Player Matchup

Persephone
Persephone
Diminish Her
Persephone
Level 11
God Stats
8W - 24L
1,459 SR
Queue Stats
639W - 801L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
jojua
Sylvanus
Level 92
God Stats
2W - 5L
1,500 SR
Queue Stats
222W - 213L
1,519 Elo+
Party 1
Set
Set
xSpidey12
Set
Level 69
God Stats
2W - 4L
1,609 SR
Queue Stats
538W - 593L
1,512 Elo+
Party 1
Team Averages
Level 57
1,523 SR
1,504 Elo+

VS

Team Averages
Level 33
1,613 SR
1,379 Elo+
Tiamat
Tiamat
AcePuchi
Tiamat
Level 65
God Stats
16W - 17L
1,402 SR
Queue Stats
96W - 102L
1,438 Elo+
Party 2
Da Ji
Da Ji
NT4E V
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 2
Artemis
Artemis
Sjn02
Artemis
Level 27
God Stats
9W - 1L
1,937 SR
Queue Stats
15W - 7L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Diminish Her
Persephone
17
7 / 5 / 10
13,511
643
14,151
14,395
5,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
jojua
Sylvanus
16
5 / 4 / 11
12,941
616
8,239
18,598
24,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 6 / 10
14,867
708
16,658
25,611
19,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AcePuchi
Tiamat
19
7 / 8 / 5
14,544
693
22,661
16,140
11,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
NT4E V
Da Ji
14
2 / 7 / 7
12,905
615
7,997
13,952
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Sjn02
Artemis
19
6 / 6 / 8
14,743
702
16,843
16,984
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
21
Kills
15
15
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AcePuchi
Tiamat
7
8
5
1.19
L
Persephone
Diminish Her
Persephone
7
5
10
2.4
W
Da Ji
NT4E V
Da Ji
2
7
7
0.79
W
Artemis
Sjn02
Artemis
6
6
8
1.67
L
Sylvanus
jojua
Sylvanus
5
4
11
2.63
L
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,048
Damage
47,501
58,604
Taken
47,076
49,788
Mitigated
27,616
11,335
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AcePuchi
Tiamat
22,661
3,300
0
4,207
16,140
11,900
435
6,867
9,273
66,242
0
L
Persephone
Diminish Her
Persephone
14,151
780
0
119
14,395
5,553
144
4,999
9,161
59,207
0
W
Da Ji
NT4E V
Da Ji
7,997
1,931
0
0
13,952
8,896
1,346
6,681
7,271
0
53,838
W
Artemis
Sjn02
Artemis
16,843
7,573
279
2,537
16,984
6,820
675
8,931
8,053
0
65,044
L
Sylvanus
jojua
Sylvanus
8,239
2,746
4,197
5,654
18,598
24,716
312
6,028
12,262
31,456
0
L
16,658
8,406
0
1,365
25,611
19,519
346
10,512
14,443
0
56,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
42,192
236
Minions Killed
242
0
Camps Cleared
0
962,005
Distance Traveled
920,127
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,544
693
87
4
0
329,983
3
L
Persephone
13,511
643
95
5
0
335,159
0
W
Da Ji
12,905
615
66
3
0
304,472
0
W
Artemis
14,743
702
89
4
0
285,672
1
L
Sylvanus
12,941
616
58
3
0
281,620
7
L
Set
14,867
708
83
4
0
345,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role