Player Matchup

Ra
Ra
AnxiousTrap
Ra
Level 153
God Stats
4W - 10L
1,525 SR
Queue Stats
291W - 270L
1,680 Elo+
Solo
Fafnir
Fafnir
DemonicMaster1
Fafnir
Level 69
God Stats
1W - 0L
1,733 SR
Queue Stats
16W - 1L
2,259 Elo+
Party 2
Hou Yi
Hou Yi
Unsuccess
Hou Yi
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 55L
1,958 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,965 Elo+

VS

Team Averages
Level 85
1,478 SR
1,623 Elo+
Baron Samedi
Baron Samedi
Chaz22
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DiddleMeDaddie
Kumbhakarna
Level 51
God Stats
0W - 1L
1,317 SR
Queue Stats
156W - 138L
1,655 Elo+
Party 1
Anhur
Anhur
Neepen
Anhur
Level 137
God Stats
0W - 3L
1,617 SR
Queue Stats
60W - 59L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
9,226
839
13,499
6,284
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 1 / 7
9,092
827
8,802
12,468
12,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Unsuccess
Hou Yi
14
9 / 2 / 6
9,379
853
13,935
9,842
4,796
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaz22
Baron Samedi
10
3 / 6 / 2
7,514
683
9,786
10,890
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DiddleMeDaddie
Kumbhakarna
10
0 / 4 / 5
7,507
682
3,714
17,696
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Neepen
Anhur
10
2 / 6 / 3
7,543
686
6,332
13,012
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
5
5
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Baron Samedi
Chaz22
Baron Samedi
3
6
2
0.67
W
3
1
7
6.5
L
Kumbhakarna
DiddleMeDaddie
Kumbhakarna
0
4
5
0.63
L
Anhur
Neepen
Anhur
2
6
3
0.58
W
Hou Yi
Unsuccess
Hou Yi
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
19,832
28,594
Taken
41,598
19,404
Mitigated
25,016
13,142
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,499
1,735
2,734
2,105
6,284
2,302
1,141
3,407
2,677
54,716
0
L
Baron Samedi
Chaz22
Baron Samedi
9,786
1,690
2,546
2,645
10,890
4,991
96
5,917
4,973
28,357
0
W
8,802
2,100
0
4,784
12,468
12,306
141
4,714
7,427
21,232
0
L
Kumbhakarna
DiddleMeDaddie
Kumbhakarna
3,714
981
0
2,397
17,696
15,339
0
8,131
9,565
16,987
0
L
Anhur
Neepen
Anhur
6,332
3,566
0
1,896
13,012
4,686
0
8,259
4,753
0
25,790
W
Hou Yi
Unsuccess
Hou Yi
13,935
9,112
0
3,519
9,842
4,796
1,370
4,691
4,903
0
42,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
22,564
158
Minions Killed
112
0
Camps Cleared
0
624,440
Distance Traveled
533,930
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,226
839
65
6
0
213,467
4
L
Baron Samedi
7,514
683
49
4
0
167,689
1
W
Fafnir
9,092
827
30
3
0
211,334
1
L
Kumbhakarna
7,507
682
21
2
0
190,761
1
L
Anhur
7,543
686
42
4
0
175,480
3
W
Hou Yi
9,379
853
63
6
0
199,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role