
9 / 1 / 6
12,110
606
14,000
9,988
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 15
10,493
525
11,467
20,355
14,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Da_large0n3
Izanami
20
15 / 4 / 2
13,039
652
14,286
14,640
5,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Raff9099
Chaac
16
3 / 2 / 7
9,756
488
11,940
17,475
18,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Higust1
Ah Puch
15
4 / 6 / 0
10,134
507
10,952
12,201
3,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 8 / 5
9,526
476
7,165
20,280
7,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
17
4 / 10 / 1
11,074
554
9,182
15,361
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
madera-uzumaki
Cu Chulainn
16
4 / 5 / 3
10,377
519
14,606
19,688
15,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
xCpRxG
Arachne
14
1 / 8 / 4
9,110
456
6,415
17,703
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
37
Kills
15
15
Deaths
37
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
6
2.67
W
Merlin
9
1
6
12
W
5
5
15
2.5
W
Izanami
Da_large0n3
Izanami
15
4
2
4
L
Ah Puch
Higust1
Ah Puch
4
6
0
0.67
L
2
8
5
0.56
W
Chaac
Raff9099
Chaac
3
2
7
3.25
L
Freya
4
10
1
0.45
L
Cu Chulainn
madera-uzumaki
Cu Chulainn
4
5
3
1.1
L
Arachne
xCpRxG
Arachne
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,460
Damage
48,320
78,310
Taken
85,233
48,821
Mitigated
38,888
23,750
Healing
22,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,767
2,697
0
3,971
15,852
6,123
621
2,760
12,984
0
64,411
W
Merlin
14,000
775
219
1,858
9,988
4,227
204
3,296
6,514
86,103
0
W
11,467
907
307
4,540
20,355
14,392
35
9,203
10,864
47,976
0
W
Izanami
Da_large0n3
Izanami
14,286
10,005
0
4,980
14,640
5,962
2,413
8,532
6,066
0
103,166
L
Ah Puch
Higust1
Ah Puch
10,952
386
0
2,588
12,201
3,769
337
5,474
6,399
52,981
0
L
7,165
1,123
2,671
8,522
20,280
7,314
1,487
5,851
14,259
51,265
0
W
Chaac
Raff9099
Chaac
11,940
685
486
7,389
17,475
18,117
367
4,720
12,637
0
49,973
L
Freya
9,182
2,532
485
3,651
15,361
4,607
2,429
3,244
12,117
51,327
0
L
Cu Chulainn
madera-uzumaki
Cu Chulainn
14,606
2,306
0
1,967
19,688
15,682
379
3,809
15,343
4,422
52,237
L
Arachne
xCpRxG
Arachne
6,415
3,793
0
2,401
17,703
7,516
204
6,363
10,923
0
41,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
50,221
605
Minions Killed
433
0
Camps Cleared
0
1,863,106
Distance Traveled
1,850,021
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,665
533
97
5
0
433,495
6
W
Merlin
12,110
606
178
9
0
368,326
0
W
Ares
10,493
525
60
3
0
370,754
4
W
Izanami
13,039
652
172
9
0
347,797
0
L
Ah Puch
10,134
507
92
5
0
330,788
4
L
Hel
9,526
476
69
3
0
409,387
0
W
Chaac
9,756
488
98
5
0
342,734
0
L
Freya
11,074
554
107
5
0
360,138
1
L
Cu Chulainn
10,377
519
95
5
0
369,117
2
L
Arachne
9,110
456
70
4
0
380,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role