Player Matchup

Hercules
Hercules
GaJuAr
Hercules
Level 17
God Stats
9W - 4L
1,521 SR
Queue Stats
181W - 162L
1,308 Elo+
Party 2
Kuzenbo
Kuzenbo
MiazJJ
Kuzenbo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PeVko
Baron Samedi
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 1
Fenrir
Fenrir
Tregias
Fenrir
Level 118
God Stats
5W - 8L
1,814 SR
Queue Stats
180W - 186L
1,419 Elo+
Party 1
Chernobog
Chernobog
Vakrad
Chernobog
Level 14
God Stats
7W - 6L
1,634 SR
Queue Stats
17W - 15L
1,380 Elo+
Party 1
Team Averages
Level 37
1,553 SR
1,409 Elo+

VS

Team Averages
Level 28
1,470 SR
1,536 Elo+
Nox
Nox
Brume33
Nox
Level 24
God Stats
1W - 0L
1,397 SR
Queue Stats
4W - 3L
1,445 Elo+
Party 3
Neith
Neith
ExTreion
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 3
Nemesis
Nemesis
Poussy
Nemesis
Level 45
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 3
Yemoja
Yemoja
Qhiara
Yemoja
Level 5
God Stats
2W - 0L
1,659 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 3
Anubis
Anubis
Syphnétic
Anubis
Level 18
God Stats
7W - 6L
1,103 SR
Queue Stats
26W - 52L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GaJuAr
Hercules
13
5 / 5 / 7
9,587
399
9,670
24,658
19,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
MiazJJ
Kuzenbo
13
1 / 8 / 10
8,651
360
5,297
17,505
16,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
PeVko
Baron Samedi
17
4 / 5 / 14
10,881
453
13,320
17,138
7,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Tregias
Fenrir
17
11 / 3 / 8
11,797
492
11,140
19,166
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Vakrad
Chernobog
15
3 / 7 / 6
9,810
409
8,950
12,618
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
6 / 2 / 9
11,563
482
10,313
7,216
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ExTreion
Neith
18
12 / 3 / 11
13,043
543
24,889
16,002
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Poussy
Nemesis
17
4 / 6 / 14
11,809
492
11,677
23,415
10,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Qhiara
Yemoja
14
1 / 6 / 19
11,225
468
5,443
12,746
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Syphnétic
Anubis
17
5 / 7 / 7
12,274
511
15,308
16,402
9,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
24
Kills
28
28
Deaths
24
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
6
2
9
5.25
W
Neith
ExTreion
Neith
12
3
11
5.83
L
Hercules
GaJuAr
Hercules
5
5
7
1.7
L
Kuzenbo
MiazJJ
Kuzenbo
1
8
10
0.75
L
Baron Samedi
PeVko
Baron Samedi
4
5
14
2.2
W
Nemesis
Poussy
Nemesis
4
6
14
1.83
W
Yemoja
Qhiara
Yemoja
1
6
19
1.75
W
Anubis
Syphnétic
Anubis
5
7
7
1.21
L
Fenrir
Tregias
Fenrir
11
3
8
5
L
Chernobog
Vakrad
Chernobog
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
67,630
91,085
Taken
75,781
56,487
Mitigated
40,489
24,213
Healing
29,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
10,313
527
0
468
7,216
2,979
1,033
2,372
4,664
52,268
0
W
Neith
ExTreion
Neith
24,889
13,260
0
5,230
16,002
7,188
3,251
5,823
9,751
0
100,864
L
Hercules
GaJuAr
Hercules
9,670
2,570
0
9,229
24,658
19,837
709
10,728
13,930
653
31,218
L
Kuzenbo
MiazJJ
Kuzenbo
5,297
894
0
748
17,505
16,846
648
6,083
11,422
18,388
0
L
Baron Samedi
PeVko
Baron Samedi
13,320
809
2,562
3,486
17,138
7,390
503
4,640
12,498
64,871
0
W
Nemesis
Poussy
Nemesis
11,677
5,892
0
7,581
23,415
10,724
773
6,247
16,824
0
79,896
W
Yemoja
Qhiara
Yemoja
5,443
2,027
8,942
2,376
12,746
9,945
173
4,115
8,292
13,597
0
W
Anubis
Syphnétic
Anubis
15,308
797
0
5,295
16,402
9,653
1,252
4,157
11,837
65,387
0
L
Fenrir
Tregias
Fenrir
11,140
1,595
0
6,393
19,166
8,636
539
5,718
13,448
0
68,147
L
Chernobog
Vakrad
Chernobog
8,950
4,899
0
1,795
12,618
3,778
745
4,245
8,373
0
59,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,726
Gold Earned
59,914
386
Minions Killed
441
0
Camps Cleared
0
2,219,796
Distance Traveled
2,226,228
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,563
482
85
4
0
486,712
2
W
Neith
13,043
543
145
6
0
440,251
1
L
Hercules
9,587
399
61
3
0
469,217
2
L
Kuzenbo
8,651
360
14
1
0
443,366
1
L
Baron Samedi
10,881
453
114
5
0
439,675
4
W
Nemesis
11,809
492
97
4
0
479,280
0
W
Yemoja
11,225
468
10
0
0
423,827
0
W
Anubis
12,274
511
104
4
0
396,158
4
L
Fenrir
11,797
492
100
4
0
439,823
4
L
Chernobog
9,810
409
97
4
0
427,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role